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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MADS_DEBUGGER_H
#define MADS_DEBUGGER_H
#include "common/scummsys.h"
#include "gui/debugger.h"
namespace MADS {
class MADSEngine;
class Debugger : public GUI::Debugger {
private:
MADSEngine *_vm;
protected:
bool Cmd_Mouse(int argc, const char **argv);
bool Cmd_LoadScene(int argc, const char **argv);
bool Cmd_ShowHotSpots(int argc, const char **argv);
bool Cmd_ListHotSpots(int argc, const char **argv);
bool Cmd_PlaySound(int argc, const char **argv);
bool Cmd_ShowCodes(int argc, const char **argv);
bool Cmd_DumpFile(int argc, const char **argv);
bool Cmd_ShowQuote(int argc, const char **argv);
bool Cmd_Item(int argc, const char **argv);
public:
bool _showMousePos;
public:
Debugger(MADSEngine *vm);
virtual ~Debugger() {}
};
} // End of namespace MADS
#endif /* MADS_DEBUGGER_H */
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