aboutsummaryrefslogtreecommitdiff
path: root/engines/made/made.cpp
blob: 57130e277f9da9f388e34e159e07252a63c05866 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "made/made.h"
#include "made/console.h"
#include "made/pmvplayer.h"
#include "made/resource.h"
#include "made/screen.h"
#include "made/database.h"
#include "made/script.h"
#include "made/music.h"

#include "common/config-manager.h"
#include "common/events.h"
#include "common/system.h"
#include "common/error.h"

#include "engines/util.h"

#include "backends/audiocd/audiocd.h"

namespace Made {

struct GameSettings {
	const char *gameid;
	const char *description;
	byte id;
	uint32 features;
	const char *detectname;
};

static const GameSettings madeSettings[] = {
	{"made", "Made game", 0, 0, 0},

	{NULL, NULL, 0, 0, NULL}
};

MadeEngine::MadeEngine(OSystem *syst, const MadeGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {

	const GameSettings *g;

	const char *gameid = ConfMan.get("gameid").c_str();
	for (g = madeSettings; g->gameid; ++g)
		if (!scumm_stricmp(g->gameid, gameid))
			_gameId = g->id;

	_rnd = new Common::RandomSource("made");

	_console = new MadeConsole(this);

	_system->getAudioCDManager()->openCD();

	_pmvPlayer = new PmvPlayer(this, _mixer);
	_res = new ResourceReader();
	_screen = new Screen(this);

	if (getGameID() == GID_LGOP2 || getGameID() == GID_MANHOLE || getGameID() == GID_RODNEY) {
		_dat = new GameDatabaseV2(this);
	} else if (getGameID() == GID_RTZ) {
		_dat = new GameDatabaseV3(this);
	} else {
		error("Unknown GameID");
	}

	_script = new ScriptInterpreter(this);

	_music = nullptr;

	// Set default sound frequency
	switch (getGameID()) {
	case GID_RODNEY:
		_soundRate = 11025;
		break;
	case GID_MANHOLE:
		_soundRate = 11025;
		break;
	case GID_LGOP2:
		_soundRate = 8000;
		break;
	case GID_RTZ:
		// Return to Zork sets it itself via a script funtion
		break;
	}
}

MadeEngine::~MadeEngine() {
	_system->getAudioCDManager()->stop();

	delete _rnd;
	delete _console;
	delete _pmvPlayer;
	delete _res;
	delete _screen;
	delete _dat;
	delete _script;
	delete _music;
}

void MadeEngine::syncSoundSettings() {
	Engine::syncSoundSettings();

	bool mute = false;
	if (ConfMan.hasKey("mute"))
		mute = ConfMan.getBool("mute");

	_music->setVolume(mute ? 0 : ConfMan.getInt("music_volume"));
	_mixer->setVolumeForSoundType(Audio::Mixer::kPlainSoundType,
									mute ? 0 : ConfMan.getInt("sfx_volume"));
}

int16 MadeEngine::getTicks() {
	return g_system->getMillis() * 30 / 1000;
}

GUI::Debugger *MadeEngine::getDebugger() {
	return _console;
}

int16 MadeEngine::getTimer(int16 timerNum) {
	if (timerNum > 0 && timerNum <= ARRAYSIZE(_timers) && _timers[timerNum - 1] != -1)
		return (getTicks() - _timers[timerNum - 1]);
	else
		return 32000;
}

void MadeEngine::setTimer(int16 timerNum, int16 value) {
	if (timerNum > 0 && timerNum <= ARRAYSIZE(_timers))
		_timers[timerNum - 1] = value;
}

void MadeEngine::resetTimer(int16 timerNum) {
	if (timerNum > 0 && timerNum <= ARRAYSIZE(_timers))
		_timers[timerNum - 1] = getTicks();
}

int16 MadeEngine::allocTimer() {
	for (int i = 0; i < ARRAYSIZE(_timers); i++) {
		if (_timers[i] == -1) {
			_timers[i] = getTicks();
			return i + 1;
		}
	}
	return 0;
}

void MadeEngine::freeTimer(int16 timerNum) {
	if (timerNum > 0 && timerNum <= ARRAYSIZE(_timers))
		_timers[timerNum - 1] = -1;
}

void MadeEngine::resetAllTimers() {
	for (int i = 0; i < ARRAYSIZE(_timers); i++)
		_timers[i] = -1;
}

Common::String MadeEngine::getSavegameFilename(int16 saveNum) {
	return Common::String::format("%s.%03d", getTargetName().c_str(), saveNum);
}

void MadeEngine::handleEvents() {

	Common::Event event;
	Common::EventManager *eventMan = _system->getEventManager();

	// NOTE: Don't reset _eventNum to 0 here or no events will get through to the scripts.

	while (eventMan->pollEvent(event)) {
		switch (event.type) {

		case Common::EVENT_MOUSEMOVE:
			_eventMouseX = event.mouse.x;
			_eventMouseY = event.mouse.y;
			break;

		case Common::EVENT_LBUTTONDOWN:
			_eventNum = 2;
			break;

		case Common::EVENT_LBUTTONUP:
			_eventNum = 1;
			break;

		case Common::EVENT_RBUTTONDOWN:
			_eventNum = 4;
			break;

		case Common::EVENT_RBUTTONUP:
			_eventNum = 3;
			break;

		case Common::EVENT_KEYDOWN:
			// Handle any special keys here
			// Supported keys taken from http://www.allgame.com/game.php?id=13542&tab=controls

			switch (event.kbd.keycode) {
			case Common::KEYCODE_KP_PLUS:	// action (same as left mouse click)
				_eventNum = 1;		// left mouse button up
				break;
			case Common::KEYCODE_KP_MINUS:	// inventory (same as right mouse click)
				_eventNum = 3;		// right mouse button up
				break;
			case Common::KEYCODE_UP:
			case Common::KEYCODE_KP8:
				_eventMouseY = MAX<int16>(0, _eventMouseY - 1);
				g_system->warpMouse(_eventMouseX, _eventMouseY);
				break;
			case Common::KEYCODE_DOWN:
			case Common::KEYCODE_KP2:
				_eventMouseY = MIN<int16>(199, _eventMouseY + 1);
				g_system->warpMouse(_eventMouseX, _eventMouseY);
				break;
			case Common::KEYCODE_LEFT:
			case Common::KEYCODE_KP4:
				_eventMouseX = MAX<int16>(0, _eventMouseX - 1);
				g_system->warpMouse(_eventMouseX, _eventMouseY);
				break;
			case Common::KEYCODE_RIGHT:
			case Common::KEYCODE_KP6:
				_eventMouseX = MIN<int16>(319, _eventMouseX + 1);
				g_system->warpMouse(_eventMouseX, _eventMouseY);
				break;
			case Common::KEYCODE_F1:		// menu
			case Common::KEYCODE_F2:		// save game
			case Common::KEYCODE_F3:		// load game
			case Common::KEYCODE_F4:		// repeat last message
				_eventNum = 5;
				_eventKey = (event.kbd.keycode - Common::KEYCODE_F1) + 21;
				break;
			case Common::KEYCODE_BACKSPACE:
				_eventNum = 5;
				_eventKey = 9;
				break;
			default:
				_eventNum = 5;
				_eventKey = event.kbd.ascii;
				break;
			}

			// Check for Debugger Activation
			if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_d) {
				this->getDebugger()->attach();
				this->getDebugger()->onFrame();
			}
			break;

		default:
			break;

		}
	}

	_system->getAudioCDManager()->updateCD();

}

Common::Error MadeEngine::run() {
	_music = new MusicPlayer(getGameID() == GID_RTZ);
	syncSoundSettings();

	// Initialize backend
	initGraphics(320, 200, false);

	resetAllTimers();

	if (getGameID() == GID_RTZ) {
		if (getFeatures() & GF_DEMO) {
			_dat->open("demo.dat");
			_res->open("demo.prj");
		} else if (getFeatures() & GF_CD) {
			_dat->open("rtzcd.dat");
			_res->open("rtzcd.prj");
		} else if (getFeatures() & GF_CD_COMPRESSED) {
			_dat->openFromRed("rtzcd.red", "rtzcd.dat");
			_res->open("rtzcd.prj");
		} else if (getFeatures() & GF_FLOPPY) {
			_dat->open("rtz.dat");
			_res->open("rtz.prj");
		} else {
			error("Unknown RTZ game features");
		}
	} else if (getGameID() == GID_MANHOLE) {
		_dat->open("manhole.dat");

		if (getVersion() == 2) {
			_res->open("manhole.prj");
		} else {
			_res->openResourceBlocks();
		}
	} else if (getGameID() == GID_LGOP2) {
		_dat->open("lgop2.dat");
		_res->open("lgop2.prj");
	} else if (getGameID() == GID_RODNEY) {
		_dat->open("rodneys.dat");
		_res->open("rodneys.prj");
	} else {
		error ("Unknown MADE game");
	}

	if ((getFeatures() & GF_CD) || (getFeatures() & GF_CD_COMPRESSED))
		checkCD();

	_autoStopSound = false;
	_eventNum = _eventKey = _eventMouseX = _eventMouseY = 0;

#ifdef DUMP_SCRIPTS
	_script->dumpAllScripts();
#else
	_screen->setDefaultMouseCursor();
	_script->runScript(_dat->getMainCodeObjectIndex());
#endif

	return Common::kNoError;
}

} // End of namespace Made