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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MOHAWK_LIVINGBOOKS_H
#define MOHAWK_LIVINGBOOKS_H
#include "mohawk/mohawk.h"
#include "mohawk/console.h"
#include "mohawk/livingbooks_graphics.h"
#include "mohawk/sound.h"
#include "common/config-file.h"
#include "common/rect.h"
#include "common/queue.h"
#include "common/random.h"
#include "livingbooks_code.h"
namespace Common {
class SeekableSubReadStreamEndian;
class MemoryReadStreamEndian;
}
namespace Mohawk {
#define LBKEY_MOD_CTRL 1
#define LBKEY_MOD_ALT 2
#define LBKEY_MOD_SHIFT 4
struct LBKey {
byte code;
byte modifiers;
byte char_;
byte repeats;
};
enum NodeState {
kLBNodeDone = 0,
kLBNodeRunning = 1,
kLBNodeWaiting = 2
};
enum LBMode {
kLBIntroMode = 1,
kLBControlMode = 2,
kLBCreditsMode = 3,
kLBPreviewMode = 4,
kLBReadMode = 5,
kLBPlayMode = 6
};
enum {
kLBPhaseInit = 0x0,
kLBPhaseIntro = 0x1,
kLBPhaseMain = 0x2,
kLBPhaseNone = 0x7fff,
kLBPhaseLoad = 0xfffe,
kLBPhaseCreate = 0xffff
};
// automatic modes used in _timingMode
enum {
kLBAutoNone = 0,
kLBAutoIntro = 1,
kLBAutoUserIdle = 2,
kLBAutoMain = 3,
kLBAutoSync = 4,
kLBAutoInit = 5,
kLBAutoCreate = 6,
kLBAutoLoad = 7
};
// control modes used in _controlMode
enum {
kLBControlNone = 0,
kLBControlHideMouse = 1,
kLBControlPauseItems = 2
};
enum {
kLBStaticTextItem = 0x1,
kLBPictureItem = 0x2,
kLBEditTextItem = 0x14,
kLBLiveTextItem = 0x15,
kLBAnimationItem = 0x40,
kLBSoundItem = 0x41,
kLBGroupItem = 0x42,
kLBMovieItem = 0x43,
kLBPaletteAItem = 0x44, // unused?
kLBPaletteItem = 0x45,
kLBProxyItem = 0x46,
kLBMiniGameItem = 666, // EVIL!!!!
kLBXDataFileItem = 0x3e9,
kLBDiscDectectorItem = 0xfa1
};
enum {
// no 0x1?
kLBAnimOpNotify = 0x2,
kLBAnimOpSetTempo = 0x3,
// no 0x4?
kLBAnimOpMoveTo = 0x5,
kLBAnimOpWait = 0x6,
kLBAnimOpSetCel = 0x7,
kLBAnimOpSleepUntil = 0x8,
kLBAnimOpDrawMode = 0x9,
kLBAnimOpPlaySound = 0xa,
kLBAnimOpWaitForSound = 0xb,
kLBAnimOpReleaseSound = 0xc,
kLBAnimOpResetSound = 0xd,
kLBAnimOpSetTempoDiv = 0xe,
kLBAnimOpDelay = 0xf
};
enum {
kLBEventPhaseInit = 0,
kLBEventPhaseIntro = 1,
kLBEventMouseDown = 2,
kLBEventStarted = 3,
kLBEventDone = 4,
kLBEventMouseUp = 5,
kLBEventPhaseMain = 6,
kLBEventNotified = 7,
kLBEventDragStart = 8,
kLBEventDragMove = 9,
kLBEventDragEnd = 0xa,
kLBEventRolloverBegin = 0xb,
kLBEventRolloverMove = 0xc,
kLBEventRolloverEnd = 0xd,
kLBEventMouseUpIn = 0xe,
kLBEventMouseUpOut = 0xf,
kLBEventMouseTrackIn = 0x10,
kLBEventMouseTrackMove = 0x11,
kLBEventMouseTrackMoveIn = 0x12,
kLBEventMouseTrackMoveOut = 0x13,
kLBEventMouseTrackOut = 0x14,
kLBEventFocusBegin = 0x15,
kLBEventFocusEnd = 0x16,
kLBEventInit = 0x17,
kLBEventLoad = 0x1a,
kLBEventListLoad = 0x1b,
kLBEventPhaseCreate = 0xff
};
enum {
kLBGroupData = 0x64,
kLBLiveTextData = 0x65,
kLBMsgListScript = 0x66,
kLBNotifyScript = 0x67,
kLBSetPlayInfo = 0x68,
kLBSetRandomLoc = 0x69, // unused?
kLBSetDrag = 0x6a, // unused?
kLBSetDrawMode = 0x6b,
kLBSetFont = 0x6c, // unused?
kLBSetOneShot = 0x6d, // unused?
kLBSetPlayPhase = 0x6e,
// from here, 2.x+
kLBSetKeyNotify = 0x6f,
kLBCommand = 0x70,
kLBPaletteAData = 0x71, // unused?
kLBPaletteXData = 0x72,
kLBDisable = 0x73, // unused?
kLBEnable = 0x74, // unused?
kLBSetNotVisible = 0x75,
kLBSetVisible = 0x76, // unused?
kLBGlobalDisable = 0x77,
kLBGlobalEnable = 0x78, // unused?
kLBGlobalSetNotVisible = 0x79,
kLBGlobalSetVisible = 0x7a, // unused?
kLBSetAmbient = 0x7b,
kLBSetDragParams = 0x7c,
kLBSetKeyEvent = 0x7d,
kLBSetRolloverData = 0x7e,
kLBSetParent = 0x7f,
kLBSetHitTest = 0x80,
// from here, rugrats
kLBUnknown194 = 0x194
};
enum {
kLBOpNone = 0x0,
kLBOpXShow = 0x1,
kLBOpTogglePlay = 0x2,
kLBOpSetNotVisible = 0x3,
kLBOpSetVisible = 0x4,
kLBOpDestroy = 0x5,
kLBOpRewind = 0x6,
kLBOpStop = 0x7,
kLBOpDisable = 0x8,
kLBOpEnable = 0x9,
// (no 0xa)
kLBOpGlobalSetNotVisible = 0xb,
kLBOpGlobalSetVisible = 0xc,
kLBOpGlobalDisable = 0xd,
kLBOpGlobalEnable = 0xe,
kLBOpSeekToEnd = 0xf,
// (no 0x10)
kLBOpMute = 0x11,
kLBOpUnmute = 0x12,
kLBOpLoad = 0x13,
kLBOpPreload = 0x14,
kLBOpUnload = 0x15,
kLBOpSeekToNext = 0x16,
kLBOpSeekToPrev = 0x17,
kLBOpDragBegin = 0x18,
kLBOpDragEnd = 0x19,
kLBOpScriptDisable = 0x1a,
kLBOpScriptEnable = 0x1b,
kLBOpUnknown1C = 0x1c,
kLBOpSendExpression = 0x1d,
kLBOpJumpUnlessExpression = 0xfffb,
kLBOpBreakExpression = 0xfffc,
kLBOpJumpToExpression = 0xfffd,
kLBOpRunSubentries = 0xfffe,
kLBOpRunData = 0xffff
};
enum {
kLBNotifyGUIAction = 1,
kLBNotifyGoToControls = 2,
kLBNotifyChangePage = 3,
kLBNotifyGotoQuit = 4,
kLBNotifyIntroDone = 5,
kLBNotifyChangeMode = 6,
kLBNotifyCursorChange = 7,
kLBNotifyPrintPage = 0xc,
kLBNotifyQuit = 0xd
};
enum {
kTargetTypeExpression = 0x3f3f,
kTargetTypeCode = 0xfffe,
kTargetTypeName = 0xffff
};
class MohawkEngine_LivingBooks;
class LBPage;
class LBGraphics;
class LBAnimation;
struct LBScriptEntry {
LBScriptEntry();
~LBScriptEntry();
uint16 state;
uint16 type;
uint16 event;
uint16 opcode;
uint16 param;
uint16 argc;
uint16 *argvParam;
uint16 *argvTarget;
uint16 targetingType;
Common::Array<Common::String> targets;
// kLBNotifyChangeMode
uint16 newUnknown;
uint16 newMode;
uint16 newPage;
uint16 newSubpage;
Common::String newCursor;
// kLBEventNotified
uint16 matchFrom;
uint16 matchNotify;
// kLBOpSendExpression
uint32 offset;
// kLBOpJumpUnlessExpression
uint16 target;
uint16 dataType;
uint16 dataLen;
byte *data;
Common::Array<Common::String> conditions;
Common::Array<LBScriptEntry *> subentries;
};
struct LBAnimScriptEntry {
byte opcode;
byte size;
byte *data;
};
class LBAnimationNode {
public:
LBAnimationNode(MohawkEngine_LivingBooks *vm, LBAnimation *parent, uint16 scriptResourceId);
~LBAnimationNode();
void draw(const Common::Rect &_bounds);
void reset();
NodeState update(bool seeking = false);
bool transparentAt(int x, int y);
protected:
MohawkEngine_LivingBooks *_vm;
LBAnimation *_parent;
void loadScript(uint16 resourceId);
uint _currentEntry;
Common::Array<LBAnimScriptEntry> _scriptEntries;
uint _currentCel;
int16 _xPos, _yPos;
uint32 _delay;
};
class LBAnimationItem;
class LBAnimation {
public:
LBAnimation(MohawkEngine_LivingBooks *vm, LBAnimationItem *parent, uint16 resourceId);
~LBAnimation();
void draw();
bool update();
void start();
void seek(uint16 pos);
void seekToTime(uint32 time);
void stop();
void playSound(uint16 resourceId);
bool soundPlaying(uint16 resourceId, const Common::String &cue);
bool transparentAt(int x, int y);
void setTempo(uint16 tempo);
uint getNumResources() { return _shapeResources.size(); }
uint16 getResource(uint num) { return _shapeResources[num]; }
Common::Point getOffset(uint num) { return _shapeOffsets[num]; }
uint32 getCurrentFrame() { return _currentFrame; }
uint16 getParentId();
protected:
MohawkEngine_LivingBooks *_vm;
LBAnimationItem *_parent;
Common::Rect _bounds, _clip;
Common::Array<LBAnimationNode *> _nodes;
uint16 _tempo;
uint16 _currentSound;
CueList _cueList;
uint32 _lastTime, _currentFrame;
bool _running;
void loadShape(uint16 resourceId);
Common::Array<uint16> _shapeResources;
Common::Array<Common::Point> _shapeOffsets;
};
class LBItem {
friend class LBCode;
public:
LBItem(MohawkEngine_LivingBooks *vm, LBPage *page, Common::Rect rect);
virtual ~LBItem();
void readFrom(Common::SeekableSubReadStreamEndian *stream);
void readData(uint16 type, uint16 size, byte *data);
virtual void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream);
virtual void destroySelf(); // 0x2
virtual void setEnabled(bool enabled); // 0x3
virtual void setGlobalEnabled(bool enabled);
virtual bool contains(Common::Point point); // 0x7
virtual void update(); // 0x8
virtual void draw() { } // 0x9
virtual void handleKeyChar(Common::Point pos) { } // 0xA
virtual void handleMouseDown(Common::Point pos); // 0xB
virtual void handleMouseMove(Common::Point pos); // 0xC
virtual void handleMouseUp(Common::Point pos); // 0xD
virtual bool togglePlaying(bool playing, bool restart = false); // 0xF
virtual void done(bool onlyNotify); // 0x10
virtual void init(); // 0x11
virtual void seek(uint16 pos) { } // 0x13
virtual void seekToTime(uint32 time) { }
virtual void setFocused(bool focused) { } // 0x14
virtual void setVisible(bool visible); // 0x17
virtual void setGlobalVisible(bool enabled);
virtual void startPhase(uint phase); // 0x18
virtual void stop(); // 0x19
virtual void notify(uint16 data, uint16 from); // 0x1A
virtual void load();
virtual void unload();
virtual void moveBy(const Common::Point &pos);
virtual void moveTo(const Common::Point &pos);
LBItem *clone(uint16 newId, const Common::String &newName);
uint16 getId() { return _itemId; }
const Common::String &getName() { return _desc; }
const Common::Rect &getRect() { return _rect; }
uint16 getSoundPriority() { return _soundMode; }
bool isLoaded() { return _loaded; }
bool isAmbient() { return _isAmbient; }
Common::List<LBItem *>::iterator _iterator;
// TODO: make private
Common::HashMap<Common::String, LBValue, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _variables;
protected:
MohawkEngine_LivingBooks *_vm;
LBPage *_page;
void setNextTime(uint16 min, uint16 max);
void setNextTime(uint16 min, uint16 max, uint32 start);
Common::Rect _rect;
Common::String _desc;
uint16 _resourceId;
uint16 _itemId;
bool _loaded, _visible, _globalVisible, _playing, _enabled, _globalEnabled;
uint32 _nextTime, _startTime;
uint16 _loops;
uint16 _phase, _timingMode, _delayMin, _delayMax;
uint16 _loopMode, _periodMin, _periodMax;
uint16 _controlMode, _soundMode;
Common::Point _relocPoint;
bool _isAmbient;
bool _doHitTest;
virtual LBItem *createClone();
Common::Array<LBScriptEntry *> _scriptEntries;
void runScript(uint event, uint16 data = 0, uint16 from = 0);
int runScriptEntry(LBScriptEntry *entry);
void runCommand(const Common::String &command);
bool checkCondition(const Common::String &condition);
LBScriptEntry *parseScriptEntry(uint16 type, uint16 &size, Common::MemoryReadStreamEndian *stream, bool isSubentry = false);
};
class LBSoundItem : public LBItem {
public:
LBSoundItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
~LBSoundItem();
void update();
bool togglePlaying(bool playing, bool restart);
void stop();
protected:
LBItem *createClone();
bool _running;
};
struct GroupEntry {
uint entryId;
uint entryType;
};
class LBGroupItem : public LBItem {
public:
LBGroupItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream);
void destroySelf();
void setEnabled(bool enabled);
void setGlobalEnabled(bool enabled);
bool contains(Common::Point point);
bool togglePlaying(bool playing, bool restart);
// 0x12
void seek(uint16 pos);
void setVisible(bool visible);
void setGlobalVisible(bool visible);
void startPhase(uint phase);
void stop();
void load();
void unload();
void moveBy(const Common::Point &pos);
void moveTo(const Common::Point &pos);
protected:
LBItem *createClone();
bool _starting;
Common::Array<GroupEntry> _groupEntries;
};
class LBPaletteItem : public LBItem {
public:
LBPaletteItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
~LBPaletteItem();
void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream);
bool togglePlaying(bool playing, bool restart);
void update();
protected:
LBItem *createClone();
uint16 _fadeInPeriod, _fadeInStep, _drawStart, _drawCount;
uint32 _fadeInStart, _fadeInCurrent;
byte *_palette;
};
struct LiveTextWord {
Common::Rect bounds;
uint16 soundId;
uint16 itemType;
uint16 itemId;
};
struct LiveTextPhrase {
uint16 wordStart, wordCount;
uint16 highlightStart, highlightEnd;
uint16 startId, endId;
};
class LBLiveTextItem : public LBItem {
public:
LBLiveTextItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream);
bool contains(Common::Point point);
void update();
void draw();
void handleMouseDown(Common::Point pos);
bool togglePlaying(bool playing, bool restart);
void stop();
void notify(uint16 data, uint16 from);
protected:
LBItem *createClone();
void paletteUpdate(uint16 word, bool on);
void drawWord(uint word, uint yPos);
uint16 _currentPhrase, _currentWord;
byte _backgroundColor[4];
byte _foregroundColor[4];
byte _highlightColor[4];
uint16 _paletteIndex;
Common::Array<LiveTextWord> _words;
Common::Array<LiveTextPhrase> _phrases;
};
class LBPictureItem : public LBItem {
public:
LBPictureItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
void readData(uint16 type, uint16 size, Common::MemoryReadStreamEndian *stream);
bool contains(Common::Point point);
void draw();
void init();
protected:
LBItem *createClone();
};
class LBAnimationItem : public LBItem {
public:
LBAnimationItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
~LBAnimationItem();
void setEnabled(bool enabled);
bool contains(Common::Point point);
void update();
void draw();
bool togglePlaying(bool playing, bool restart);
void done(bool onlyNotify);
void init();
void seek(uint16 pos);
void seekToTime(uint32 time);
void startPhase(uint phase);
void stop();
protected:
LBItem *createClone();
LBAnimation *_anim;
bool _running;
};
class LBMovieItem : public LBItem {
public:
LBMovieItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
~LBMovieItem();
void update();
bool togglePlaying(bool playing, bool restart);
protected:
LBItem *createClone();
};
class LBMiniGameItem : public LBItem {
public:
LBMiniGameItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
~LBMiniGameItem();
bool togglePlaying(bool playing, bool restart);
protected:
LBItem *createClone();
};
class LBProxyItem : public LBItem {
public:
LBProxyItem(MohawkEngine_LivingBooks *_vm, LBPage *page, Common::Rect rect);
~LBProxyItem();
void load();
void unload();
protected:
LBItem *createClone();
class LBPage *_page;
};
struct NotifyEvent {
NotifyEvent(uint t, uint p) : type(t), param(p), newUnknown(0), newMode(0), newPage(0), newSubpage(0) { }
uint type;
uint param;
// kLBNotifyChangeMode
uint16 newUnknown;
uint16 newMode;
uint16 newPage;
uint16 newSubpage;
Common::String newCursor;
};
enum DelayedEventType {
kLBDelayedEventDestroy = 0,
kLBDelayedEventSetNotVisible = 1,
kLBDelayedEventDone = 2
};
struct DelayedEvent {
DelayedEvent(LBItem *i, DelayedEventType t) : item(i), type(t) { }
LBItem *item;
DelayedEventType type;
};
class LBPage {
public:
LBPage(MohawkEngine_LivingBooks *vm);
~LBPage();
void open(Archive *mhk, uint16 baseId);
uint16 getResourceVersion();
void addClonedItem(LBItem *item);
void itemDestroyed(LBItem *item);
LBCode *_code;
protected:
MohawkEngine_LivingBooks *_vm;
Archive *_mhk;
Common::Array<LBItem *> _items;
uint16 _baseId;
bool _cascade;
void loadBITL(uint16 resourceId);
};
class MohawkEngine_LivingBooks : public MohawkEngine {
protected:
Common::Error run();
public:
MohawkEngine_LivingBooks(OSystem *syst, const MohawkGameDescription *gamedesc);
virtual ~MohawkEngine_LivingBooks();
Common::RandomSource *_rnd;
LBGraphics *_gfx;
bool _needsRedraw, _needsUpdate;
void addNotifyEvent(NotifyEvent event);
Common::SeekableSubReadStreamEndian *wrapStreamEndian(uint32 tag, uint16 id);
Common::String readString(Common::ReadStream *stream);
Common::Rect readRect(Common::ReadStreamEndian *stream);
GUI::Debugger *getDebugger() { return _console; }
void addArchive(Archive *archive);
void removeArchive(Archive *archive);
void addItem(LBItem *item);
void removeItems(const Common::Array<LBItem *> &items);
LBItem *getItemById(uint16 id);
LBItem *getItemByName(Common::String name);
void setFocus(LBItem *focus);
void setEnableForAll(bool enable, LBItem *except = 0);
void notifyAll(uint16 data, uint16 from);
void queueDelayedEvent(DelayedEvent event);
bool playSound(LBItem *source, uint16 resourceId);
void lockSound(LBItem *owner, bool lock);
bool isBigEndian() const { return getGameType() != GType_LIVINGBOOKSV1 || getPlatform() == Common::kPlatformMacintosh; }
bool isPreMohawk() const;
LBMode getCurMode() { return _curMode; }
bool tryLoadPageStart(LBMode mode, uint page);
bool loadPage(LBMode mode, uint page, uint subpage);
void prevPage();
void nextPage();
// TODO: make private
Common::HashMap<Common::String, LBValue, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> _variables;
// helper functions, also used by LBProxyItem
Common::String getFileNameFromConfig(const Common::String §ion, const Common::String &key, Common::String &leftover);
Archive *createArchive() const;
private:
LivingBooksConsole *_console;
Common::ConfigFile _bookInfoFile;
Common::String getBookInfoFileName() const;
void loadBookInfo(const Common::String &filename);
Common::String stringForMode(LBMode mode);
bool _readOnly, _introDone;
LBMode _curMode;
uint16 _curPage, _curSubPage;
uint16 _phase;
LBPage *_page;
Common::Array<LBItem *> _items;
Common::List<LBItem *> _orderedItems;
Common::Queue<DelayedEvent> _eventQueue;
LBItem *_focus;
void destroyPage();
void updatePage();
uint16 _lastSoundOwner, _lastSoundId;
uint16 _lastSoundPriority;
uint16 _soundLockOwner;
uint16 _maxSoundPriority;
void loadSHP(uint16 resourceId);
bool tryDefaultPage();
void handleUIMenuClick(uint controlId);
void handleUIPoetryMenuClick(uint controlId);
void handleUIQuitClick(uint controlId);
void handleUIOptionsClick(uint controlId);
Common::Queue<NotifyEvent> _notifyEvents;
void handleNotify(NotifyEvent &event);
uint16 _screenWidth;
uint16 _screenHeight;
uint16 _numLanguages;
uint16 _numPages;
Common::String _title;
Common::String _copyright;
bool _poetryMode;
uint16 _curLanguage;
uint16 _curSelectedPage;
bool _alreadyShowedIntro;
// String Manipulation Functions
Common::String removeQuotesFromString(const Common::String &string, Common::String &leftover);
Common::String convertMacFileName(const Common::String &string);
Common::String convertWinFileName(const Common::String &string);
// Configuration File Functions
Common::String getStringFromConfig(const Common::String §ion, const Common::String &key);
Common::String getStringFromConfig(const Common::String §ion, const Common::String &key, Common::String &leftover);
int getIntFromConfig(const Common::String §ion, const Common::String &key);
};
} // End of namespace Mohawk
#endif
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