aboutsummaryrefslogtreecommitdiff
path: root/engines/lure/decode.cpp
blob: 3e139a10d6268386105ad5b95b120f6e3bff0d39 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "lure/decode.h"
#include "lure/lure.h"
#include "lure/memory.h"
#include "lure/luredefs.h"
#include "common/endian.h"

namespace Lure {

/*--------------------------------------------------------------------------*/
/* PictureDecoder class                                                     */
/*                                                                          */
/* Provides the functionality for decoding screens                          */
/*--------------------------------------------------------------------------*/

void PictureDecoder::writeByte(MemoryBlock *dest, byte v) {
	if (outputOffset == dest->size())
		error("Decoded data exceeded allocated output buffer size");
	dest->data()[outputOffset++] = v;
}

void PictureDecoder::writeBytes(MemoryBlock *dest, byte v, uint16 numBytes) {
	if (outputOffset + numBytes > dest->size())
		error("Decoded data exceeded allocated output buffer size");
	dest->setBytes(v, outputOffset, numBytes);
	outputOffset += numBytes;
}

byte PictureDecoder::DSSI(bool incr) {
	if (dataPos > dataIn->size())
		error("PictureDecoder went beyond end of source data");

	byte result = (dataPos == dataIn->size()) ? 0 :
		dataIn->data()[dataPos];
	if (incr) ++dataPos;
	return result;
}

byte PictureDecoder::ESBX(bool incr) {
	if (dataPos2 >= dataIn->size())
		error("PictureDecoder went beyond end of source data");

	byte result = dataIn->data()[dataPos2];
	if (incr) ++dataPos2;
	return result;
}

void PictureDecoder::decrCtr() {
	--CL;
	if (CL == 0) {
		CH = ESBX();
		CL = 8;
	}
}

bool PictureDecoder::shlCarry() {
	bool result = (CH & 0x80) != 0;
	CH <<= 1;
	return result;
}

// decode
// Decodes a compressed Lure of the Temptress screen

MemoryBlock *PictureDecoder::decode(MemoryBlock *src, uint32 maxOutputSize) {
	bool isEGA = LureEngine::getReference().isEGA();
	return isEGA ? egaDecode(src, maxOutputSize) : vgaDecode(src, maxOutputSize);
}

// egaDecode
// Takes care of decoding a compressed EGA screen

#define READ_BIT_DX { bitFlag = (dx & 0x8000) != 0; dx <<= 1; if (--bitCtr == 0) { dx = (dx & 0xff00) | DSSI(); bitCtr = 8; } }
#define READ_BITS(loops) for (int ctr = 0; ctr < loops; ++ctr) READ_BIT_DX

MemoryBlock *PictureDecoder::egaDecode(MemoryBlock *src, uint32 maxOutputSize) {
	MemoryBlock *dest = Memory::allocate(maxOutputSize);
	byte popTable[32 + 128];
	uint8 al;
	bool bitFlag;

	// Set up initial states
	dataIn = src;
	dataPos = 6;

	uint16 dx = READ_BE_UINT16(src->data() + dataPos);
	dataPos += sizeof(uint16);
	int bitCtr = 8;

	// Decode the color popularity table

	for (int nibbleCtr = 0; nibbleCtr < 32; ++nibbleCtr) {
		for (int byteCtr = 0; byteCtr < 128; byteCtr += 32) {
			popTable[nibbleCtr + byteCtr] = dx >> 11;
			READ_BITS(5);
		}
	}

	// ok, on to the real thing

	outputOffset = 0;
	al = dx >> 11;
	writeByte(dest, al);
	READ_BITS(5);

	uint16 tableOffset = al;
	uint8 v = 0;

	for (;;) {
		READ_BIT_DX

		if (!bitFlag) {
			// Get the favourite color
			v = popTable[tableOffset];

		} else {

			READ_BIT_DX

			if (bitFlag) {
				// Get another bit
				READ_BIT_DX

				if (bitFlag) {
					// We have no favourite. Could this be a repeat?
					al = dx >> 11;
					READ_BITS(5);

					if (al == popTable[tableOffset]) {
						// Repeat 16 bits
						uint16 numLoops = dx & 0xff00;
						READ_BITS(8);
						numLoops |= (dx >> 8);
						READ_BITS(8);

						if (numLoops == 0)
							// Finished decoding
							break;
						writeBytes(dest, al, numLoops);
						continue;

					} else if (al == popTable[tableOffset + 32]) {
						// Repeat 8 bits
						writeBytes(dest, tableOffset, dx >> 8);
						READ_BITS(8);
						continue;

					} else if (al == popTable[tableOffset + 64]) {
						// Repeat 6 bits
						writeBytes(dest, tableOffset, dx >> 10);
						READ_BITS(6);
						continue;

					} else if (al == popTable[tableOffset + 96]) {
						// Repeat 5 bits
						writeBytes(dest, tableOffset, dx >> 11);
						READ_BITS(5);
						continue;

					} else {
						// It's a new color
						v = al;
					}

				} else {
					// Fourth favourite
					v = popTable[tableOffset + 96];
				}

			} else {
				// Get another bit
				READ_BIT_DX

				if (bitFlag) {
					// Third favourite
					v = popTable[tableOffset + 64];
				} else {
					// Second favourite
					v = popTable[tableOffset + 32];
				}
			}
		}

		tableOffset = v;
		writeByte(dest, v);
	}

	// Resize the output to be the number of outputed bytes and return it
	if (outputOffset < dest->size()) dest->reallocate(outputOffset);

	return dest;
}

// vgaDecode
// Takes care of decoding a compressed vga screen

MemoryBlock *PictureDecoder::vgaDecode(MemoryBlock *src, uint32 maxOutputSize) {
	MemoryBlock *dest = Memory::allocate(maxOutputSize);

	// Set up initial states
	dataIn = src;
	outputOffset = 0;
	dataPos = READ_LE_UINT32(dataIn->data() + 0x400);
	dataPos2 = 0x404;

	CH = ESBX();
	CL = 9;

Loc754:
	AL = DSSI();
	writeByte(dest, AL);
	BP = ((uint16) AL) << 2;

Loc755:
	decrCtr();
	if (shlCarry()) goto Loc761;
	decrCtr();
	if (shlCarry()) goto Loc759;
	AL = dataIn->data()[BP];

Loc758:
	writeByte(dest, AL);
	BP = ((uint16) AL) << 2;
	goto Loc755;

Loc759:
	AL = (byte) (BP >> 2);
	AH = DSSI();
	if (AH == 0) goto Loc768;

	writeBytes(dest, AL, AH);
	goto Loc755;

Loc761:
	decrCtr();
	if (shlCarry()) goto Loc765;
	decrCtr();

	if (shlCarry()) goto Loc764;
	AL = dataIn->data()[BP+1];
	goto Loc758;

Loc764:
	AL = dataIn->data()[BP+2];
	goto Loc758;

Loc765:
	decrCtr();
	if (shlCarry()) goto Loc767;
	AL = dataIn->data()[BP+3];
	goto Loc758;

Loc767:
	goto Loc754;

Loc768:
	AL = DSSI();
	if (AL != 0) goto Loc755;

	// Resize the output to be the number of outputed bytes and return it
	if (outputOffset < dest->size()) dest->reallocate(outputOffset);
	return dest;
}

/*--------------------------------------------------------------------------*/
/* AnimationDecoder class                                                   */
/*                                                                          */
/* Provides the functionality for decoding animations                       */
/*--------------------------------------------------------------------------*/

// The code below is responsible for decompressing the pixel data
// for an animation. I'm not currently sure of the of the exact details
// of the compression format - for now I've simply copied the code
// from the executable

void AnimationDecoder::rcl(uint16 &value, bool &carry) {
	bool result = (value & 0x8000) != 0;
	value = (value << 1) + (carry ? 1 : 0);
	carry = result;
}

#define GET_BYTE currData = (currData & 0xff00) | *pSrc++
#define BX_VAL(x) *((byte *) (dest->data() + tableOffset + x))
#define SET_HI_BYTE(x,v) x = (x & 0xff) | ((v) << 8);
#define SET_LO_BYTE(x,v) x = (x & 0xff00) | (v);

void AnimationDecoder::decode_data_2(MemoryBlock *src, byte *&pSrc, uint16 &currData,
									 uint16 &bitCtr, uint16 &dx, bool &carry) {
	SET_HI_BYTE(dx, currData >> 8);

	for (int v = 0; v < 8; ++v) {
		rcl(currData, carry);
		if (--bitCtr == 0) {
			uint32 offset = (uint32) (pSrc - src->data());
			if (offset >= src->size())
				// Beyond end of source, so read in a 0 value
				currData &= 0xff00;
			else
				GET_BYTE;
			bitCtr = 8;
		}
	}
}

uint32 AnimationDecoder::decode_data(MemoryBlock *src, MemoryBlock *dest, uint32 srcPos) {
	byte *pSrc = src->data() + srcPos;
	byte *pDest = dest->data();
	uint16 v;
	bool carry = false;
	uint16 currData, bitCtr, dx;
	byte tableOffset;
	uint16 tempReg1, tempReg2;

	// Handle splitting up 16 bytes into individual nibbles
	for (int numBytes = 0; numBytes < 16; ++numBytes, ++pDest) {
		// Split up next byte to pDest and pDest+0x10
		currData = *pSrc++;
		*(pDest + 0x10) = currData & 0xf;
		*pDest = (currData >> 4) & 0xf;

		// Split up next byte to pDest+0x20 and pDest+0x30
		currData = *pSrc++;
		*(pDest + 0x30) = currData & 0xf;
		*(pDest + 0x20) = (currData >> 4) & 0xf;
	}

	pDest = (byte *) (dest->data() + 0x40);
	currData = READ_BE_UINT16(pSrc);
	pSrc += sizeof(uint16);

	bitCtr = 4;
	*pDest = (currData >> 8) & 0xf0;
	tableOffset = currData >> 12;
	currData <<= 4;
	dx = 1;

	for (;;) {
		carry = false;
		rcl(currData, carry);
		if (--bitCtr == 0) {
			GET_BYTE;
			bitCtr = 8;
		}
		if (carry) goto loc_1441;
		tableOffset = BX_VAL(0);

loc_1439:
		dx ^= 1;
		if ((dx & 1) != 0) {
			SET_HI_BYTE(dx, tableOffset << 4);
			*pDest = dx >> 8;
		} else {
			*pDest++ |= tableOffset;
		}
		continue;

loc_1441:
		rcl(currData, carry);
		if (--bitCtr == 0) {
			GET_BYTE;
			bitCtr = 8;
		}
		if (!carry) {
			rcl(currData, carry);
			if (--bitCtr == 0) {
				GET_BYTE;
				bitCtr = 8;
			}

			if (!carry) {
				tableOffset = BX_VAL(0x10);
			} else {
				tableOffset = BX_VAL(0x20);
			}
			goto loc_1439;
		}

		rcl(currData, carry);
		if (--bitCtr == 0) {
			GET_BYTE;
			bitCtr = 8;
		}
		if (!carry) {
			tableOffset = BX_VAL(0x30);
			goto loc_1439;
		}

		SET_HI_BYTE(dx, currData >> 12);
		carry = false;
		for (int ctr = 0; ctr < 4; ++ctr) {
			rcl(currData, carry);
			if (--bitCtr == 0) {
				GET_BYTE;
				bitCtr = 8;
			}
		}

		byte dxHigh = dx >> 8;
		if (dxHigh == BX_VAL(0)) {
			tempReg1 = bitCtr;
			tempReg2 = dx;
			decode_data_2(src, pSrc, currData, bitCtr, dx, carry);

			SET_LO_BYTE(dx, dx >> 8);
			decode_data_2(src, pSrc, currData, bitCtr, dx, carry);
			SET_HI_BYTE(bitCtr, dx & 0xff);
			SET_LO_BYTE(bitCtr, dx >> 8);
			dx = tempReg2;

			if (bitCtr == 0)
				// Exit out of infinite loop
				break;

		} else if (dxHigh == BX_VAL(0x10)) {
			tempReg1 = bitCtr;
			decode_data_2(src, pSrc, currData, bitCtr, dx, carry);
			bitCtr = dx >> 8;

		} else if (dxHigh == BX_VAL(0x20)) {
			SET_HI_BYTE(dx, currData >> 10);

			for (v = 0; v < 6; ++v) {
				rcl(currData, carry);
				if (--bitCtr == 0) {
					GET_BYTE;
					bitCtr = 8;
				}
			}

			tempReg1 = bitCtr;
			bitCtr = dx >> 8;

		} else if (dxHigh == BX_VAL(0x30)) {
			SET_HI_BYTE(dx, currData >> 11);

			for (v = 0; v < 5; ++v) {
				rcl(currData, carry);
				if (--bitCtr == 0) {
					GET_BYTE;
					bitCtr = 8;
				}
			}

			tempReg1 = bitCtr;
			bitCtr = dx >> 8;

		} else {
			tableOffset = dx >> 8;
			goto loc_1439;
		}

		if ((dx & 1) == 1) {
			*pDest++ |= tableOffset;
			--bitCtr;
			dx &= 0xfffe;
		}

		SET_HI_BYTE(dx, tableOffset << 4);
		tableOffset |= dx >> 8;

		v = bitCtr >> 1;
		while (v-- > 0) *pDest++ = tableOffset;

		bitCtr &= 1;
		if (bitCtr != 0) {
			*pDest = tableOffset & 0xf0;
			dx |= 1; //dx.l
		}

		bitCtr = tempReg1;
		tableOffset &= 0x0f;
	}

	// Return number of bytes written
	return pDest - dest->data();
}

} // End of namespace Lure