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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef MOHAWK_CURSORS_H
#define MOHAWK_CURSORS_H
#include "common/scummsys.h"
namespace Mohawk {
// 803-805 are animated, one large bmp which is in chunks - these are NEVER USED
// Other cursors (200, 300, 400, 500, 600, 700) are not the same in each stack
enum {
kDefaultMystCursor = 100, // The default hand
kWhitePageCursor = 800, // Holding a white page
kRedPageCursor = 801, // Holding a red page
kBluePageCursor = 802, // Holding a blue page
// kDroppingWhitePageAnimCursor = 803,
// kDroppingRedPageAnimCursor = 804,
// kDroppingBluePageAnimCursor = 805,
kNewMatchCursor = 900, // Match that has not yet been lit
kLitMatchCursor = 901, // Match that's burning
kDeadMatchCursor = 902, // Match that's been extinguished
kKeyCursor = 903, // Key in Lighthouse in Stoneship
kRotateClockwiseCursor = 904, // Rotate gear clockwise (boiler on Myst)
kRotateCounterClockwiseCursor = 905, // Rotate gear counter clockwise (boiler on Myst)
kMystZipModeCursor = 999 // Zip Mode cursor
};
enum {
kRivenOpenHandCursor = 2003,
kRivenClosedHandCursor = 2004,
kRivenMainCursor = 3000,
kRivenPelletCursor = 5000,
kRivenHideCursor = 9000
};
class MohawkEngine_Myst;
class MystBitmap;
class CursorManager {
public:
CursorManager() {}
virtual ~CursorManager() {}
virtual void showCursor();
virtual void hideCursor();
virtual void setCursor(uint16 id) = 0;
};
class MystCursorManager : public CursorManager {
public:
MystCursorManager(MohawkEngine_Myst *vm);
~MystCursorManager();
void showCursor();
void hideCursor();
void setCursor(uint16 id);
private:
MohawkEngine_Myst *_vm;
MystBitmap *_bmpDecoder;
};
class RivenCursorManager : public CursorManager {
public:
RivenCursorManager() {}
~RivenCursorManager() {}
void setCursor(uint16 id);
};
} // End of namespace Mohawk
#endif
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