1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef M4_BURGER_DATA_H
#define M4_BURGER_DATA_H
#include "m4/graphics.h"
#include "m4/actor.h"
namespace M4 {
InventoryObject burger_inventory [] = {
// name scene icon
//-------------------- ----- -----
{ "empty jug", 303, 14 },
{ "distilled juice", 999, 15 },
{ "broken puz dispenser", 999, 16 },
{ "puz dispenser", 999, 17 },
{ "broken mouse trap", 999, 18 },
{ "mouse trap", 999, 19 },
{ "kindling", 999, 20 },
{ "burning kindling", 999, 21 },
{ "lights", 508, 22 },
{ "lights on", 508, 23 },
{ "bottle", 999, 24 },
{ "carrot juice", 999, 25 },
{ "soapy water", 999, 26 },
{ "iron filings", 999, 27 },
{ "waxed hair", 999, 28 },
{ "fish", 999, 29 },
{ "hook", 999, 30 },
{ "keys", 999, 31 },
{ "records", 999, 32 },
{ "collar", 999, 33 },
{ "amp", 999, 34 },
{ "rubber gloves", 999, 35 },
{ "sock", 504, 36 },
{ "jaws of life", 999, 37 },
{ "deed", 999, 38 },
{ "burger morsel", 999, 39 },
{ "whistle", 999, 40 },
{ "coin", 999, 41 },
{ "matches", 999, 42 },
{ "phone cord", 999, 43 },
{ "kibble", 602, 44 }, // picked up from tray
{ "pantyhose", 999, 45 },
{ "fan belt", 999, 46 },
{ "spring", 999, 47 },
{ "mirror", 999, 48 },
{ "grate", 999, 49 },
{ "ray gun", 604, 50 }, // given to Wilbur when he enters 604
{ "grasshoppers", 999, 51 },
{ "rolling pin", 999, 52 },
{ "rubber duck", 999, 53 },
{ "ladder", 999, 54 },
{ "money", 999, 55 },
{ "crow bar", 999, 56 },
{ "Wilbur", 999, 57 }
};
} // End of namespace M4
#endif
|