aboutsummaryrefslogtreecommitdiff
path: root/engines/lastexpress/data/snd.cpp
blob: bd2320726a4d57a0e430d645247df6fbe9aa61b9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */

// Based on the Xentax Wiki documentation:
// http://wiki.xentax.com/index.php/The_Last_Express_SND

#include "lastexpress/data/snd.h"

#include "lastexpress/debug.h"

#include "audio/decoders/adpcm.h"
#include "audio/audiostream.h"
#include "common/memstream.h"

namespace LastExpress {

//////////////////////////////////////////////////////////////////////////
// Sound
//////////////////////////////////////////////////////////////////////////
SimpleSound::SimpleSound() : _size(0), _blocks(0), _blockSize(0) {}

SimpleSound::~SimpleSound() {
	stop();
}

// Stop the sound
void SimpleSound::stop() const {
	g_system->getMixer()->stopHandle(_handle);
}

void SimpleSound::loadHeader(Common::SeekableReadStream *in) {
	_size = in->readUint32LE();
	_blocks = in->readUint16LE();
	debugC(5, kLastExpressDebugSound, "    sound header data: size=\"%d\", %d blocks", _size, _blocks);

	assert (_size % _blocks == 0);
	_blockSize = _size / _blocks;
}

Audio::AudioStream *SimpleSound::makeDecoder(Common::SeekableReadStream *in, uint32 size) const {
	return Audio::makeADPCMStream(in, DisposeAfterUse::YES, size, Audio::kADPCMMSImaLastExpress, 44100, 1, _blockSize);
}

void SimpleSound::play(Audio::AudioStream *as) {
	g_system->getMixer()->playStream(Audio::Mixer::kPlainSoundType, &_handle, as);
}

//////////////////////////////////////////////////////////////////////////
// StreamedSound
//////////////////////////////////////////////////////////////////////////
StreamedSound::StreamedSound() {}
StreamedSound::~StreamedSound() {}

bool StreamedSound::load(Common::SeekableReadStream *stream) {
	if (!stream)
		return false;

	g_system->getMixer()->stopHandle(_handle);

	loadHeader(stream);

	// Start decoding the input stream
	Audio::AudioStream *as = makeDecoder(stream, _size);

	// Start playing the decoded audio stream
	play(as);

	return true;
}

//////////////////////////////////////////////////////////////////////////
// StreamedSound
//////////////////////////////////////////////////////////////////////////
AppendableSound::AppendableSound() : SimpleSound() {
	// Create an audio stream where the decoded chunks will be appended
	_as = Audio::makeQueuingAudioStream(44100, false);
	_finished = false;

	// Start playing the decoded audio stream
	play(_as);

	// Initialize the block size
	// TODO: get it as an argument?
	_blockSize = 739;
}

AppendableSound::~AppendableSound() {
	finish();

	_as = NULL;
}

void AppendableSound::queueBuffer(const byte *data, uint32 size) {
	Common::MemoryReadStream *buffer = new Common::MemoryReadStream(data, size);
	queueBuffer(buffer);
}

void AppendableSound::queueBuffer(Common::SeekableReadStream *bufferIn) {
	if (!_as)
		error("AppendableSound::queueBuffer - internal error: the audio stream is invalid!");

	// Setup the ADPCM decoder
	uint32 sizeIn = (uint32)bufferIn->size();
	Audio::AudioStream *adpcm = makeDecoder(bufferIn, sizeIn);

	// Queue the stream
	_as->queueAudioStream(adpcm);
}

void AppendableSound::finish() {
	if (!_as)
		error("AppendableSound::queueBuffer - internal error: the audio stream is invalid!");

	if (!_finished)
		_as->finish();

	_finished = true;
}

} // End of namespace LastExpress