aboutsummaryrefslogtreecommitdiff
path: root/engines/macventure/controls.h
blob: 574ae6afbed3fe655b19d96b4b112bdf43c3847e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.

* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.

* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/

#ifndef MACVENTURE_CONTROLS_H
#define MACVENTURE_CONTROLS_H

namespace MacVenture {

class Gui;

enum ControlType { // HACK, should correspond exactly with the types of controls (sliders etc)
	kControlExitBox = 0,
	kControlExamine = 1,
	kControlOpen = 2,
	kControlClose = 3,
	kControlSpeak = 4,
	kControlOperate = 5,
	kControlGo = 6,
	kControlHit = 7,
	kControlConsume = 8,
	kControlClickToContinue = 9
};

enum ControlAction { // HACK, figure out a way to put it in engine
  kNoCommand = 0,
  kStartOrResume = 1,
  kClose = 2,
  kTick = 3,
  kActivateObject = 4,
  kMoveObject = 5,
  kConsume = 6,
  kExamine = 7,
  kGo = 8,
  kHit = 9,
  kOpen = 10,
  kOperate = 11,
  kSpeak = 12,
  kBabble = 13,
  kTargetName = 14,
  kDebugObject = 15,
  kClickToContinue = 16
};
struct ControlData {
	Common::Rect bounds;
	uint16 scrollValue;
	uint8 visible;
	uint16 scrollMax;
	uint16 scrollMin;
	uint16 cdef;
	ControlAction refcon;
	ControlType type;
	uint8 titleLength;
	Common::String title;
	uint16 border;
};

class CommandButton {

enum {
	kCommandsLeftPadding = 0,
	kCommandsTopPadding = 0
};

public:

	CommandButton();

	CommandButton(ControlData data, Gui *g);
	~CommandButton() {}

	void draw(Graphics::ManagedSurface &surface) const;
	bool isInsideBounds(const Common::Point point) const;
	const ControlData& getData() const;
	void select();
	void unselect();
	bool isSelected();

private:
	bool _selected;
	ControlData _data;
	Gui *_gui;
};

} // End of namespace MacVenture

#endif