1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef LASTEXPRESS_ENTITY_H
#define LASTEXPRESS_ENTITY_H
#include "lastexpress/shared.h"
#include "lastexpress/sound/sound.h"
#include "lastexpress/helpers.h"
#include "common/array.h"
#include "common/func.h"
#include "common/serializer.h"
#include "common/textconsole.h"
namespace LastExpress {
class LastExpressEngine;
class Sequence;
class SequenceFrame;
struct SavePoint;
//////////////////////////////////////////////////////////////////////////
// Declaration
//////////////////////////////////////////////////////////////////////////
#define DECLARE_FUNCTION(name) \
void setup_##name(); \
void name(const SavePoint &savepoint);
#define DECLARE_FUNCTION_1(name, param1) \
void setup_##name(param1); \
void name(const SavePoint &savepoint);
#define DECLARE_FUNCTION_2(name, param1, param2) \
void setup_##name(param1, param2); \
void name(const SavePoint &savepoint);
#define DECLARE_FUNCTION_3(name, param1, param2, param3) \
void setup_##name(param1, param2, param3); \
void name(const SavePoint &savepoint);
#define DECLARE_FUNCTION_4(name, param1, param2, param3, param4) \
void setup_##name(param1, param2, param3, param4); \
void name(const SavePoint &savepoint);
#define DECLARE_FUNCTION_NOSETUP(name) \
void name(const SavePoint &savepoint);
#define DECLARE_NULL_FUNCTION() \
void setup_nullfunction();
//////////////////////////////////////////////////////////////////////////
// Callbacks
//////////////////////////////////////////////////////////////////////////
#define ENTITY_CALLBACK(class, name, pointer) \
Common::Functor1Mem<const SavePoint&, void, class>(pointer, &class::name)
#define ADD_CALLBACK_FUNCTION(class, name) \
_callbacks.push_back(new ENTITY_CALLBACK(class, name, this));
#define ADD_NULL_FUNCTION() \
_callbacks.push_back(new ENTITY_CALLBACK(Entity, nullfunction, this));
#define WRAP_SETUP_FUNCTION(className, method) \
new Common::Functor0Mem<void, className>(this, &className::method)
#define WRAP_SETUP_FUNCTION_S(className, method) \
new Common::Functor1Mem<const char *, void, className>(this, &className::method)
#define WRAP_SETUP_FUNCTION_B(className, method) \
new Common::Functor1Mem<bool, void, className>(this, &className::method)
//////////////////////////////////////////////////////////////////////////
// Parameters macros
//////////////////////////////////////////////////////////////////////////
#define CURRENT_PARAM(index, id) \
((EntityData::EntityParametersIIII*)_data->getCurrentParameters(index))->param##id
#define ENTITY_PARAM(index, id) \
((EntityData::EntityParametersIIII*)_data->getParameters(8, index))->param##id
//////////////////////////////////////////////////////////////////////////
// Misc
//////////////////////////////////////////////////////////////////////////
#define RESET_ENTITY_STATE(entity, class, function) \
getEntities()->resetState(entity); \
((class *)getEntities()->get(entity))->function();
//////////////////////////////////////////////////////////////////////////
// Implementation
//////////////////////////////////////////////////////////////////////////
// Expose parameters and check validity
#define EXPOSE_PARAMS(type) \
type *params = (type *)_data->getCurrentParameters(); \
if (!params) \
error("[EXPOSE_PARAMS] Trying to call an entity function with invalid parameters"); \
// function signature without setup (we keep the index for consistency but never use it)
#define IMPLEMENT_FUNCTION_NOSETUP(index, class, name) \
void class::name(const SavePoint &savepoint) { \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(index=" #index ")");
// simple setup with no parameters
#define IMPLEMENT_FUNCTION(index, class, name) \
void class::setup_##name() { \
Entity::setup(#class "::setup_" #name, index); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "() - action: %s", ACTION_NAME(savepoint.action));
#define IMPLEMENT_FUNCTION_END }
// nullfunction call
#define IMPLEMENT_NULL_FUNCTION(index, class) \
void class::setup_nullfunction() { \
Entity::setup(#class "::setup_nullfunction", index); \
}
// setup with one uint parameter
#define IMPLEMENT_FUNCTION_I(index, class, name, paramType) \
void class::setup_##name(paramType param1) { \
Entity::setupI(#class "::setup_" #name, index, param1); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d) - action: %s", params->param1, ACTION_NAME(savepoint.action));
// setup with two uint parameters
#define IMPLEMENT_FUNCTION_II(index, class, name, paramType1, paramType2) \
void class::setup_##name(paramType1 param1, paramType2 param2) { \
Entity::setupII(#class "::setup_" #name, index, param1, param2); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d) - action: %s", params->param1, params->param2, ACTION_NAME(savepoint.action));
// setup with three uint parameters
#define IMPLEMENT_FUNCTION_III(index, class, name, paramType1, paramType2, paramType3) \
void class::setup_##name(paramType1 param1, paramType2 param2, paramType3 param3) { \
Entity::setupIII(#class "::setup_" #name, index, param1, param2, param3); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersIIII) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %d) - action: %s", params->param1, params->param2, params->param3, ACTION_NAME(savepoint.action));
// setup with one char *parameter
#define IMPLEMENT_FUNCTION_S(index, class, name) \
void class::setup_##name(const char *seq1) { \
Entity::setupS(#class "::setup_" #name, index, seq1); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s) - action: %s", (char *)¶ms->seq1, ACTION_NAME(savepoint.action));
// setup with one char *parameter and one uint
#define IMPLEMENT_FUNCTION_SI(index, class, name, paramType2) \
void class::setup_##name(const char *seq1, paramType2 param4) { \
Entity::setupSI(#class "::setup_" #name, index, seq1, param4); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d) - action: %s", (char *)¶ms->seq1, params->param4, ACTION_NAME(savepoint.action));
// setup with one char *parameter and two uints
#define IMPLEMENT_FUNCTION_SII(index, class, name, paramType2, paramType3) \
void class::setup_##name(const char *seq1, paramType2 param4, paramType3 param5) { \
Entity::setupSII(#class "::setup_" #name, index, seq1, param4, param5); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d) - action: %s", (char *)¶ms->seq1, params->param4, params->param5, ACTION_NAME(savepoint.action));
// setup with one char *parameter and three uints
#define IMPLEMENT_FUNCTION_SIII(index, class, name, paramType2, paramType3, paramType4) \
void class::setup_##name(const char *seq, paramType2 param4, paramType3 param5, paramType4 param6) { \
Entity::setupSIII(#class "::setup_" #name, index, seq, param4, param5, param6); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersSIII) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d, %d) - action: %s", (char *)¶ms->seq, params->param4, params->param5, params->param6, ACTION_NAME(savepoint.action));
#define IMPLEMENT_FUNCTION_SIIS(index, class, name, paramType2, paramType3) \
void class::setup_##name(const char *seq1, paramType2 param4, paramType3 param5, const char *seq2) { \
Entity::setupSIIS(#class "::setup_" #name, index, seq1, param4, param5, seq2); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersSIIS) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %d, %d, %s) - action: %s", (char *)¶ms->seq1, params->param4, params->param5, (char *)¶ms->seq2, ACTION_NAME(savepoint.action));
#define IMPLEMENT_FUNCTION_SS(index, class, name) \
void class::setup_##name(const char *seq1, const char *seq2) { \
Entity::setupSS(#class "::setup_" #name, index, seq1, seq2); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersSSII) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %s) - action: %s", (char *)¶ms->seq1, (char *)¶ms->seq2, ACTION_NAME(savepoint.action));
#define IMPLEMENT_FUNCTION_SSI(index, class, name, paramType3) \
void class::setup_##name(const char *seq1, const char *seq2, paramType3 param7) { \
Entity::setupSSI(#class "::setup_" #name, index, seq1, seq2, param7); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersSSII) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%s, %s, %d) - action: %s", (char *)¶ms->seq1, (char *)¶ms->seq2, params->param7, ACTION_NAME(savepoint.action));
#define IMPLEMENT_FUNCTION_IS(index, class, name, paramType) \
void class::setup_##name(paramType param1, const char *seq) { \
Entity::setupIS(#class "::setup_" #name, index, param1, seq); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersISII) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %s) - action: %s", params->param1, (char *)¶ms->seq, ACTION_NAME(savepoint.action));
#define IMPLEMENT_FUNCTION_ISS(index, class, name, paramType) \
void class::setup_##name(paramType param1, const char *seq1, const char *seq2) { \
Entity::setupISS(#class "::setup_" #name, index, param1, seq1, seq2); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersISSI) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %s, %s) - action: %s", params->param1, (char *)¶ms->seq1, (char *)¶ms->seq2, ACTION_NAME(savepoint.action));
#define IMPLEMENT_FUNCTION_IIS(index, class, name, paramType1, paramType2) \
void class::setup_##name(paramType1 param1, paramType2 param2, const char *seq) { \
Entity::setupIIS(#class "::setup_" #name, index, param1, param2, seq); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersIISI) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %s) - action: %s", params->param1, params->param2, (char *)¶ms->seq, ACTION_NAME(savepoint.action));
#define IMPLEMENT_FUNCTION_IISS(index, class, name, paramType1, paramType2) \
void class::setup_##name(paramType1 param1, paramType2 param2, const char *seq1, const char *seq2) { \
Entity::setupIISS(#class "::setup_" #name, index, param1, param2, seq1, seq2); \
} \
void class::name(const SavePoint &savepoint) { \
EXPOSE_PARAMS(EntityData::EntityParametersIISS) \
debugC(6, kLastExpressDebugLogic, "Entity: " #class "::" #name "(%d, %d, %s, %s) - action: %s", params->param1, params->param2, (char *)¶ms->seq1, (char *)¶ms->seq2, ACTION_NAME(savepoint.action));
//////////////////////////////////////////////////////////////////////////
class EntityData : Common::Serializable {
public:
struct EntityParameters : Common::Serializable {
virtual ~EntityParameters() {}
virtual Common::String toString() = 0;
virtual void update(uint32 index) = 0;
virtual void saveLoadWithSerializer(Common::Serializer &s) = 0;
};
struct EntityParametersIIII : EntityParameters {
uint param1;
uint param2;
uint param3;
uint param4;
uint param5;
uint param6;
uint param7;
uint param8;
EntityParametersIIII() {
param1 = 0;
param2 = 0;
param3 = 0;
param4 = 0;
param5 = 0;
param6 = 0;
param7 = 0;
param8 = 0;
}
bool hasNonNullParameter() {
return param1 || param2 || param3 || param4 || param5 || param6 || param7 || param8;
}
Common::String toString() {
return Common::String::format("IIII: %d %d %d %d %d %d %d %d\n", param1, param2, param3, param4, param5, param6, param7, param8);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersIIII::update] Invalid index (was: %d)", index);
case 0: param1 = 1; break;
case 1: param2 = 1; break;
case 2: param3 = 1; break;
case 3: param4 = 1; break;
case 4: param5 = 1; break;
case 5: param6 = 1; break;
case 6: param7 = 1; break;
case 7: param8 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(param1);
s.syncAsUint32LE(param2);
s.syncAsUint32LE(param3);
s.syncAsUint32LE(param4);
s.syncAsUint32LE(param5);
s.syncAsUint32LE(param6);
s.syncAsUint32LE(param7);
s.syncAsUint32LE(param8);
}
};
struct EntityParametersSIII : EntityParameters {
char seq[13];
uint param4;
uint param5;
uint param6;
uint param7;
uint param8;
EntityParametersSIII() {
memset(&seq, 0, 13);
param4 = 0;
param5 = 0;
param6 = 0;
param7 = 0;
param8 = 0;
}
Common::String toString() {
return Common::String::format("SIII: %s %d %d %d %d %d\n", seq, param4, param5, param6, param7, param8);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersSIII::update] Invalid index (was: %d)", index);
case 3: param4 = 1; break;
case 4: param5 = 1; break;
case 5: param6 = 1; break;
case 6: param7 = 1; break;
case 7: param8 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncBytes((byte *)&seq, 12);
s.syncAsUint32LE(param4);
s.syncAsUint32LE(param5);
s.syncAsUint32LE(param6);
s.syncAsUint32LE(param7);
s.syncAsUint32LE(param8);
}
};
struct EntityParametersSIIS : EntityParameters {
char seq1[13];
uint param4;
uint param5;
char seq2[13];
EntityParametersSIIS() {
memset(&seq1, 0, 13);
param4 = 0;
param5 = 0;
memset(&seq2, 0, 13);
}
Common::String toString() {
return Common::String::format("SIIS: %s %d %d %s\n", seq1, param4, param5, seq2);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersSIIS::update] Invalid index (was: %d)", index);
case 3: param4 = 1; break;
case 4: param5 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncBytes((byte *)&seq1, 12);
s.syncAsUint32LE(param4);
s.syncAsUint32LE(param5);
s.syncBytes((byte *)&seq2, 12);
}
};
struct EntityParametersISSI : EntityParameters {
uint param1;
char seq1[13];
char seq2[13];
uint param8;
EntityParametersISSI() {
param1 = 0;
memset(&seq1, 0, 13);
memset(&seq2, 0, 13);
param8 = 0;
}
Common::String toString() {
return Common::String::format("ISSI: %d %s %s %d\n", param1, seq1, seq2, param8);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersISSI::update] Invalid index (was: %d)", index);
case 0: param1 = 1; break;
case 7: param8 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(param1);
s.syncBytes((byte *)&seq1, 12);
s.syncBytes((byte *)&seq2, 12);
s.syncAsUint32LE(param8);
}
};
struct EntityParametersISII : EntityParameters {
uint param1;
char seq[13];
uint param5;
uint param6;
uint param7;
uint param8;
EntityParametersISII() {
param1 = 0;
memset(&seq, 0, 13);
param5 = 0;
param6 = 0;
param7 = 0;
param8 = 0;
}
Common::String toString() {
return Common::String::format("ISII: %d %s %d %d %d %d\n", param1, seq, param5, param6, param7, param8);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersISII::update] Invalid index (was: %d)", index);
case 0: param1 = 1; break;
case 4: param5 = 1; break;
case 5: param6 = 1; break;
case 6: param7 = 1; break;
case 7: param8 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(param1);
s.syncBytes((byte *)&seq, 12);
s.syncAsUint32LE(param5);
s.syncAsUint32LE(param6);
s.syncAsUint32LE(param7);
s.syncAsUint32LE(param8);
}
};
struct EntityParametersSSII : EntityParameters {
char seq1[13];
char seq2[13];
uint param7;
uint param8;
EntityParametersSSII() {
memset(&seq1, 0, 13);
memset(&seq2, 0, 13);
param7 = 0;
param8 = 0;
}
Common::String toString() {
return Common::String::format("SSII: %s %s %d %d\n", seq1, seq2, param7, param8);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersSSII::update] Invalid index (was: %d)", index);
case 6: param7 = 1; break;
case 7: param8 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncBytes((byte *)&seq1, 12);
s.syncBytes((byte *)&seq2, 12);
s.syncAsUint32LE(param7);
s.syncAsUint32LE(param8);
}
};
struct EntityParametersSSS : EntityParameters {
char seq1[13];
char seq2[13];
char seq3[9];
EntityParametersSSS() {
memset(&seq1, 0, 13);
memset(&seq2, 0, 13);
memset(&seq3, 0, 9);
}
Common::String toString() {
return Common::String::format("SSS: %s %s %s\n", seq1, seq2, seq3);
}
void update(uint32) {
error("[EntityParametersSSS::update] Cannot update this type of parameters");
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncBytes((byte *)&seq1, 12);
s.syncBytes((byte *)&seq2, 12);
s.syncBytes((byte *)&seq3, 8);
}
};
struct EntityParametersIISS : EntityParameters {
uint param1;
uint param2;
char seq1[13];
char seq2[13];
EntityParametersIISS() {
param1 = 0;
param2 = 0;
memset(&seq1, 0, 13);
memset(&seq2, 0, 13);
}
Common::String toString() {
return Common::String::format("IISS: %d %d %s %s\n", param1, param2, seq1, seq2);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersIISS::update] Invalid index (was: %d)", index);
case 0: param1 = 1; break;
case 1: param2 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(param1);
s.syncAsUint32LE(param2);
s.syncBytes((byte *)&seq1, 12);
s.syncBytes((byte *)&seq2, 12);
}
};
struct EntityParametersIISI : EntityParameters {
uint param1;
uint param2;
char seq[13];
uint param6;
uint param7;
uint param8;
EntityParametersIISI() {
param1 = 0;
param2 = 0;
memset(&seq, 0, 13);
param6 = 0;
param7 = 0;
param8 = 0;
}
Common::String toString() {
return Common::String::format("IISI: %d %d %s %d %d %d\n", param1, param2, seq, param6, param7, param8);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersIISI::update] Invalid index (was: %d)", index);
case 0: param1 = 1; break;
case 1: param2 = 1; break;
case 5: param6 = 1; break;
case 6: param7 = 1; break;
case 7: param8 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(param1);
s.syncAsUint32LE(param2);
s.syncBytes((byte *)&seq, 12);
s.syncAsUint32LE(param6);
s.syncAsUint32LE(param7);
s.syncAsUint32LE(param8);
}
};
struct EntityParametersIIIS : EntityParameters {
uint param1;
uint param2;
uint param3;
char seq[13];
uint param7;
uint param8;
EntityParametersIIIS() {
param1 = 0;
param2 = 0;
param3 = 0;
memset(&seq, 0, 13);
param7 = 0;
param8 = 0;
}
Common::String toString() {
return Common::String::format("IIIS: %d %d %d %s %d %d\n", param1, param2, param3, seq, param7, param8);
}
void update(uint32 index) {
switch (index) {
default:
error("[EntityParametersIIIS::update] Invalid index (was: %d)", index);
case 0: param1 = 1; break;
case 1: param2 = 1; break;
case 2: param3 = 1; break;
case 6: param7 = 1; break;
case 7: param8 = 1; break;
}
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(param1);
s.syncAsUint32LE(param2);
s.syncAsUint32LE(param3);
s.syncBytes((byte *)&seq, 12);
s.syncAsUint32LE(param7);
s.syncAsUint32LE(param8);
}
};
struct EntityParametersI5S : EntityParameters {
uint param1;
uint param2;
uint param3;
uint param4;
uint param5;
char seq[13];
EntityParametersI5S() {
param1 = 0;
param2 = 0;
param3 = 0;
param4 = 0;
param5 = 0;
memset(&seq, 0, 13);
}
void saveLoadWithSerializer(Common::Serializer &s) {
s.syncAsUint32LE(param1);
s.syncAsUint32LE(param2);
s.syncAsUint32LE(param3);
s.syncAsUint32LE(param4);
s.syncAsUint32LE(param5);
s.syncBytes((byte *)&seq, 12);
}
};
struct EntityCallParameters : Common::Serializable {
EntityParameters *parameters[4];
EntityCallParameters() {
// We default to int parameters
for (int i = 0; i < 4; i++)
parameters[i] = new EntityParametersIIII();
}
~EntityCallParameters() {
clear();
}
void clear() {
for (int i = 0; i < 4; i++)
SAFE_DELETE(parameters[i]);
}
// Serializable
void saveLoadWithSerializer(Common::Serializer &s) {
for (uint i = 0; i < ARRAYSIZE(parameters); i++)
parameters[i]->saveLoadWithSerializer(s);
}
};
struct EntityCallData : Common::Serializable {
byte callbacks[16];
byte currentCall;
EntityPosition entityPosition; // word
Location location; // word
CarIndex car; // word
byte field_497;
EntityIndex entity; // byte
InventoryItem inventoryItem; // byte
EntityDirection direction; // byte
int16 field_49B;
int16 currentFrame;
int16 currentFrame2;
int16 field_4A1;
int16 field_4A3;
ClothesIndex clothes; // byte
Position position;
CarIndex car2; // byte
bool doProcessEntity; // byte
bool field_4A9; // byte
bool field_4AA; // byte
EntityDirection directionSwitch;
Common::String sequenceName; // char[13]
Common::String sequenceName2; // char[13]
Common::String sequenceNamePrefix; // char[7]
Common::String sequenceNameCopy; // char[13]
SequenceFrame *frame;
SequenceFrame *frame1;
Sequence *sequence;
Sequence *sequence2;
Sequence *sequence3;
/**
* Default constructor.
*/
EntityCallData() {
memset(&callbacks, 0, 16 * sizeof(byte));
currentCall = 0;
entityPosition = kPositionNone;
location = kLocationOutsideCompartment;
car = kCarNone;
field_497 = 0;
entity = kEntityPlayer;
inventoryItem = kItemNone;
direction = kDirectionNone;
field_49B = 0;
currentFrame = 0;
currentFrame2 = 0;
field_4A1 = 0;
field_4A3 = 30;
clothes = kClothesDefault;
position = 0;
car2 = kCarNone;
doProcessEntity = false;
field_4A9 = false;
field_4AA = false;
directionSwitch = kDirectionNone;
frame = NULL;
frame1 = NULL;
sequence = NULL;
sequence2 = NULL;
sequence3 = NULL;
}
~EntityCallData();
/**
* Convert this object into a string representation.
*
* @return A string representation of this object.
*/
Common::String toString() {
Common::String str = "";
str += Common::String::format("Entity position: %d - Location: %d - Car: %d\n", entityPosition, location, car);
str += Common::String::format("Entity: %d - Item: %d - Direction: %d\n", entity, inventoryItem, direction);
str += Common::String::format("Clothes: %d - Position: %d - Direction switch: %d\n", clothes, position, directionSwitch);
str += "\n";
str += Common::String::format("field_497: %02d - field_49B: %i - field_4A1: %i\n", field_497, field_49B, field_4A1);
str += Common::String::format("field_4A9: %02d - field_4AA: %i - Car 2: %d\n", field_4A9, field_4AA, car2);
str += "\n";
str += "Sequence: " + sequenceName + " - Sequence 2: " + sequenceName2 + "\n";
str += "Sequence prefix: " + sequenceNamePrefix + " - Sequence copy: " + sequenceNameCopy + "\n";
str += Common::String::format("Current frame: %i - Current frame 2: %i - Process entity: %d\n", currentFrame, currentFrame2, doProcessEntity);
str += "\n";
str += Common::String::format("Current call: %d\n", currentCall);
str += Common::String::format("Functions: %d %d %d %d %d %d %d %d\n", callbacks[0], callbacks[1], callbacks[2], callbacks[3], callbacks[4], callbacks[5], callbacks[6], callbacks[7]);
str += Common::String::format("Callbacks: %d %d %d %d %d %d %d %d\n", callbacks[8], callbacks[9], callbacks[10], callbacks[11], callbacks[12], callbacks[13], callbacks[14], callbacks[15]);
return str;
}
/**
* Synchronizes a string.
*
* @param s The Common::Serializer to use.
* @param string The string.
* @param length Length of the string.
*/
void syncString(Common::Serializer &s, Common::String &string, uint length) const;
// Serializable
void saveLoadWithSerializer(Common::Serializer &s);
};
EntityData() {}
template<class T>
void resetCurrentParameters() {
EntityCallParameters *params = &_parameters[_data.currentCall];
params->clear();
for (int i = 0; i < 4; i++)
params->parameters[i] = new T();
}
EntityCallData *getCallData() { return &_data; }
EntityParameters *getParameters(uint callback, byte index) const;
EntityParameters *getCurrentParameters(byte index = 0) { return getParameters(_data.currentCall, index); }
EntityCallParameters *getCurrentCallParameters() { return &_parameters[_data.currentCall]; }
byte getCallback(uint callback) const;
byte getCurrentCallback() { return getCallback(_data.currentCall); }
void setCallback(uint callback, byte index);
void setCurrentCallback(uint index) { setCallback(_data.currentCall, index); }
void updateParameters(uint32 index) const;
// Serializable
void saveLoadWithSerializer(Common::Serializer &ser);
private:
EntityCallData _data;
EntityCallParameters _parameters[9];
};
class Entity : Common::Serializable {
public:
Entity(LastExpressEngine *engine, EntityIndex index);
virtual ~Entity();
// Accessors
EntityData *getParamData() { return _data; }
EntityData::EntityCallData *getData() { return _data->getCallData(); }
// Callbacks
byte getCallback() { return _data->getCallback(_data->getCallData()->currentCall + 8); }
void setCallback(byte index) { _data->setCallback(_data->getCallData()->currentCall + 8, index); getData()->currentCall++; }
// Setup
void setup(ChapterIndex index);
virtual void setup_chapter1() = 0;
virtual void setup_chapter2() = 0;
virtual void setup_chapter3() = 0;
virtual void setup_chapter4() = 0;
virtual void setup_chapter5() = 0;
// Shared functions
virtual void setup_savegame(SavegameType, uint32) { error("[Entity::setup_savegame] Trying to call the parent setup function. Use the specific entity function directly"); }
virtual void setup_enterExitCompartment(const char *, ObjectIndex) { error("[Entity::setup_enterExitCompartment] Trying to call the parent setup function. Use the specific entity function directly"); }
virtual void setup_updateEntity(CarIndex, EntityPosition) { error("[Entity::setup_updateEntity] Trying to call the parent setup function. Use the specific entity function directly"); }
virtual void setup_playSound(const char*) { error("[Entity::setup_playSound] Trying to call the parent setup function. Use the specific entity function directly"); }
// Serializable
void saveLoadWithSerializer(Common::Serializer &ser) { _data->saveLoadWithSerializer(ser); }
void nullfunction(const SavePoint &savepoint) {}
protected:
LastExpressEngine *_engine;
typedef Common::Functor1<const SavePoint&, void> Callback;
EntityIndex _entityIndex;
EntityData *_data;
Common::Array<Callback *> _callbacks;
/**
* Saves the game
*
* @param savepoint The savepoint
* - SavegameType
* - EventIndex
*/
void savegame(const SavePoint &savepoint);
/**
* Saves the game before being found out with a blood covered jacket.
*
* @param saveFunction The setup function to call to save the game
*/
void savegameBloodJacket();
/**
* Play sound
*
* @param savepoint The savepoint
* - Sound filename
* @param resetItem true to reset item.
* @param flag sound flag
*/
void playSound(const SavePoint &savepoint, bool resetItem = false, SoundFlag flag = kFlagInvalid);
/**
* Draws the entity
*
* @param savepoint The savepoint
* - Sequence
* - ExcuseMe flag
* @param handleExcuseMe true to handle excuseMeCath action
*/
void draw(const SavePoint &savepoint, bool handleExcuseMe = false);
/**
* Draws the entity along with another one
*
* @param savepoint The savepoint.
* - Sequence 1
* - Sequence 2
* - EntityIndex
*/
void draw2(const SavePoint &savepoint);
/**
* Updates parameter 2 using ticks value
*
* @param savepoint The savepoint
* - Number of ticks to add
*/
void updateFromTicks(const SavePoint &savepoint);
/**
* Updates parameter 2 using time value
*
* @param savepoint The savepoint.
* - Time to add
*/
void updateFromTime(const SavePoint &savepoint);
/**
* Resets an entity
*
* @param savepoint The savepoint.
* @param resetClothes true to reset clothes.
* @param resetItem true to reset inventoryItem to kItemInvalid
*/
void reset(const SavePoint &savepoint, bool resetClothes = false, bool resetItem = false);
/**
* Process callback action when the entity direction is not kDirectionRight
*
* @param savepoint The savepoint.
*/
void callbackActionOnDirection(const SavePoint &savepoint);
/**
* Process callback action when somebody is standing in the restaurant or salon.
*
* @param savepoint The savepoint.
*/
void callbackActionRestaurantOrSalon(const SavePoint &savepoint);
/**
* Updates the entity
*
* @param savepoint The savepoint.
* - CarIndex
* - EntityPosition
* @param handleExcuseMe true to handle the kActionExcuseMe/kActionExcuseMeCath actions.
*/
void updateEntity(const SavePoint &savepoint, bool handleExcuseMe = false);
/**
* Call a specific savepoint (or draw sequence in default case)
*
* @param savepoint The savepoint.
* - Sequence to draw in default case
* - EntityIndex
* - ActionIndex
* - Sequence for the savepoint
* @param handleExcuseMe true to handle excuse me.
*/
void callSavepoint(const SavePoint &savepoint, bool handleExcuseMe = false);
/**
* Handles entering/exiting a compartment.
*
* @param savepoint The savepoint.
* @param position1 The first position.
* @param position2 The second position.
* @param car The car.
* @param compartment The compartment.
* @param alternate true to use the alternate version of SceneManager::loadSceneFromObject()
*/
void enterExitCompartment(const SavePoint &savepoint, EntityPosition position1 = kPositionNone, EntityPosition position2 = kPositionNone, CarIndex car = kCarNone, ObjectIndex compartment = kObjectNone, bool alternate = false, bool updateLocation = false);
/**
* Go to compartment.
*
* @param savepoint The savepoint.
* @param compartmentFrom The compartment from.
* @param positionFrom The position from.
* @param sequenceFrom The sequence from.
* @param sequenceTo The sequence to.
*/
void goToCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, Common::String sequenceTo);
/**
* Go to compartment from compartment.
*
* @param savepoint The savepoint.
* @param compartmentFrom The compartment from.
* @param positionFrom The position from.
* @param sequenceFrom The sequence from.
* @param compartmentTo The compartment to.
* @param positionTo The position to.
* @param sequenceTo The sequence to.
*/
void goToCompartmentFromCompartment(const SavePoint &savepoint, ObjectIndex compartmentFrom, EntityPosition positionFrom, Common::String sequenceFrom, ObjectIndex compartmentTo, EntityPosition positionTo, Common::String sequenceTo);
/**
* Updates the position
*
* @param savepoint The savepoint
* - Sequence name
* - CarIndex
* - Position
* @param handleExcuseMe true to handle excuseMe actions
*/
void updatePosition(const SavePoint &savepoint, bool handleExcuseMe = false);
/**
* Store the current callback information and perform the callback action
*/
void callbackAction();
//////////////////////////////////////////////////////////////////////////
// Setup functions
//////////////////////////////////////////////////////////////////////////
void setup(const char *name, uint index);
void setupI(const char *name, uint index, uint param1);
void setupII(const char *name, uint index, uint param1, uint param2);
void setupIII(const char *name, uint index, uint param1, uint param2, uint param3);
void setupS(const char *name, uint index, const char *seq1);
void setupSS(const char *name, uint index, const char *seq1, const char *seq2);
void setupSI(const char *name, uint index, const char *seq1, uint param4);
void setupSII(const char *name, uint index, const char *seq1, uint param4, uint param5);
void setupSIII(const char *name, uint index, const char *seq, uint param4, uint param5, uint param6);
void setupSIIS(const char *name, uint index, const char *seq1, uint param4, uint param5, const char *seq2);
void setupSSI(const char *name, uint index, const char *seq1, const char *seq2, uint param7);
void setupIS(const char *name, uint index, uint param1, const char *seq);
void setupISS(const char *name, uint index, uint param1, const char *seq1, const char *seq2);
void setupIIS(const char *name, uint index, uint param1, uint param2, const char *seq);
void setupIISS(const char *name, uint index, uint param1, uint param2, const char *seq1, const char *seq2);
//////////////////////////////////////////////////////////////////////////
// Helper functions
//////////////////////////////////////////////////////////////////////////
bool updateParameter(uint ¶meter, uint timeType, uint delta) const;
bool updateParameterCheck(uint ¶meter, uint timeType, uint delta) const;
bool updateParameterTime(TimeValue timeValue, bool check, uint ¶meter, uint delta) const;
bool timeCheck(TimeValue timeValue, uint ¶meter, Common::Functor0<void> *function) const;
bool timeCheckCallback(TimeValue timeValue, uint ¶meter, byte callback, Common::Functor0<void> *function);
bool timeCheckCallback(TimeValue timeValue, uint ¶meter, byte callback, const char *str, Common::Functor1<const char *, void> *function);
bool timeCheckCallback(TimeValue timeValue, uint ¶meter, byte callback, bool check, Common::Functor1<bool, void> *function);
bool timeCheckCallbackInventory(TimeValue timeValue, uint ¶meter, byte callback, Common::Functor0<void> *function);
bool timeCheckCar(TimeValue timeValue, uint ¶meter, byte callback, Common::Functor0<void> *function);
void timeCheckSavepoint(TimeValue timeValue, uint ¶meter, EntityIndex entity1, EntityIndex entity2, ActionIndex action) const;
void timeCheckObject(TimeValue timeValue, uint ¶meter, ObjectIndex index, ObjectModel model) const;
bool timeCheckCallbackAction(TimeValue timeValue, uint ¶meter);
bool timeCheckPlaySoundUpdatePosition(TimeValue timeValue, uint ¶meter, byte callback, const char* sound, EntityPosition position);
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_ENTITY_H
|