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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "m4/staticres.h"
namespace M4 {
const char *englishMADSArticleList[9] = {
NULL, "with", "to", "at", "from", "on", "in", "under", "behind"
};
const char *cheatingEnabledDesc[3] = {
"CHEATING ENABLED",
"(For your convenience).",
NULL
};
const char *atStr = "at";
const char *lookAroundStr = "Look around";
const char *toStr = "to ";
const char *useStr = "Use ";
const char *walkToStr = "Walk to ";
const char *fenceStr = "fence";
const char *overStr = "over";
const char *GameReleaseInfoStr = "ScummVM rev: 8.43 14-Sept-92";
const char *GameReleaseTitleStr = "GAME RELASE VERSION INFO";
VerbInit verbList[10] = {
{kVerbLook, 2, 0},
{kVerbTake, 2, 0},
{kVerbPush, 2, 0},
{kVerbOpen, 2, 0},
{kVerbPut, 1, -1},
{kVerbTalkTo, 2, 0},
{kVerbGive, 1, 2},
{kVerbPull, 2, 0},
{kVerbClose, 2, 0},
{kVerbThrow, 1, 3}
};
} // End of namespace M4
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