aboutsummaryrefslogtreecommitdiff
path: root/engines/mads/game.h
blob: 2f0dcf7d48a3ca8656f42e03a38e98a0752e4121 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef MADS_GAME_H
#define MADS_GAME_H

#include "common/scummsys.h"

namespace MADS {

class MADSEngine;

class Game {
protected:
	MADSEngine *_vm;
	MSurface *_surface;

	Game(MADSEngine *vm);

	/**
	 * Perform any copy protection check
	 */
	virtual bool checkCopyProtection() = 0;
public:
	static Game *init(MADSEngine *vm);
public:
	virtual ~Game();

	/**
	 * Run the game
	 */
	void run();
};

} // End of namespace MADS

#endif /* MADS_GAME_H */