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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef M4_CONSOLE_H
#define M4_CONSOLE_H
#include "gui/debugger.h"
namespace M4 {
class MadsM4Engine;
class MadsEngine;
class Console : public GUI::Debugger {
private:
MadsM4Engine *_vm;
bool cmdLoadScene(int argc, const char **argv);
bool cmdStartingScene(int argc, const char **argv);
bool cmdShowHotSpots(int argc, const char **argv);
bool cmdListHotSpots(int argc, const char **argv);
bool cmdPlaySound(int argc, const char **argv);
bool cmdPlayDSRSound(int argc, const char **argv);
bool cmdShowResources(int argc, const char **argv);
bool cmdShowCodes(int argc, const char **argv);
bool cmdDumpFile(int argc, const char **argv);
bool cmdShowSprite(int argc, const char **argv);
bool cmdStartConversation(int argc, const char **argv);
bool cmdShowTextview(int argc, const char **argv);
bool cmdShowAnimview(int argc, const char **argv);
public:
Console(MadsM4Engine *vm);
virtual ~Console();
};
class MadsConsole : public Console {
private:
MadsEngine *_vm;
bool cmdObject(int argc, const char **argv);
bool cmdMessage(int argc, const char **argv);
bool cmdSceneInfo(int argc, const char **argv);
bool cmdPlayAnimation(int argc, const char **argv);
public:
MadsConsole(MadsEngine *vm);
virtual ~MadsConsole() {}
};
class M4Console : public Console {
private:
M4Engine *_vm;
bool cmdSceneInfo(int argc, const char **argv);
public:
M4Console(M4Engine *vm);
virtual ~M4Console() {}
};
} // End of namespace M4
#endif
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