aboutsummaryrefslogtreecommitdiff
path: root/engines/macventure/detection.cpp
blob: d258ea05ea68e5e2de423081316f8ebf39b39142 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "base/plugins.h"

#include "engines/advancedDetector.h"
#include "common/system.h"

#include "macventure/macventure.h"

namespace MacVenture {

#define ADGF_DEFAULT (ADGF_DROPLANGUAGE|ADGF_DROPPLATFORM|ADGF_MACRESFORK|ADGF_UNSTABLE)

#define BASEGAME(n, v, f, md5, s) {n, v, AD_ENTRY1s(f, md5, s), Common::EN_ANY, Common::kPlatformMacintosh, ADGF_DEFAULT, GUIO1(GUIO_NOMIDI)}

static const ADGameDescription gameDescriptions[] = {
	BASEGAME("shadowgate", "Zojoi Rerelease", "Shadowgate.bin", "ebbfbcbf93938bd2900cb0c0213b19ad", 68974), // Zojoi Rerelease
	BASEGAME("deja_vu", "Zojoi Rerelease", "Deja Vu.bin", "5e9f5a8e3c8eb29ed02b34ae5937354f", 69034), // Zojoi Rerelease
	BASEGAME("deja_vu2", "Zojoi Rerelease", "Lost in Las Vegas.bin", "8f8e1d8d41f577ee0fbc03847969af0d", 66520), // Zojoi Rerelease
	AD_TABLE_END_MARKER
};

const char *MacVentureEngine::getGameFileName() const {
	return _gameDescription->filesDescriptions[0].fileName;
}
} // End of namespace MacVenture

static const PlainGameDescriptor macventureGames[] = {
	{ "shadowgate", "Shadowgate" },
	{ "deja_vu", "Deja Vu"},
	{ "deja_vu2", "Deja Vu II"},
	{ 0, 0 }
};

namespace MacVenture {

SaveStateDescriptor loadMetaData(Common::SeekableReadStream *s, int slot, bool skipThumbnail = true);

class MacVentureMetaEngine : public AdvancedMetaEngine {
public:
	MacVentureMetaEngine() : AdvancedMetaEngine(MacVenture::gameDescriptions, sizeof(ADGameDescription), macventureGames) {
		_guiOptions = GUIO1(GUIO_NOMIDI);
		_md5Bytes = 5000000; // TODO: Upper limit, adjust it once all games are added
	}

	const char *getEngineId() const override {
		return "macventure";
	}

	const char *getName() const override {
		return "MacVenture";
	}

	const char *getOriginalCopyright() const override {
		return "(C) ICOM Simulations";
	}

protected:
	bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
	bool hasFeature(MetaEngineFeature f) const;
	SaveStateList listSaves(const char *target) const;
	int getMaximumSaveSlot() const;
	void removeSaveState(const char *target, int slot) const;
	SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
};

bool MacVentureMetaEngine::hasFeature(MetaEngineFeature f) const {
	return
		(f == kSupportsListSaves) ||
		(f == kSupportsLoadingDuringStartup) ||
		(f == kSupportsDeleteSave) ||
		(f == kSavesSupportMetaInfo) ||
		(f == kSavesSupportThumbnail) ||
		(f == kSavesSupportCreationDate) ||
		(f == kSavesSupportPlayTime);
}

bool MacVentureEngine::hasFeature(EngineFeature f) const {
	return
		(f == kSupportsRTL) ||
		(f == kSupportsLoadingDuringRuntime) ||
		(f == kSupportsSavingDuringRuntime);
}

SaveStateList MacVentureMetaEngine::listSaves(const char *target) const {
	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
	Common::StringArray filenames;
	Common::String pattern = target;
	pattern += ".###";

	filenames = saveFileMan->listSavefiles(pattern);

	SaveStateList saveList;
	for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
		int slotNum = atoi(file->c_str() + file->size() - 3);
		SaveStateDescriptor desc;
		// Do not allow save slot 0 (used for auto-saving) to be deleted or
		// overwritten.
		desc.setDeletableFlag(slotNum != 0);
		desc.setWriteProtectedFlag(slotNum == 0);

		if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) {
			Common::InSaveFile *in = saveFileMan->openForLoading(*file);
			if (in) {
				desc = loadMetaData(in, slotNum);
				if (desc.getSaveSlot() != slotNum) {
					// invalid
					delete in;
					continue;
				}
				saveList.push_back(desc);
				delete in;
			}
		}
	}

	// Sort saves based on slot number.
	Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator());
	return saveList;
}

int MacVentureMetaEngine::getMaximumSaveSlot() const { return 999; }

bool MacVentureMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *game) const {
	if (game) {
		*engine = new MacVenture::MacVentureEngine(syst, game);
	}
	return game != 0;
}

void MacVentureMetaEngine::removeSaveState(const char *target, int slot) const {
	g_system->getSavefileManager()->removeSavefile(Common::String::format("%s.%03d", target, slot));
}


SaveStateDescriptor MacVentureMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
	SaveStateDescriptor desc;
	Common::String saveFileName;
	Common::String pattern = target;
	pattern += ".###";
	Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
	for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
		int slotNum = atoi(file->c_str() + file->size() - 3);
		if (slotNum == slot) {
			saveFileName = *file;
		}
	}

	Common::InSaveFile *in = saveFileMan->openForLoading(saveFileName);
	if (in) {
		desc = loadMetaData(in, slot, false);
		delete in;
		return desc;
	}
	return SaveStateDescriptor(-1, "");
}

} // End of namespace MacVenture

#if PLUGIN_ENABLED_DYNAMIC(MACVENTURE)
 REGISTER_PLUGIN_DYNAMIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine);
#else
 REGISTER_PLUGIN_STATIC(MACVENTURE, PLUGIN_TYPE_ENGINE, MacVenture::MacVentureMetaEngine);
#endif