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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#include "common/scummsys.h"
#include "mads/mads.h"
#include "mads/game.h"
#include "mads/screen.h"
#include "mads/palette.h"

namespace MADS {

ScreenSurface::ScreenSurface() {
	_dataP = nullptr;
}

void ScreenSurface::init() {
	setSize(g_system->getWidth(), g_system->getHeight());
}

void ScreenSurface::copyRectToScreen(const Common::Point &destPos,
		const Common::Rect &bounds) {
	byte *buf = getBasePtr(destPos.x, destPos.y);
	g_system->copyRectToScreen(buf, this->pitch, bounds.left, bounds.top,
		bounds.width(), bounds.height());
}

void ScreenSurface::copyRectToScreen(const Common::Rect &bounds) {
	copyRectToScreen(Common::Point(bounds.left, bounds.top), bounds);
}


void ScreenSurface::updateScreen() {
	g_system->updateScreen();
}

void ScreenSurface::transition(ScreenTransition transitionType, bool surfaceFlag) {
	switch (transitionType) {
	case kTransitionFadeOutIn:
		fadeOut();
		fadeIn();
		break;

	case kTransitionFadeIn:
		fadeIn();
		break;

	case kTransitionBoxInBottomLeft:
	case kTransitionBoxInBottomRight:
	case kTransitionBoxInTopLeft:
	case kTransitionBoxInTopRight:
		error("TODO: transition");
		break;

	case kTransitionPanLeftToRight:
	case kTransitionPanRightToLeft:
		error("TODO: transition");

	case kTransitionCircleIn1:
	case kTransitionCircleIn2:
	case kTransitionCircleIn3:
	case kTransitionCircleIn4:
		error("TODO circle transition");

	case kCenterVertTransition:
		error("TODO: center vert transition");

	default:
		// Quick transitions
		break;
	}
}

void ScreenSurface::setPointer(MSurface *s) {
	_dataP = s->getData();
}

void ScreenSurface::fadeOut() {
	warning("TODO: Proper fade out");
}

void ScreenSurface::fadeIn() {
	warning("TODO: Proper fade in");
	_vm->_palette->setFullPalette(_vm->_palette->_mainPalette);
	_vm->_screen.copyRectToScreen(Common::Rect(0, 0, 320, 200));
}

} // End of namespace MADS