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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MADS_SCREEN_H
#define MADS_SCREEN_H
#include "common/scummsys.h"
#include "common/array.h"
#include "mads/msurface.h"
namespace MADS {
#define MADS_SCREEN_WIDTH 320
#define MADS_SCREEN_HEIGHT 200
enum ScreenTransition {
kTransitionNone = 0,
kTransitionFadeIn, kTransitionFadeOutIn,
kTransitionBoxInBottomLeft, kTransitionBoxInBottomRight,
kTransitionBoxInTopLeft, kTransitionBoxInTopRight,
kTransitionPanLeftToRight, kTransitionPanRightToLeft,
kTransitionCircleIn1, kTransitionCircleIn2,
kTransitionCircleIn3, kTransitionCircleIn4,
kVertTransition1, kVertTransition2, kVertTransition3,
kVertTransition4, kVertTransition5, kVertTransition6,
kVertTransition7, kCenterVertTransition
};
class ScreenSurface : public MSurface {
private:
/**
* Handles screen fade out
*/
void fadeOut();
/**
* Handles screen fade in
*/
void fadeIn();
public:
Common::Point _offset;
byte *_dataP;
public:
/**
* Constructor
*/
ScreenSurface();
/**
* Initialise the surface
*/
void init();
void setPointer(MSurface *s);
/**
* Copys an area of the screen surface to a given destination position on
* the ScummVM physical screen buffer
* @param destPos Destination position
* @param bounds Area of screen surface to copy
*/
void copyRectToScreen(const Common::Point &destPos, const Common::Rect &bounds);
/**
* Copys an area of the screen surface to the ScmmVM physical screen buffer
* @param bounds Area of screen surface to copy
*/
void copyRectToScreen(const Common::Rect &bounds);
/**
* Updates the screen with the contents of the surface
*/
void updateScreen();
void transition(ScreenTransition transitionType, bool surfaceFlag);
};
} // End of namespace MADS
#endif /* MADS_SCREEN_H */
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