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MODULE := engines/m4
MODULE_OBJS = \
actor.o \
animation.o \
assets.o \
compression.o \
console.o \
converse.o \
detection.o \
events.o \
font.o \
globals.o \
graphics.o \
gui.o \
hotspot.o \
m4.o \
m4_menus.o \
m4_views.o \
mads_anim.o \
mads_menus.o \
midi.o \
rails.o \
resource.o \
saveload.o \
scene.o \
script.o \
sound.o \
sprite.o \
viewmgr.o \
woodscript.o \
ws_machine.o \
ws_sequence.o
# This module can be built as a plugin
ifeq ($(ENABLE_M4), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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