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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "lilliput/lilliput.h"
#include "lilliput/sound.h"
#include "common/debug.h"
namespace Lilliput {
LilliputSound::LilliputSound(LilliputEngine *vm) : _vm(vm) {
}
LilliputSound::~LilliputSound() {
free(_musicBuff);
}
void LilliputSound::loadMusic(Common::String filename) {
debugC(1, kDebugSound, "loadMusic(%s)", filename.c_str());
Common::File f;
if (!f.open(filename))
error("Missing music file %s", filename.c_str());
byte *res = (byte *)malloc(sizeof(byte) * 50000);
for (int i = 0; i < 50000; ++i)
res[i] = f.readByte();
// f.close();
f.seek(0);
int filenumb = f.readUint16LE();
free(res);
}
// Used during initialization
void LilliputSound::init() {
debugC(1, kDebugSound, "LilliputSound::init()");
loadMusic("ROBIN.MUS");
}
void LilliputSound::refresh() {
debugC(1, kDebugSound, "LilliputSound::refresh()");
}
void LilliputSound::play(int var1, Common::Point var2, Common::Point var3, Common::Point var4) {
debugC(1, kDebugSound, "LilliputSound::play(%d, %d - %d, %d - %d, %d - %d)", var1, var2.x, var2.y, var3.x, var3.y, var4.x, var4.y);
}
void LilliputSound::stop(Common::Point pos) {
debugC(1, kDebugSound, "LilliputSound::stop(%d - %d)", pos.x, pos.y);
}
void LilliputSound::toggleOnOff() {
debugC(1, kDebugSound, "LilliputSound::toggleOnOff()");
}
void LilliputSound::update() {
debugC(1, kDebugSound, "LilliputSound::update()");
}
void LilliputSound::remove() {
debugC(1, kDebugSound, "Lilliput::remove()");
}
} // End of namespace
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