aboutsummaryrefslogtreecommitdiff
path: root/engines/lure/debugger.cpp
blob: 5fbe1249196de0db900d025ea6f8813e4529e09f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * $URL$
 * $Id$
 *
 */


#include "common/config-manager.h"
#include "common/endian.h"
#include "lure/luredefs.h"
#include "lure/debugger.h"
#include "lure/decode.h"
#include "lure/game.h"
#include "lure/res.h"
#include "lure/res_struct.h"
#include "lure/room.h"
#include "lure/scripts.h"
#include "lure/strings.h"

namespace Lure {

Debugger::Debugger(): GUI::Debugger() {
	DCmd_Register("continue",			WRAP_METHOD(Debugger, Cmd_Exit));
	DCmd_Register("enter",				WRAP_METHOD(Debugger, cmd_enterRoom));
	DCmd_Register("rooms",				WRAP_METHOD(Debugger, cmd_listRooms));
	DCmd_Register("fields",				WRAP_METHOD(Debugger, cmd_listFields));
	DCmd_Register("setfield",			WRAP_METHOD(Debugger, cmd_setField));
	DCmd_Register("queryfield",			WRAP_METHOD(Debugger, cmd_queryField));
	DCmd_Register("give",				WRAP_METHOD(Debugger, cmd_giveItem));
	DCmd_Register("hotspots",			WRAP_METHOD(Debugger, cmd_hotspots));
	DCmd_Register("hotspot",			WRAP_METHOD(Debugger, cmd_hotspot));
	DCmd_Register("room",				WRAP_METHOD(Debugger, cmd_room));
	DCmd_Register("showanim",			WRAP_METHOD(Debugger, cmd_showAnim));
	DCmd_Register("strings",			WRAP_METHOD(Debugger, cmd_saveStrings));
	DCmd_Register("debug",				WRAP_METHOD(Debugger, cmd_debug));
	DCmd_Register("script",				WRAP_METHOD(Debugger, cmd_script));
}

static int strToInt(const char *s) {
	if (!*s)
		// No string at all
		return 0;
	else if (strcmp(s, "player") == 0)
		return PLAYER_ID;
	else if (strcmp(s, "ratpouch") == 0)
		return RATPOUCH_ID;
	else if (toupper(s[strlen(s) - 1]) != 'H')
		// Standard decimal string
		return atoi(s);

	// Hexadecimal string
	int result = 0;
	const char *p = s;
	char ch;
	while ((ch = toupper(*p++)) != 'H') {
		if ((ch >= '0') && (ch <= '9'))
			result = (result << 4) + (ch - '0');
		else if ((ch >= 'A') && (ch <= 'F'))
			result = (result << 4) + (ch - 'A' + 10);
		else
			break;
	}
	return result;
}

bool Debugger::cmd_enterRoom(int argc, const char **argv) {
	Resources &res = Resources::getReference();
	Room &room = Room::getReference();
	uint remoteFlag = 0;

	if (argc > 1) {
		int roomNumber = strToInt(argv[1]);

		// Validate that it's an existing room
		if (res.getRoom(roomNumber) == NULL) {
			DebugPrintf("specified number was not a valid room\n");
			return true;
		}

		if (argc > 2) {
			remoteFlag = strToInt(argv[2]);
		}

		room.leaveRoom();
		room.setRoomNumber(roomNumber);
		if (!remoteFlag)
			res.getActiveHotspot(PLAYER_ID)->setRoomNumber(roomNumber);

		detach();
		return false;
	}

	DebugPrintf("Syntax: room <roomnum> [<remoteview>]\n");
	DebugPrintf("A non-zero value for reomteview will change the room without ");
	DebugPrintf("moving the player.\n");
	return true;
}

bool Debugger::cmd_listRooms(int argc, const char **argv) {
	RoomDataList &rooms = Resources::getReference().roomData();
	StringData &strings = StringData::getReference();
	char buffer[MAX_DESC_SIZE];
	int ctr = 0;

	DebugPrintf("Available rooms are:\n");
	for (RoomDataList::iterator i = rooms.begin(); i != rooms.end(); ++i) {
		RoomData *room = (*i).get();
		// Explictly note the second drawbridge room as "Alt"
		if (room->roomNumber == 49) {
			strings.getString(47, buffer);
			strcat(buffer, " (alt)");
		} else {
			strings.getString(room->roomNumber, buffer);
		}

		DebugPrintf("#%d - %s", room->roomNumber, buffer);

		if (++ctr % 3 == 0) DebugPrintf("\n");
		else {
			// Write out spaces between columns
			int numSpaces = 25 - strlen(buffer) - ((room->roomNumber >= 10) ? 2 : 1);
			char *s = buffer;
			while (numSpaces-- > 0) *s++ = ' ';
			*s = '\0';
			DebugPrintf("%s", buffer);
		}
	}
	DebugPrintf("\n");
	DebugPrintf("Current room: %d\n", Room::getReference().roomNumber());

	return true;
}

bool Debugger::cmd_listFields(int argc, const char **argv) {
	ValueTableData &fields = Resources::getReference().fieldList();

	for (int ctr = 0; ctr < fields.size(); ++ctr) {
		DebugPrintf("(%-2d): %-5d", ctr, fields.getField(ctr));
		if (!((ctr + 1) % 7))
			DebugPrintf("\n");
	}
	DebugPrintf("\n");
	return true;
}

bool Debugger::cmd_setField(int argc, const char **argv) {
	ValueTableData &fields = Resources::getReference().fieldList();

	if (argc >= 3) {
		int fieldNum = strToInt(argv[1]);
		uint16 value = strToInt(argv[2]);

		if ((fieldNum < 0) || (fieldNum >= fields.size())) {
			// Invalid field number
			DebugPrintf("Invalid field number specified\n");
		} else {
			// Set the field value
			fields.setField(fieldNum, value);
		}
	} else {
		DebugPrintf("Syntax: setfield <field_number> <value>\n");
	}

	return true;
}

bool Debugger::cmd_queryField(int argc, const char **argv) {
	ValueTableData &fields = Resources::getReference().fieldList();

	if (argc > 1) {
		int fieldNum = strToInt(argv[1]);
		if ((fieldNum < 0) || (fieldNum >= fields.size())) {
			// Invalid field number
			DebugPrintf("Invalid field number specified\n");
		} else {
			// Get the field value
			DebugPrintf("Field %d is %d (%xh)\n", fieldNum,
				fields.getField(fieldNum), fields.getField(fieldNum));
		}
	} else {
		DebugPrintf("Syntax: queryfield <field_num>\n");
	}

	return true;
}

bool Debugger::cmd_giveItem(int argc, const char **argv) {
	Resources &res = Resources::getReference();
	uint16 itemNum;
	uint16 charNum = PLAYER_ID;
	HotspotData *charHotspot, *itemHotspot;

	if (argc >= 2) {
		itemNum = strToInt(argv[1]);

		if (argc == 3)
			charNum = strToInt(argv[2]);

		itemHotspot = res.getHotspot(itemNum);
		charHotspot = res.getHotspot(charNum);

		if (itemHotspot == NULL) {
			DebugPrintf("The specified item does not exist\n");
		} else if (itemNum < 0x408) {
			DebugPrintf("The specified item number is not an object\n");
		} else if ((charNum < PLAYER_ID) || (charNum >= 0x408) ||
				   (charHotspot == NULL)) {
			DebugPrintf("The specified character does not exist");
		} else {
			// Set the item's room number to be the destination character
			itemHotspot->roomNumber = charNum;
		}
	} else {
		DebugPrintf("Syntax: give <item_id> [<character_id>]\n");
	}

	return true;
}

bool Debugger::cmd_hotspots(int argc, const char **argv) {
	Resources &res = Resources::getReference();
	StringData &strings = StringData::getReference();
	Room &room = Room::getReference();
	char buffer[MAX_DESC_SIZE];

	if (argc > 1) {
		if (strcmp(argv[1], "active") == 0) {
			// Loop for displaying active hotspots
			HotspotList::iterator i;
			for (i = res.activeHotspots().begin(); i != res.activeHotspots().end(); ++i) {
				Hotspot *hotspot = (*i).get();

				if (hotspot->nameId() == 0) strcpy(buffer, "none");
				else strings.getString(hotspot->nameId(), buffer);

				DebugPrintf("%4xh - %s pos=(%d,%d,%d)\n", hotspot->hotspotId(), buffer,
					hotspot->x(), hotspot->y(), hotspot->roomNumber());
			}
		} else {
			// Presume it's a room's hotspots
			uint16 roomNumber = (argc >= 3) ? strToInt(argv[2]) : room.roomNumber();

			HotspotDataList::iterator i;
			for (i = res.hotspotData().begin(); i != res.hotspotData().end(); ++i) {
				HotspotData *hotspot = (*i).get();

				if (hotspot->roomNumber == roomNumber) {
					if (hotspot->nameId == 0) strcpy(buffer, "none");
					else strings.getString(hotspot->nameId, buffer);

					DebugPrintf("%4xh - %s pos=(%d,%d,%d)\n", hotspot->hotspotId, buffer,
					hotspot->startX, hotspot->startY, hotspot->roomNumber);
				}
			}
		}

	} else {
		DebugPrintf("Syntax: hotspots ['active' | ['room' | 'room' '<room_number>']]\n");
		DebugPrintf("Gives a list of all the currently active hotspots, or the hotspots\n");
		DebugPrintf("present in either the current room or a designated one\n");
	}

	return true;
}

bool Debugger::cmd_hotspot(int argc, const char **argv) {
	Resources &res = Resources::getReference();
	StringData &strings = StringData::getReference();
	StringList &stringList = res.stringList();
	char buffer[MAX_DESC_SIZE];
	HotspotData *hs;
	Hotspot *h;

	if (argc < 2) {
		DebugPrintf("hotspot <hotspot_id> ['paths' | 'schedule' | 'actions' | 'activate' | 'deactivate' | 'setpos']\n");
		return true;
	}
	hs = res.getHotspot(strToInt(argv[1]));
	if (!hs) {
		DebugPrintf("Unknown hotspot specified\n");
		return true;
	}

	h = res.getActiveHotspot(hs->hotspotId);
	if (argc == 2) {
		// Show the hotspot properties
		strings.getString(hs->nameId, buffer);
		DebugPrintf("name = %d - %s, descs = (%d,%d)\n", hs->nameId, buffer,
			hs->descId, hs->descId2);
		DebugPrintf("actions = %xh, offset = %xh\n", hs->actions, hs->actionsOffset);
		DebugPrintf("flags = %xh, layer = %d\n", hs->flags, hs->layer);
		DebugPrintf("position = %d,%d,%d\n", hs->startX, hs->startY, hs->roomNumber);
		DebugPrintf("size = %d,%d, alt = %d,%d, yCorrection = %d\n",
			hs->width, hs->height,  hs->widthCopy, hs->heightCopy, hs->yCorrection);
		DebugPrintf("Talk bubble offset = %d,%d\n", hs->talkX, hs->talkY);
		DebugPrintf("load offset = %xh, script load = %d\n", hs->loadOffset, hs->scriptLoadFlag);
		DebugPrintf("Animation Id = %xh, Colour offset = %d\n", hs->animRecordId, hs->colourOffset);
		DebugPrintf("Talk Script offset = %xh, Tick Script offset = %xh\n",
			hs->talkScriptOffset, hs->tickScriptOffset);
		DebugPrintf("Tick Proc offset = %xh\n", hs->tickProcId);
		DebugPrintf("Tick timeout = %d\n", hs->tickTimeout);
		DebugPrintf("Character mode = %d, delay ctr = %d, pause ctr = %d\n",
			hs->characterMode, hs->delayCtr, hs->pauseCtr);

		if (h != NULL) {
			DebugPrintf("Frame Number = %d of %d\n", h->frameNumber(), h->numFrames());
			DebugPrintf("Persistent = %s\n", h->persistant() ? "true" : "false");
		}

	} else if (strcmp(argv[2], "actions") == 0) {
			// List the action set for the character
			for (int action = GET; action <= EXAMINE; ++action) {
				uint16 offset = res.getHotspotAction(hs->actionsOffset, (Action) action);
				const char *actionStr = stringList.getString(action);

				if (offset >= 0x8000) {
					DebugPrintf("%s - Message %xh\n",  actionStr, offset & 0x7ff);
				} else if (offset != 0) {
					DebugPrintf("%s - Script %xh\n", actionStr, offset);
				}
			}
	} else if (strcmp(argv[2], "activate") == 0) {
		// Activate the hotspot
		res.activateHotspot(hs->hotspotId);
		hs->flags &= !HOTSPOTFLAG_MENU_EXCLUSION;
		DebugPrintf("Activated\n");

	} else if (strcmp(argv[2], "deactivate") == 0) {
		// Activate the hotspot
		res.deactivateHotspot(hs->hotspotId);
		hs->flags |= HOTSPOTFLAG_MENU_EXCLUSION;
		DebugPrintf("Deactivated\n");

	} else {
		if (strcmp(argv[2], "schedule") == 0) {
			// List any current schedule for the character
			hs->npcSchedule.list(buffer);
			DebugPrintf("%s", buffer);
		}
		if (!h)
			DebugPrintf("The specified hotspot is not currently active\n");
		else if (strcmp(argv[2], "paths") == 0) {
			// List any paths for a charcter
			h->pathFinder().list(buffer);
			DebugPrintf("%s", buffer);
		}
		else if (strcmp(argv[2], "pixels") == 0) {
			// List the pixel data for the hotspot
			HotspotAnimData &pData = h->anim();
			DebugPrintf("Record Id = %xh\n", pData.animRecordId);
			DebugPrintf("Flags = %d\n", pData.flags);
			DebugPrintf("Frames: up=%d down=%d left=%d right=%d\n",
				pData.upFrame, pData.downFrame, pData.leftFrame, pData.rightFrame);
			DebugPrintf("Current frame = %d of %d\n", h->frameNumber(), h->numFrames());
		}
		else if (strcmp(argv[2], "setpos") == 0) {
			// Set the hotspot position
			if (argc >= 5)
				h->setPosition(strToInt(argv[3]), strToInt(argv[4]));
			if (argc >= 6)
				h->setRoomNumber(strToInt(argv[5]));
			DebugPrintf("Done.\n");
		}
	}

	DebugPrintf("\n");
	return true;
}

const char *directionList[5] = {"UP", "DOWN", "LEFT", "RIGHT", "NONE"};

bool Debugger::cmd_room(int argc, const char **argv) {
	Resources &res = Resources::getReference();
	StringData &strings = StringData::getReference();
	char buffer[MAX_DESC_SIZE];

	if (argc < 2) {
		DebugPrintf("room <room_number>\n");
		return true;
	}
	int roomNumber = strToInt(argv[1]);
	RoomData *room = res.getRoom(roomNumber);
	if (!room) {
		DebugPrintf("Unknown room specified\n");
		return true;
	}

	// Show the room details
	strings.getString(roomNumber, buffer);
	DebugPrintf("room #%d - %s\n", roomNumber,  buffer);
	strings.getString(room->descId, buffer);
	DebugPrintf("%s\n", buffer);
	DebugPrintf("Horizontal clipping = %d->%d walk area=(%d,%d)-(%d,%d)\n",
		room->clippingXStart, room->clippingXEnd,
		room->walkBounds.left, room->walkBounds.top,
		room->walkBounds.right, room->walkBounds.bottom);

	DebugPrintf("Exit hotspots:");
	RoomExitHotspotList &exits = room->exitHotspots;
	if (exits.empty())
		DebugPrintf(" none\n");
	else {
		RoomExitHotspotList::iterator i;
		for (i = exits.begin(); i != exits.end(); ++i) {
			RoomExitHotspotData *rec = (*i).get();

			DebugPrintf("\nArea - (%d,%d)-(%d,%d) Room=%d Cursor=%d Hotspot=%xh",
				rec->xs, rec->ys, rec->xe, rec->ye, rec->destRoomNumber, rec->cursorNum, rec->hotspotId);
		}

		DebugPrintf("\n");
	}

	DebugPrintf("Room exits:");
	if (room->exits.empty())
		DebugPrintf(" none\n");
	else {
		RoomExitList::iterator i2;
		for (i2 = room->exits.begin(); i2 != room->exits.end(); ++i2) {
			RoomExitData *rec2 = (*i2).get();

			DebugPrintf("\nExit - (%d,%d)-(%d,%d) Dest=%d,(%d,%d) Dir=%s Sequence=%xh",
				rec2->xs, rec2->ys, rec2->xe, rec2->ye, rec2->roomNumber,
				rec2->x, rec2->y, directionList[rec2->direction], rec2->sequenceOffset);
		}

		DebugPrintf("\n");
	}

	return true;
}

bool Debugger::cmd_showAnim(int argc, const char **argv) {
	Resources &res = Resources::getReference();
	if (argc < 2) {
		DebugPrintf("showAnim animId [[frame_width frame_height] | list]\n");
		return true;
	}

	// Get the animation Id
	int animId = strToInt(argv[1]);
	HotspotAnimData *data = res.getAnimation(animId);
	if (data == NULL) {
		DebugPrintf("No such animation Id exists\n");
		return true;
	}

	// Figure out the total size of the animation - this will be used for guestimating
	// frame sizes, or validating that a specified frame size is correct
	MemoryBlock *src = Disk::getReference().getEntry(data->animId);

	int numFrames = READ_LE_UINT16(src->data());
	uint16 *headerEntry = (uint16 *) (src->data() + 2);
	assert((numFrames >= 1) && (numFrames < 100));

	// Calculate total needed size for output and create memory block to hold it
	uint32 totalSize = 0;
	for (uint16 ctr = 0; ctr < numFrames; ++ctr, ++headerEntry) {
		totalSize += (READ_LE_UINT16(headerEntry) + 31) / 32;
	}
	totalSize = (totalSize + 0x81) << 4;
	MemoryBlock *dest = Memory::allocate(totalSize);

	uint32 srcStart = (numFrames + 1) * sizeof(uint16) + 6;
	uint32 destSize = AnimationDecoder::decode_data(src, dest, srcStart) - 0x40;

	// Figure out the frame size
	int frameSize;

	if ((data->flags & PIXELFLAG_HAS_TABLE) != 0) {
		// Table based animation, so get frame size from frame 1 offset
		frameSize = READ_LE_UINT16(src->data());
	} else {
		// Get frame size from dividing uncompressed size by number of frames
		frameSize = destSize / numFrames;
	}

	// Free up the data
	delete src;
	delete dest;

	int width, height;

	if (argc == 4) {
		// Width and height specified
		width = strToInt(argv[2]);
		height = strToInt(argv[3]);

		if ((width * height) != (frameSize * 2)) {
			DebugPrintf("Warning: Total size = %d, Frame size (%d,%d) * %d frames = %d bytes\n",
				destSize, width, height, numFrames, width * height * numFrames / 2);
		}
	} else {
		// Guestimate a frame size
		frameSize = destSize / numFrames;

		// Figure out the approximate starting point of a width 3/4 the frame size
		width = frameSize * 3 / 4;

		bool descFlag = (argc == 3);
		if (descFlag) DebugPrintf("Target size = %d\n", frameSize * 2);

		while ((width > 0) && (descFlag || (((frameSize * 2) % width) != 0))) {
			if (((frameSize * 2) % width) == 0)
				DebugPrintf("Frame size (%d,%d) found\n", width, frameSize * 2 / width);
			--width;
		}

		if (argc == 3) {
			DebugPrintf("Done\n");
			return true;
		} else if (width == 0) {
			DebugPrintf("Total size = %d, # frames = %d, frame Size = %d - No valid frame dimensions\n",
				destSize, numFrames, frameSize);
			return true;
		}

		height = (frameSize * 2) / width;
		DebugPrintf("# frames = %d, guestimated frame size = (%d,%d)\n",
			numFrames, width, height);
	}

	// Bottle object is used as a handy hotspot holder that doesn't have any
	// tick proc behaviour that we need to worry about
	Hotspot *hotspot = res.activateHotspot(BOTTLE_HOTSPOT_ID);
	hotspot->setLayer(0xfe);
	hotspot->setSize(width, height);

	Hotspot *player = res.activateHotspot(PLAYER_ID);
	hotspot->setColourOffset(player->resource()->colourOffset);

	hotspot->setAnimation(animId);

	DebugPrintf("Done\n");
	return true;
}

bool Debugger::cmd_saveStrings(int argc, const char **argv) {
	StringData &strings = StringData::getReference();
	char buffer[32768];

	if (argc != 2) {
		DebugPrintf("strings <stringId>\n");
		return true;
	}

	uint16 id = strToInt(argv[1]);
	strings.getString(id, buffer, NULL, NULL);
	DebugPrintf("%s\n", buffer);

/* Commented out code for saving all text strings - note that 0x1000 is chosen
 * arbitrarily, so there'll be a bunch of garbage at the end, or the game will crash

	// Save all the strings to a text file - this

	FILE *f = fopen("strings.txt", "w");

	for (int index = 0; index < 0x1000; ++index) {
		strings.getString(index, buffer);
		fprintf(f, "%.4xh - %s\n", index, buffer);
	}

	fclose(f);

	DebugPrintf("Done\n");
*/
	return true;
}

bool Debugger::cmd_debug(int argc, const char **argv) {
	Game &game = Game::getReference();
	Room &room = Room::getReference();

	if ((argc == 2) && (strcmp(argv[1], "on") == 0)) {
		DebugPrintf("debug keys are on\n");
		game.debugFlag() = true;

	} else if ((argc == 2) && (strcmp(argv[1], "off") == 0)) {
		DebugPrintf("debug keys are off\n");
		game.debugFlag() = false;
		room.setShowInfo(false);

	} else {
		DebugPrintf("debug [on | off]]\n");
	}

	return true;
}

bool Debugger::cmd_script(int argc, const char **argv) {
	if (argc < 2) {
		DebugPrintf("script <script number> [param 1] [param 2] [param 3] [exit flag]\n");
		return true;
	}

	int scriptNumber = strToInt(argv[1]);
	if ((scriptNumber < 0) || (scriptNumber > 66)) {
		DebugPrintf("An invalid script number was specified\n");
		return true;
	}

	uint16 param1 = 0, param2 = 0, param3 = 0;
	if (argc >= 3)
		param1 = strToInt(argv[2]);
	if (argc >= 4)
		param2 = strToInt(argv[3]);
	if (argc >= 5)
		param3 = strToInt(argv[4]);

	Script::executeMethod(scriptNumber, param1, param2, param3);
	DebugPrintf("Script executed\n");
	return true;
}

} // End of namespace Lure