1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "common/system.h"
#include "graphics/conversion.h" // For YUV2RGB
#include "mohawk/myst_jpeg.h"
namespace Mohawk {
MystJPEG::MystJPEG() {
_jpeg = new Graphics::JPEG();
_pixelFormat = g_system->getScreenFormat();
// We're going to have to dither if we're running in 8bpp.
// We'll take RGBA8888 for best color performance in this case.
if (_pixelFormat.bytesPerPixel == 1)
_pixelFormat = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
}
Graphics::Surface *MystJPEG::decodeImage(Common::SeekableReadStream* stream) {
_jpeg->read(stream);
Graphics::Surface *ySurface = _jpeg->getComponent(1);
Graphics::Surface *uSurface = _jpeg->getComponent(2);
Graphics::Surface *vSurface = _jpeg->getComponent(3);
Graphics::Surface *finalSurface = new Graphics::Surface();
finalSurface->create(ySurface->w, ySurface->h, _pixelFormat.bytesPerPixel);
for (uint16 i = 0; i < finalSurface->h; i++) {
for (uint16 j = 0; j < finalSurface->w; j++) {
byte r = 0, g = 0, b = 0;
Graphics::YUV2RGB(*((byte *)ySurface->getBasePtr(j, i)), *((byte *)uSurface->getBasePtr(j, i)), *((byte *)vSurface->getBasePtr(j, i)), r, g, b);
if (_pixelFormat.bytesPerPixel == 2)
*((uint16 *)finalSurface->getBasePtr(j, i)) = _pixelFormat.RGBToColor(r, g, b);
else
*((uint32 *)finalSurface->getBasePtr(j, i)) = _pixelFormat.RGBToColor(r, g, b);
}
}
return finalSurface;
}
} // End of namespace Mohawk
|