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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on Labyrinth of Time code with assistance of
*
* Copyright (c) 1993 Terra Nova Development
* Copyright (c) 2004 The Wyrmkeep Entertainment Co.
*
*/
#ifndef LAB_RESOURCE_H
#define LAB_RESOURCE_H
#include "lab/labfun.h"
#include "lab/text.h"
namespace Lab {
enum StaticText {
kTextLowerFloor,
kTextMiddleFloor,
kTextUpperFloor,
kTextMedMazeFloor,
kTextHedgeMazeFloor,
kTextSurMazeFloor,
kTextCarnivalFloor,
kTextSurmazeMessage,
kTextFacingNorth,
kTextFacingEast,
kTextFacingSouth,
kTextFacingWest,
kTextLampOn,
kTextTurnLeft,
kTextTurnRight,
kTextGoForward,
kTextNoPath,
kTextTakeItem,
kTextSave,
kTextLoad,
kTextBookmark,
kTextPersonal,
kTextDisk,
kTextSaveBook,
kTextRestoreBook,
kTextSaveFlash,
kTextRestoreFlash,
kTextSaveDisk,
kTextRestoreDisk,
kTextNoDiskInDrive,
kTextWriteProtected,
kTextSelectDisk,
kTextFormatFloppy,
kTextFormatting,
kTextNothing,
kTextUseOnWhat,
kTextTakeWhat,
kTextMoveWhat,
kTextOpenWhat,
kTextCloseWhat,
kTextLookWhat,
kTextUseMap,
kTextUseJournal,
kTextTurnLampOn,
kTextTurnLampOff,
kTextUseWhiskey,
kTextUsePith,
kTextUseHelmet
};
class Resource {
public:
Resource();
~Resource() {}
Common::File *openDataFile(const char * fileName, uint32 fileHeader);
bool readRoomData(const char *fileName);
bool readInventory(const char *fileName);
bool readViews(uint16 roomNum);
TextFont *getFont(const char *filename);
Common::String getStaticText(byte index) const { return _staticText[index]; }
private:
char *readString(Common::File *file);
int16 *readConditions(Common::File *file);
Rule *readRule(Common::File *file);
Action *readAction(Common::File *file);
CloseData *readCloseUps(uint16 depth, Common::File *file);
viewData *readView(Common::File *file);
void readStaticText();
Common::String _staticText[48];
};
extern Resource *g_resource;
} // End of namespace Lab
#endif /* LAB_RESOURCE_H */
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