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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MOHAWK_CSTIME_GRAPHICS_H
#define MOHAWK_CSTIME_GRAPHICS_H
#include "mohawk/graphics.h"
namespace Mohawk {
class MohawkEngine_CSTime;
class CSTimeGraphics : public GraphicsManager {
public:
CSTimeGraphics(MohawkEngine_CSTime *vm);
~CSTimeGraphics();
void drawRect(Common::Rect rect, byte color);
protected:
MohawkSurface *decodeImage(uint16 id);
Common::Array<MohawkSurface *> decodeImages(uint16 id);
MohawkEngine *getVM() { return (MohawkEngine *)_vm; }
private:
MohawkBitmap *_bmpDecoder;
MohawkEngine_CSTime *_vm;
};
} // End of namespace Mohawk
#endif
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