aboutsummaryrefslogtreecommitdiff
path: root/engines/mads/screen.h
blob: 2860462ff14fa65db1ab06682bfc33a94217dd9c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef MADS_SCREEN_H
#define MADS_SCREEN_H

#include "common/scummsys.h"
#include "common/array.h"
#include "mads/msurface.h"

namespace MADS {

#define MADS_SCREEN_WIDTH 320
#define MADS_SCREEN_HEIGHT 200

enum ScreenTransition {
	kTransitionNone = 0,
	kTransitionFadeIn, kTransitionFadeOutIn,
	kTransitionBoxInBottomLeft, kTransitionBoxInBottomRight,
	kTransitionBoxInTopLeft, kTransitionBoxInTopRight,
	kTransitionPanLeftToRight, kTransitionPanRightToLeft,
	kTransitionCircleIn1, kTransitionCircleIn2,
	kTransitionCircleIn3, kTransitionCircleIn4,
	kVertTransition1, kVertTransition2, kVertTransition3,
	kVertTransition4, kVertTransition5, kVertTransition6,
	kVertTransition7, kCenterVertTransition
};

class SpriteSlot;
class TextDisplay;

class DirtyArea {
private:
	static MADSEngine *_vm;
	friend class DirtyAreas;
public:
	Common::Rect _bounds;
	Common::Rect _bounds2;
	bool _textActive;
	bool _active;

	DirtyArea();

	void setArea(int width, int height, int maxWidth, int maxHeight);

	void setSpriteSlot(const SpriteSlot *spriteSlot);

	/**
	* Set up a dirty area for a text display
	*/
	void setTextDisplay(const TextDisplay *textDisplay);
};

class DirtyAreas : public Common::Array<DirtyArea> {
private:
	MADSEngine *_vm;
public:
	DirtyAreas(MADSEngine *vm);

	/**
	* Merge together any designated dirty areas that overlap
	* @param startIndex	1-based starting dirty area starting index
	* @param count			Number of entries to process
	*/
	void merge(int startIndex, int count);

	bool intersects(int idx1, int idx2);
	void mergeAreas(int idx1, int idx2);

	/**
	* Copy the data specified by the dirty rect list between surfaces
	* @param srcSurface	Source surface
	* @param destSurface	Dest surface
	* @param posAdjust		Position adjustment
	*/
	void copy(MSurface *srcSurface, MSurface *destSurface, const Common::Point &posAdjust);

	/**
	* Use the lsit of dirty areas to copy areas of the screen surface to
	* the physical screen
	* @param posAdjust		Position adjustment	 */
	void copyToScreen(const Common::Point &posAdjust);

	void reset();
};

class ScreenSurface : public MSurface {
private:
	/**
	 * Handles screen fade out
	 */
	void fadeOut();

	/**
	 * Handles screen fade in
	 */
	void fadeIn();
public:
	Common::Point _offset;
	byte *_dataP;
public:
	/**
	 * Constructor
	 */
	ScreenSurface();

	/**
	 * Initialise the surface
	 */
	void init();

	void setPointer(MSurface *s);

	/**
	 * Copys an area of the screen surface to a given destination position on
	 * the ScummVM physical screen buffer
	 * @param destPos	Destination position
	 * @param bounds	Area of screen surface to copy
	 */
	void copyRectToScreen(const Common::Point &destPos, const Common::Rect &bounds);

	/**
	 * Copys an area of the screen surface to the ScmmVM physical screen buffer
	 * @param bounds	Area of screen surface to copy
	 */
	void copyRectToScreen(const Common::Rect &bounds);

	/**
	 * Updates the screen with the contents of the surface
	 */
	void updateScreen();

	void transition(ScreenTransition transitionType, bool surfaceFlag);
};

} // End of namespace MADS

#endif /* MADS_SCREEN_H */