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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef LASTEXPRESS_MMEBOUTAREL_H
#define LASTEXPRESS_MMEBOUTAREL_H
#include "lastexpress/entities/entity.h"
#include "lastexpress/entities/entity_intern.h"
namespace LastExpress {
class LastExpressEngine;
class MmeBoutarel : public Entity {
public:
MmeBoutarel(LastExpressEngine *engine);
~MmeBoutarel() {}
/**
* Resets the entity
*/
DECLARE_FUNCTION(reset)
/**
* Plays sound
*
* @param filename The sound filename
*/
DECLARE_FUNCTION_1(playSound, const char *filename)
/**
* Draws the entity
*
* @param sequence The sequence to draw
*/
DECLARE_FUNCTION_1(draw, const char *sequence)
/**
* Updates parameter 2 using time value
*
* @param time The time to add
*/
DECLARE_FUNCTION_1(updateFromTime, uint32 time)
/**
* Handles entering/exiting a compartment.
*
* @param sequence The sequence to draw
* @param compartment The compartment
*/
DECLARE_FUNCTION_2(enterExitCompartment, const char *sequence, ObjectIndex compartment)
/**
* Handles entering/exiting a compartment and updates position/play animation
*
* @param sequence The sequence to draw
* @param compartment The compartment
*/
DECLARE_FUNCTION_2(enterExitCompartment2, const char *sequence, ObjectIndex compartment)
/**
* Updates the entity
*
* @param car The car
* @param entityPosition The entity position
*/
DECLARE_FUNCTION_2(updateEntity, CarIndex car, EntityPosition entityPosition)
DECLARE_FUNCTION_1(function8, const char *soundName)
DECLARE_FUNCTION(function9)
/**
* Setup Chapter 1
*/
DECLARE_FUNCTION(chapter1)
DECLARE_FUNCTION(function11)
/**
* Handle Chapter 1 events
*/
DECLARE_FUNCTION(chapter1Handler)
DECLARE_FUNCTION(function13)
DECLARE_FUNCTION(function14)
DECLARE_FUNCTION(function15)
DECLARE_FUNCTION(function16)
/**
* Setup Chapter 2
*/
DECLARE_FUNCTION(chapter2)
/**
* Handle Chapter 2 events
*/
DECLARE_FUNCTION(chapter2Handler)
DECLARE_FUNCTION(function19)
/**
* Setup Chapter 3
*/
DECLARE_FUNCTION(chapter3)
/**
* Handle Chapter 3 events
*/
DECLARE_FUNCTION(chapter3Handler)
/**
* Setup Chapter 4
*/
DECLARE_FUNCTION(chapter4)
/**
* Handle Chapter 4 events
*/
DECLARE_FUNCTION(chapter4Handler)
DECLARE_FUNCTION(function24)
DECLARE_FUNCTION(function25)
/**
* Setup Chapter 5
*/
DECLARE_FUNCTION(chapter5)
/**
* Handle Chapter 5 events
*/
DECLARE_FUNCTION(chapter5Handler)
DECLARE_FUNCTION(function28)
DECLARE_NULL_FUNCTION()
};
} // End of namespace LastExpress
#endif // LASTEXPRESS_MMEBOUTAREL_H
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