aboutsummaryrefslogtreecommitdiff
path: root/engines/lastexpress/data/sequence.h
blob: 7ad0a572540acd3fcc9e5087712949ba7552c35a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

#ifndef LASTEXPRESS_SEQUENCE_H
#define LASTEXPRESS_SEQUENCE_H

/*
	Sequence format (.SEQ / .NIS (frame header & data only))

	uint32 {4}    - Number of frames in sequence
	uint32 {4}    - Unknown

	frames headers (68 bytes):
	// for each frame
	    uint32 {4}    - Data offset (from beginning of file)
	    uint32 {4}    - Unknown
	    uint32 {4}    - Palette offset (from beginning of file)
	    uint32 {4}    - Top-left X coordinate
	    uint32 {4}    - Top-left Y coordinate
	    uint32 {4}    - Bottom-right X coordinate
	    uint32 {4}    - Bottom-right Y coordinate
	    uint32 {4}    - Initial offset of decompressed data (doubled, since each pixel occupies one color word)
	    uint32 {4}    - End of data after decompression

	    (for SEQ files only)
	    uint16 {2}    - Hotspot left
	    uint16 {2}    - Hotspot right
	    uint16 {2}    - Hotspot top
	    uint16 {2}    - Hotspot bottom
	    byte {1}      - Compression type
	    byte {1}      - Subtype (determines which set of decompression functions will be called) => 0, 1, 2, 3
	    byte {1}      - Unknown
	    byte {1}      - Unknown
		uint16 {2}    - Unknown
	    byte {1}      - Sound action
	    byte {1}      - Unknown
	    uint32 {4}    - positionId
	    uint32 {4}    - Unknown
	    uint16 {2}    - Entity Position
	    uint16 {2}    - Location (~z-order)
	    uint32 {4}    - Next sequence in the linked list

	    (for NIS files: found at 0x124)
	    byte {1}      - Compression type

	palette data:
	    uint16 {x}    - palette data (max size: 256)

	data
	    byte {x}      - compressed image data
*/

#include "lastexpress/drawable.h"

#include "lastexpress/shared.h"

#include "common/array.h"

namespace Common {
class SeekableReadStream;
}

namespace LastExpress {

enum FrameSubType {
	kFrameTypeNone = 0,
	kFrameType1 = 1,
	kFrameType2 = 2,
	kFrameType3 = 3
};

struct FrameInfo {
	void read(Common::SeekableReadStream *in, bool isSequence);

	uint32 dataOffset;            ///< Data offset (from beginning of file)
	uint32 unknown;               ///< FIXME: unknown data
	uint32 paletteOffset;         ///< Palette offset (from beginning of file)
	uint32 xPos1;                 ///< Top-left X coordinate
	uint32 yPos1;                 ///< Top-left Y coordinate
	uint32 xPos2;                 ///< Bottom-right X coordinate
	uint32 yPos2;                 ///< Bottom-right Y coordinate
	uint32 initialSkip;           ///< Initial on-screen offset of decompressed data (doubled, since each pixel occupies one color word)
	uint32 decompressedEndOffset; ///< End of data after decompression

	// NIS frame headers end here. SEQ frame headers have additional 32 bytes of
	// data, notably the compression type at the position outlined above in
	// CompPos_SEQ

	Common::Rect hotspot;

	byte compressionType;         ///< Type of frame compression (0x03, 0x04, 0x05, 0x07, 0xFF)
	FrameSubType subType;         ///< Subtype (byte)

	byte field_2E;
	byte keepPreviousFrame;
	byte field_30;
	byte field_31;
	byte soundAction;
	byte field_33;
	Position position;
	byte field_35;
	int16 field_36;
	uint32 field_38;
	EntityPosition entityPosition;
	uint16 location;
	uint32 next;
};

class AnimFrame : public Drawable {
public:
	AnimFrame(Common::SeekableReadStream *in, const FrameInfo &f);
	~AnimFrame();
	Common::Rect draw(Graphics::Surface *s);

private:
	void decomp3(Common::SeekableReadStream *in, const FrameInfo &f);
	void decomp4(Common::SeekableReadStream *in, const FrameInfo &f);
	void decomp34(Common::SeekableReadStream *in, const FrameInfo &f, byte mask, byte shift);
	void decomp5(Common::SeekableReadStream *in, const FrameInfo &f);
	void decomp7(Common::SeekableReadStream *in, const FrameInfo &f);
	void decompFF(Common::SeekableReadStream *in, const FrameInfo &f);
	void readPalette(Common::SeekableReadStream *in, const FrameInfo &f);

	Graphics::Surface _image;
	uint16 _palSize;
	uint16 *_palette;
	Common::Rect _rect;
};

class Sequence {
public:
	Sequence(Common::String name) : _stream(NULL), _isLoaded(false), _name(name), _field30(15) {}
	~Sequence();

	static Sequence *load(Common::String name, Common::SeekableReadStream *stream = NULL, byte field30 = 15);

	bool load(Common::SeekableReadStream *stream, byte field30 = 15);

	uint16 count() const { return (uint16)_frames.size(); }
	AnimFrame *getFrame(uint16 index = 0);
	FrameInfo *getFrameInfo(uint16 index = 0);

	Common::String getName() { return _name; }
	byte getField30() { return _field30; }

	bool isLoaded() { return _isLoaded; }

private:
	static const uint32 _sequenceHeaderSize = 8;
	static const uint32 _sequenceFrameSize = 68;

	void reset();

	Common::Array<FrameInfo> _frames;
	Common::SeekableReadStream *_stream;
	bool _isLoaded;

	Common::String _name;
	byte _field30; // used when copying sequences
};

class SequenceFrame : public Drawable {
public:
	SequenceFrame(Sequence *sequence, uint16 frame = 0, bool dispose = false) : _sequence(sequence), _frame(frame), _dispose(dispose) {}
	~SequenceFrame();

	Common::Rect draw(Graphics::Surface *surface);

	bool setFrame(uint16 frame);
	uint32 getFrame() { return _frame; }
	bool nextFrame();

	Common::String getName();
	FrameInfo *getInfo();

	bool equal(const SequenceFrame *other) const;

private:
	Sequence *_sequence;
	uint16 _frame;
	bool _dispose;
};

} // End of namespace LastExpress

#endif // LASTEXPRESS_SEQUENCE_H