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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#include "mohawk/myst.h"
#include "mohawk/graphics.h"
#include "mohawk/myst_scripts.h"
#include "mohawk/sound.h"
#include "mohawk/video/video.h"
#include "gui/message.h"
namespace Mohawk {
const uint8 stack_map[8] = {
kSeleniticStack,
kStoneshipStack,
kMystStack,
kMechanicalStack,
kChannelwoodStack,
0x0f,
kDniStack,
kMystStack
};
const uint16 start_card[8] = {
1282,
2029,
4396,
6122,
3137,
0,
5038,
4134
};
// NOTE: Credits Start Card is 10000
#define OPCODE(op, x) { op, &MystScriptParser::x, #x }
MystScriptParser::MystScriptParser(MohawkEngine_Myst *vm) : _vm(vm) {
setupOpcodes();
_invokingResource = NULL;
}
MystScriptParser::~MystScriptParser() {
}
void MystScriptParser::setupOpcodes() {
// "invalid" opcodes do not exist or have not been observed
// "unknown" opcodes exist, but their meaning is unknown
static const MystOpcode myst_opcodes[] = {
// "Standard" Opcodes
OPCODE(0, toggleBoolean),
OPCODE(1, setVar),
OPCODE(2, altDest),
OPCODE(3, takePage),
OPCODE(4, opcode_4),
// TODO: Opcode 5 Not Present
OPCODE(6, opcode_6),
OPCODE(7, opcode_7),
OPCODE(8, opcode_8),
OPCODE(9, opcode_9),
// TODO: Opcode 10 to 11 Not Present
OPCODE(12, altDest),
OPCODE(13, altDest),
OPCODE(14, opcode_14),
OPCODE(15, dropPage),
OPCODE(16, opcode_16),
OPCODE(17, opcode_17),
OPCODE(18, opcode_18),
OPCODE(19, enableHotspots),
OPCODE(20, disableHotspots),
OPCODE(21, opcode_21),
OPCODE(22, opcode_22),
OPCODE(23, opcode_23),
OPCODE(24, playSound),
// TODO: Opcode 25 Not Present
OPCODE(26, opcode_26),
OPCODE(27, playSoundBlocking),
OPCODE(28, opcode_28),
OPCODE(29, opcode_29_33),
OPCODE(30, opcode_30),
OPCODE(31, opcode_31),
OPCODE(32, opcode_32),
OPCODE(33, opcode_29_33),
OPCODE(34, opcode_34),
OPCODE(35, opcode_35),
OPCODE(36, changeCursor),
OPCODE(37, hideCursor),
OPCODE(38, showCursor),
OPCODE(39, opcode_39),
OPCODE(40, changeStack),
OPCODE(41, opcode_41),
OPCODE(42, opcode_42),
OPCODE(43, opcode_43),
OPCODE(44, opcode_44),
// TODO: Opcode 45 Not Present
OPCODE(46, opcode_46),
// TODO: Opcodes 47 to 99 Not Present
// "Stack-Specific" Opcodes
OPCODE(100, opcode_100),
OPCODE(101, opcode_101),
OPCODE(102, opcode_102),
OPCODE(103, opcode_103),
OPCODE(104, opcode_104),
OPCODE(105, opcode_105),
OPCODE(106, opcode_106),
OPCODE(107, opcode_107),
OPCODE(108, opcode_108),
OPCODE(109, opcode_109),
OPCODE(110, opcode_110),
OPCODE(111, opcode_111),
OPCODE(112, opcode_112),
OPCODE(113, opcode_113),
OPCODE(114, opcode_114),
OPCODE(115, opcode_115),
OPCODE(116, opcode_116),
OPCODE(117, opcode_117),
OPCODE(118, opcode_118),
OPCODE(119, opcode_119),
OPCODE(120, opcode_120),
OPCODE(121, opcode_121),
OPCODE(122, opcode_122),
OPCODE(123, opcode_123),
OPCODE(124, opcode_124),
OPCODE(125, opcode_125),
OPCODE(126, opcode_126),
OPCODE(127, opcode_127),
OPCODE(128, opcode_128),
OPCODE(129, opcode_129),
OPCODE(130, opcode_130),
OPCODE(131, opcode_131),
OPCODE(132, opcode_132),
OPCODE(133, opcode_133),
// TODO: Opcodes 134 to 146 Not Present
OPCODE(147, opcode_147),
// TODO: Opcodes 148 to 163 Not Present
OPCODE(164, opcode_164),
// TODO: Opcodes 165 to 168 Not Present
OPCODE(169, opcode_169),
// TODO: Opcodes 170 to 181 Not Present
OPCODE(182, opcode_182),
OPCODE(183, opcode_183),
OPCODE(184, opcode_184),
OPCODE(185, opcode_185),
// TODO: Opcodes 186 to 195 Not Present
OPCODE(196, opcode_196), // Demo only
OPCODE(197, opcode_197), // Demo only
OPCODE(198, opcode_198),
OPCODE(199, opcode_199),
// "Init" Opcodes
OPCODE(200, opcode_200),
OPCODE(201, opcode_201),
OPCODE(202, opcode_202),
OPCODE(203, opcode_203),
OPCODE(204, opcode_204),
OPCODE(205, opcode_205),
OPCODE(206, opcode_206),
OPCODE(207, opcode_207),
OPCODE(208, opcode_208),
OPCODE(209, opcode_209),
OPCODE(210, opcode_210),
OPCODE(211, opcode_211),
OPCODE(212, opcode_212),
OPCODE(213, opcode_213),
OPCODE(214, opcode_214),
OPCODE(215, opcode_215),
OPCODE(216, opcode_216),
OPCODE(217, opcode_217),
OPCODE(218, opcode_218),
OPCODE(219, opcode_219),
OPCODE(220, opcode_220),
OPCODE(221, opcode_221),
OPCODE(222, opcode_222),
// TODO: Opcodes 223 to 297 Not Present
OPCODE(298, opcode_298), // Demo only
OPCODE(299, opcode_299), // Demo only
// "Exit" Opcodes
OPCODE(300, opcode_300),
OPCODE(301, opcode_301),
OPCODE(302, opcode_302),
OPCODE(303, opcode_303),
OPCODE(304, opcode_304),
OPCODE(305, opcode_305),
OPCODE(306, opcode_306),
OPCODE(307, opcode_307),
OPCODE(308, opcode_308),
OPCODE(309, opcode_309),
// TODO: Opcodes 310 to 311 Not Present
OPCODE(312, opcode_312),
// TODO: Opcodes 313 and greater Not Present
OPCODE(0xFFFF, NOP)
};
_opcodes = myst_opcodes;
_opcodeCount = ARRAYSIZE(myst_opcodes);
}
void MystScriptParser::disableInitOpcodes() {
opcode_200_disable();
opcode_201_disable();
opcode_202_disable();
opcode_203_disable();
opcode_204_disable();
opcode_205_disable();
opcode_206_disable();
opcode_209_disable();
opcode_210_disable();
opcode_211_disable();
opcode_212_disable();
}
void MystScriptParser::runPersistentOpcodes() {
opcode_200_run();
opcode_201_run();
opcode_202_run();
opcode_203_run();
opcode_204_run();
opcode_205_run();
opcode_206_run();
opcode_209_run();
opcode_210_run();
opcode_211_run();
opcode_212_run();
}
void MystScriptParser::runScript(uint16 scriptCount, MystScriptEntry *scripts, MystResource *invokingResource) {
_invokingResource = invokingResource;
debugC(kDebugScript, "Script Count: %d", scriptCount);
for (uint16 i = 0; i < scriptCount; i++) {
debugC(kDebugScript, "\tOpcode %d: %d", i, scripts[i].opcode);
runOpcode(scripts[i].opcode, scripts[i].var, scripts[i].numValues, scripts[i].values);
}
}
void MystScriptParser::runOpcode(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
bool ranOpcode = false;
for (uint16 i = 0; i < _opcodeCount; i++)
if (_opcodes[i].op == op) {
(this->*(_opcodes[i].proc)) (op, var, argc, argv);
ranOpcode = true;
break;
}
if (!ranOpcode)
error ("Trying to run invalid opcode %d", op);
}
const char *MystScriptParser::getOpcodeDesc(uint16 op) {
for (uint16 i = 0; i < _opcodeCount; i++)
if (_opcodes[i].op == op)
return _opcodes[i].desc;
error("Unknown opcode %d", op);
return "";
}
// NOTE: Check to be used on Opcodes where var is thought
// not to be used. This emits a warning if var is nonzero.
// It is possible that the opcode does use var 0 in this case,
// but this will catch the majority of missed cases.
void MystScriptParser::varUnusedCheck(uint16 op, uint16 var) {
if (var != 0)
warning("Opcode %d: Unused Var %d", op, var);
}
void MystScriptParser::unknown(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
// NOTE: printf used here instead of debug, so unknown opcodes are always reported...
printf("Unimplemented opcode 0x%02x (%d)\n", op, op);
printf("\tUses var %d\n", var);
printf("\tArg count = %d\n", argc);
if (argc)
printf("\tArgs: ");
for (uint16 i = 0; i < argc; i++) {
if (i == argc - 1)
printf("%d\n", argv[i]);
else
printf("%d, ", argv[i]);
}
}
void MystScriptParser::NOP(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
// NOTE: Don't check argc/argv here as they vary depending on NOP erased opcode
debugC(kDebugScript, "NOP");
}
void MystScriptParser::toggleBoolean(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: toggleBoolean() var %d", op, var);
// HACK: This Mech Card seems to be a special case... Are there others,
// or a more general definition of this opcode?
if (_vm->getCurStack() == kMechanicalStack && _vm->getCurCard() == 6267)
_vm->_varStore->setVar(var, (_vm->_varStore->getVar(var) + 1) % 10);
else
_vm->_varStore->setVar(var, !_vm->_varStore->getVar(var));
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::setVar(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
if (argc == 1) {
debugC(kDebugScript, "Opcode %d: setVar var %d = %d", op, var, argv[0]);
_vm->_varStore->setVar(var, argv[0]);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::altDest(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
if (argc == 1) {
// TODO: Work out any differences between opcode 2, 12 and 13..
debugC(kDebugScript, "Opcode %d: altDest var %d: %d", op, var, _vm->_varStore->getVar(var));
if (_vm->_varStore->getVar(var))
_vm->changeToCard(argv[0]);
else if (_invokingResource != NULL)
_vm->changeToCard(_invokingResource->getDest());
else
warning("Missing invokingResource in altDest call");
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::takePage(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
if (argc == 1) {
uint16 cursorId = argv[0];
debugC(kDebugScript, "Opcode %d: takePage Var %d CursorId %d", op, var, cursorId);
if (_vm->_varStore->getVar(var)) {
_vm->setMainCursor(cursorId);
_vm->_varStore->setVar(var, 0);
// Return pages that are already held
if (var == 102)
_vm->_varStore->setVar(103, 1);
if (var == 103)
_vm->_varStore->setVar(102, 1);
}
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_4(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
// Used on Exit Script of Mechanical Card 6044 (Fortress Rotation Simulator)
if (argc == 0 && _vm->getCurStack() == kSeleniticStack && _vm->getCurCard() == 1275) {
// TODO: Fixes Selenitic Card 1275, but not sure if this is correct for general case..
// as it breaks Selenitic Card 1257, though this may be due to screen update. Also,
// this may actually be a "Force Card Reload" or "VIEW conditional re-evaluation".. in
// the general case, rather than this image blit...
uint16 var_value = _vm->_varStore->getVar(var);
if (var_value < _vm->_view.scriptResCount) {
if (_vm->_view.scriptResources[var_value].type == 1) // TODO: Add Symbols for Types
_vm->_gfx->copyImageToScreen(_vm->_view.scriptResources[var_value].id, Common::Rect(0, 0, 544, 333));
else
warning("Opcode %d: Script Resource %d Type Not Image", op, var_value);
} else
warning("Opcode %d: var %d value %d outside Script Resource Range %d", op, var, var_value, _vm->_view.scriptResCount);
} else
unknown(op, var, argc, argv);
}
// TODO: Work out difference between Opcode 6, 7 & 8...
void MystScriptParser::opcode_6(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0) {
// Used for Selenitic Card 1286 Resource #0
// Used for Myst Card 4143 Resource #0 & #5
debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
if (_invokingResource != NULL)
_vm->changeToCard(_invokingResource->getDest());
else
warning("Opcode %d: Missing invokingResource", op);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_7(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
if (argc == 0) {
// Used for Selenitic Card 1244 Resource #3 Var = 5 (Sound Receiver Doors)
// Used for Myst Card 4143 Resource #1 & #6
debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
debugC(kDebugScript, "\tVar: %d", var);
// TODO: Var used (if non-zero?) in some way to control function...
if (_invokingResource != NULL)
_vm->changeToCard(_invokingResource->getDest());
else
warning("Opcode %d: Missing invokingResource", op);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_8(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
if (argc == 0) {
// Used for Selenitic Card 1244 Resource #2 Var = 5 (Sound Receiver Doors)
debugC(kDebugScript, "Opcode %d: Change To Dest of Invoking Resource", op);
debugC(kDebugScript, "\tVar: %d", var);
// TODO: Var used (if non-zero?) in some way to control function...
if (_invokingResource != NULL)
_vm->changeToCard(_invokingResource->getDest());
else
warning("Opcode %d: Missing invokingResource", op);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_9(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0 || argc == 1) {
debugC(kDebugScript, "Opcode %d: Trigger Type 6 Resource Movie..", op);
// TODO: Add Logic to do this...
// Used on Stoneship Card 2138 with 1 argument of 66535 as well as with
// no arguments. Seems logically consistent with play movie with optional
// start point or time direction control?
// This understanding of this opcode is based upon Stoneship Card 2197
// i.e. Sirrus' Desk, but since this is a single case, we should find
// more...
if (!((_vm->getCurStack() == kStoneshipStack && _vm->getCurCard() == 2197) ||
(_vm->getCurStack() == kStoneshipStack && _vm->getCurCard() == 2138)))
warning("TODO: Opcode 9 on this card - Check function is consistent");
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_14(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
if (argc == 1) {
debugC(kDebugScript, "Opcode %d: Unknown, 1 Argument: %d", op, argv[0]);
debugC(kDebugScript, "\tVar: %d", var);
// TODO: Function Unknown...
// Function looks like it changes the Var8 of the invoking resource to argument value..
// Most calls seem to have var = 0, but used in Myst Card 4500 (Execute Button)
// with Var 105..
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::dropPage(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: dropPage", op);
debugC(kDebugScript, "\tvar: %d", var);
// TODO: Need to check where this is used
_vm->_varStore->setVar(var, 1);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_16(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
// Used by Channelwood Card 3262 (In Elevator)
if (argc == 2) {
debugC(kDebugScript, "Opcode %d: Change Card? Conditional?", op);
uint16 cardId = argv[0];
uint16 u0 = argv[1];
debugC(kDebugScript, "\tcardId: %d", cardId);
debugC(kDebugScript, "\tu0: %d", u0);
// TODO: Finish Implementation...
_vm->changeToCard(cardId);
} else
unknown(op, var, argc, argv);
}
// NOTE: Opcode 17 and 18 form a pair, where Opcode 17 jumps to a card,
// but with the current cardId stored.
// Opcode 18 then "pops" this stored CardId and returns to that card.
// TODO: The purpose of the optional argv[1] on Opcode 17 and argv[0]
// on Opcode 18 which are always 4, 5 or 6 is unknown.
static uint16 opcode_17_18_cardId = 0;
void MystScriptParser::opcode_17(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 2) {
debugC(kDebugScript, "Opcode %d: Jump to Card Id, Storing Current Card Id", op);
uint16 cardId = argv[0];
debugC(kDebugScript, "\tJump to CardId: %d", cardId);
uint16 u0 = argv[1]; // TODO
debugC(kDebugScript, "\tu0: %d", u0);
opcode_17_18_cardId = _vm->getCurCard();
debugC(kDebugScript, "\tCurrent CardId: %d", opcode_17_18_cardId);
_vm->changeToCard(cardId);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_18(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 1) {
debugC(kDebugScript, "Opcode %d: Return To Stored Card Id", op);
debugC(kDebugScript, "\tCardId: %d", opcode_17_18_cardId);
uint16 u0 = argv[0];
debugC(kDebugScript, "\tu0: %d", u0);
_vm->changeToCard(opcode_17_18_cardId);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::enableHotspots(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc > 0) {
debugC(kDebugScript, "Opcode %d: Enable Hotspots", op);
uint16 count = argv[0];
if (argc != count + 1)
unknown(op, var, argc, argv);
else {
for (uint16 i = 0; i < count; i++) {
debugC(kDebugScript, "Enable hotspot index %d", argv[i + 1]);
_vm->setResourceEnabled(argv[i + 1], true);
}
}
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::disableHotspots(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc > 0) {
debugC(kDebugScript, "Opcode %d: Disable Hotspots", op);
uint16 count = argv[0];
if (argc != count + 1)
unknown(op, var, argc, argv);
else {
for (uint16 i = 0; i < count; i++) {
debugC(kDebugScript, "Disable hotspot index %d", argv[i + 1]);
if (argv[i + 1] == 0xFFFF) {
if (_invokingResource != NULL)
_invokingResource->setEnabled(false);
else
warning("Unknown Resource in disableHotspots script Opcode");
} else
_vm->setResourceEnabled(argv[i + 1], false);
}
}
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_21(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 6) {
// Used in Channelwood Card 3318 (Sirrus' Room Drawer)
debugC(kDebugScript, "Opcode %d: Vertical Slide?", op);
Common::Rect rect1 = Common::Rect(argv[0], argv[1], argv[2], argv[3]);
uint16 u0 = argv[4];
uint16 u1 = argv[5];
debugC(kDebugScript, "\trect1.left: %d", rect1.left);
debugC(kDebugScript, "\trect1.top: %d", rect1.top);
debugC(kDebugScript, "\trect1.right: %d", rect1.right);
debugC(kDebugScript, "\trect1.bottom: %d", rect1.bottom);
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
// TODO: Complete Implementation...
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_22(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0) {
if (_invokingResource != NULL)
_vm->changeToCard(_invokingResource->getDest());
else
warning("Missing invokingResource in opcode_22 call");
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_23(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 2 || argc == 4) {
debugC(kDebugScript, "Opcode %d: Change Resource Enable States", op);
// Used on Stoneship Card 2080 (Lit Ship Cabin Facing Myst Book Table)
// Called when Table is clicked to extrude book.
// Used on Mechanical Card 6159 (In Front of Staircase to Elevator Control)
// Called when Button Pressed.
for (byte i = 0; i < argc; i++) {
debugC(kDebugScript, "\tResource %d Enable set to %d", i, argv[i]);
switch (argv[i]) {
case 0:
_vm->setResourceEnabled(i, false);
break;
case 1:
_vm->setResourceEnabled(i, true);
break;
default:
warning("Opcode %d u%d non-boolean", op, i);
_vm->setResourceEnabled(i, true);
break;
}
}
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::playSound(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 1) {
uint16 soundId = argv[0];
debugC(kDebugScript, "Opcode %d: playSound", op);
debugC(kDebugScript, "\tsoundId: %d", soundId);
_vm->_sound->playSound(soundId);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_26(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Work out function...
if (_vm->getCurStack() == kSeleniticStack && _vm->getCurCard() == 1245) {
debugC(kDebugScript, "TODO: Function Not Known... Used by Exit Hotspot Resource");
} else if (_vm->getCurStack() == kStoneshipStack && _vm->getCurCard() == 2226) {
debugC(kDebugScript, "TODO: Function Not Known... Used by Ship Cabin Door");
} else if (_vm->getCurStack() == kStoneshipStack && _vm->getCurCard() == 2294) {
debugC(kDebugScript, "TODO: Function Not Known... Used by Sirrus' Room Door");
} else if (_vm->getCurStack() == kMechanicalStack && _vm->getCurCard() == 6327) {
debugC(kDebugScript, "TODO: Function Not Known... Used by Elevator");
} else if (_vm->getCurStack() == kDniStack && _vm->getCurCard() == 5014) {
debugC(kDebugScript, "TODO: Function Not Known... Used by Atrus");
} else
unknown(op, var, argc, argv);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::playSoundBlocking(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 1) {
uint16 soundId = argv[0];
debugC(kDebugScript, "Opcode %d: playSoundBlocking", op);
debugC(kDebugScript, "\tsoundId: %d", soundId);
Audio::SoundHandle *handle = _vm->_sound->playSound(soundId);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_28(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
Common::Rect rect;
if (argc == 1 || argc == 4) {
debugC(kDebugScript, "Opcode %d: Restore VIEW Default Image in Region", op);
if (argc == 1) {
// Used in Stoneship Card 2111 (Compass Rose)
// Used in Mechanical Card 6267 (Code Lock)
if (argv[0] == 0xFFFF) {
rect = _invokingResource->getRect();
} else
unknown(op, var, argc, argv);
} else if (argc == 4) {
// Used in ... TODO: Fill in.
rect = Common::Rect(argv[0], argv[1], argv[2], argv[3]);
} else
warning("Opcode %d: argc Error", op);
debugC(kDebugScript, "\trect.left: %d", rect.left);
debugC(kDebugScript, "\trect.top: %d", rect.top);
debugC(kDebugScript, "\trect.right: %d", rect.right);
debugC(kDebugScript, "\trect.bottom: %d", rect.bottom);
// TODO: Need to fix VIEW logic so this doesn't need
// calculation at this level.
uint16 imageToDraw = 0;
if (_vm->_view.conditionalImageCount == 0)
imageToDraw = _vm->_view.mainImage;
else {
for (uint16 i = 0; i < _vm->_view.conditionalImageCount; i++)
if (_vm->_varStore->getVar(_vm->_view.conditionalImages[i].var) < _vm->_view.conditionalImages[i].numStates)
imageToDraw = _vm->_view.conditionalImages[i].values[_vm->_varStore->getVar(_vm->_view.conditionalImages[i].var)];
}
_vm->_gfx->copyImageSectionToScreen(imageToDraw, rect, rect);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_29_33(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
// TODO: Opcode 29 called on Mechanical Card 6178 causes a engine
// abort this is because imageId is 7158 (not valid), but the
// script resource gives this as 7178 (valid)...
if (argc == 7) {
uint16 imageId = argv[0];
Common::Rect srcRect = Common::Rect(argv[1], argv[2], argv[3], argv[4]);
Common::Rect dstRect = Common::Rect(argv[5], argv[6], 544, 333);
if (dstRect.left == -1 || dstRect.top == -1) {
// Interpreted as full screen
dstRect.left = 0;
dstRect.top = 0;
}
dstRect.right = dstRect.left + srcRect.width();
dstRect.bottom = dstRect.top + srcRect.height();
debugC(kDebugScript, "Opcode %d: Blit Image", op);
debugC(kDebugScript, "\timageId: %d", imageId);
debugC(kDebugScript, "\tsrcRect.left: %d", srcRect.left);
debugC(kDebugScript, "\tsrcRect.top: %d", srcRect.top);
debugC(kDebugScript, "\tsrcRect.right: %d", srcRect.right);
debugC(kDebugScript, "\tsrcRect.bottom: %d", srcRect.bottom);
debugC(kDebugScript, "\tdstRect.left: %d", dstRect.left);
debugC(kDebugScript, "\tdstRect.top: %d", dstRect.top);
debugC(kDebugScript, "\tdstRect.right: %d", dstRect.right);
debugC(kDebugScript, "\tdstRect.bottom: %d", dstRect.bottom);
_vm->_gfx->copyImageSectionToScreen(imageId, srcRect, dstRect);
} else
unknown(op, var, argc, argv);
}
// TODO: Implement common engine function for read and processing of sound blocks
// for use by this opcode and VIEW sound block.
// TODO: Though the playSound and PlaySoundBlocking opcodes play sounds immediately,
// this opcode changes the main background sound playing..
// Current behaviour here and with VIEW sound block is not right as demonstrated
// by Channelwood Card 3280 (Tank Valve) and water flow sound behaviour in pipe
// on cards leading from shed...
void MystScriptParser::opcode_30(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
int16 *soundList = NULL;
uint16 *soundListVolume = NULL;
// Used on Stoneship Card 2080
// Used on Channelwood Card 3225 with argc = 8 i.e. Conditional Sound List
if (argc == 1 || argc == 2 || argc == 8) {
debugC(kDebugScript, "Opcode %d: Process Sound Block", op);
uint16 decodeIdx = 0;
int16 soundAction = argv[decodeIdx++];
uint16 soundVolume = 65535;
if (soundAction == kMystSoundActionChangeVolume || soundAction > 0) {
soundVolume = argv[decodeIdx++];
} else if (soundAction == kMystSoundActionConditional) {
debugC(kDebugScript, "Conditional sound list");
uint16 condVar = argv[decodeIdx++];
uint16 condVarValue = _vm->_varStore->getVar(condVar);
uint16 condCount = argv[decodeIdx++];
debugC(kDebugScript, "\tcondVar: %d = %d", condVar, condVarValue);
debugC(kDebugScript, "\tcondCount: %d", condCount);
soundList = new int16[condCount];
soundListVolume = new uint16[condCount];
if (condVarValue >= condCount)
warning("Opcode %d: Conditional sound variable outside range", op);
else {
for (uint16 i = 0; i < condCount; i++) {
soundList[i] = argv[decodeIdx++];
debugC(kDebugScript, "\t\tCondition %d: Action %d", i, soundList[i]);
if (soundAction == kMystSoundActionChangeVolume || soundAction > 0) {
soundListVolume[i] = argv[decodeIdx++];
} else
soundListVolume[i] = 65535;
debugC(kDebugScript, "\t\tCondition %d: Volume %d", i, soundListVolume[i]);
}
soundAction = soundList[condVarValue];
soundVolume = soundListVolume[condVarValue];
}
}
// NOTE: Mixer only has 8-bit channel volume granularity,
// Myst uses 16-bit? Or is part of this balance?
soundVolume = (byte)(soundVolume / 255);
if (soundAction == kMystSoundActionContinue)
debugC(kDebugScript, "Continue current sound");
else if (soundAction == kMystSoundActionChangeVolume) {
debugC(kDebugScript, "Continue current sound, change volume");
debugC(kDebugScript, "\tVolume: %d", soundVolume);
// TODO: Implement Volume Control..
} else if (soundAction == kMystSoundActionStop) {
debugC(kDebugScript, "Stop sound");
_vm->_sound->stopSound();
} else if (soundAction > 0) {
debugC(kDebugScript, "Play new Sound, change volume");
debugC(kDebugScript, "\tSound: %d", soundAction);
debugC(kDebugScript, "\tVolume: %d", soundVolume);
_vm->_sound->stopSound();
// TODO: Need to keep sound handle and add function to change volume of
// looped running sound for kMystSoundActionChangeVolume type
_vm->_sound->playSound(soundAction, true, soundVolume);
} else {
debugC(kDebugScript, "Unknown");
warning("Unknown sound control value in opcode %d", op);
}
} else
unknown(op, var, argc, argv);
delete[] soundList;
soundList = NULL;
delete[] soundListVolume;
soundListVolume = NULL;
}
void MystScriptParser::opcode_31(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
// Used on Channelwood Card 3505 (Walkway from Sirrus' Room)
if (argc == 2) {
debugC(kDebugScript, "Opcode %d: Boolean Choice of Play Sound", op);
uint16 soundId0 = argv[0];
uint16 soundId1 = argv[1];
debugC(kDebugScript, "\tvar: %d", var);
debugC(kDebugScript, "\tsoundId0: %d", soundId0);
debugC(kDebugScript, "\tsoundId1: %d", soundId1);
if (_vm->_varStore->getVar(var)) {
if (soundId1)
_vm->_sound->playSound(soundId1);
} else {
if (soundId0)
_vm->_sound->playSound(soundId0);
}
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_32(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
// Used on Channelwood Card 3503 (Door to Sirrus' Room)
// Used on Myst Card 4188 (Door to Cabin)
// Used on Myst Card 4363 (Red Book Open)
// Used on Myst Card 4371 (Blue Book Open)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Implement function...
// Set Resource 0 Enabled?
// or Trigger Movie?
// Set resource flag to Enabled?
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_34(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 2) {
debugC(kDebugScript, "Opcode %d: Change Card (with Delay?)", op);
uint16 cardId = argv[0];
uint16 u0 = argv[1];
debugC(kDebugScript, "\tTarget Card: %d", cardId);
debugC(kDebugScript, "\tu0: %d", u0); // TODO: Delay?
_vm->changeToCard(cardId);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_35(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 3) {
debugC(kDebugScript, "Opcode %d: Draw Full Screen Image, Delay then Change Card", op);
uint16 imageId = argv[0];
uint16 cardId = argv[1];
uint16 delay = argv[2]; // TODO: Not sure about argv[2] being delay..
debugC(kDebugScript, "\timageId: %d", imageId);
debugC(kDebugScript, "\tcardId: %d", cardId);
debugC(kDebugScript, "\tdelay: %d", delay);
_vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333));
_vm->_system->updateScreen();
_vm->_system->delayMillis(delay * 100);
_vm->changeToCard(cardId);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::changeCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 1) {
debugC(kDebugScript, "Opcode %d: Change Cursor", op);
debugC(kDebugScript, "Cursor: %d", argv[0]);
// TODO: Not sure if this needs to change mainCursor or similar...
_vm->_gfx->changeCursor(argv[0]);
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::hideCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Hide Cursor", op);
_vm->_gfx->hideCursor();
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::showCursor(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Show Cursor", op);
_vm->_gfx->showCursor();
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_39(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 1) {
// Used on Mechanical Card 6327 (Elevator)
debugC(kDebugScript, "Opcode %d: Delay?", op);
uint16 time = argv[0];
debugC(kDebugScript, "\tTime: %d", time);
// TODO: Fill in Function...
// May actually be related to movie control.. not sure.
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::changeStack(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
Audio::SoundHandle *handle;
varUnusedCheck(op, var);
if (argc == 3) {
debugC(kDebugScript, "Opcode %d: changeStack", op);
uint16 targetStack = argv[0];
uint16 soundIdLinkSrc = argv[1];
uint16 soundIdLinkDst = argv[2];
debugC(kDebugScript, "\tTarget Stack: %d", targetStack);
debugC(kDebugScript, "\tSource Stack Link Sound: %d", soundIdLinkSrc);
debugC(kDebugScript, "\tDestination Stack Link Sound: %d", soundIdLinkDst);
_vm->_sound->stopSound();
if (_vm->getFeatures() & GF_DEMO) {
// The demo has linking sounds too for this, but it just sounds completely
// wrong as you're not actually linking when using this opcode. The sounds are only
// played for the full game linking.
if (!_vm->_tweaksEnabled) {
handle= _vm->_sound->playSound(soundIdLinkSrc);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
}
// No need to have a table for just this data...
if (targetStack == 1) {
_vm->changeToStack(kDemoSlidesStack);
_vm->changeToCard(1000);
} else if (targetStack == 2) {
_vm->changeToStack(kDemoPreviewStack);
_vm->changeToCard(3000);
}
if (!_vm->_tweaksEnabled) {
handle = _vm->_sound->playSound(soundIdLinkDst);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
}
} else {
handle = _vm->_sound->playSound(soundIdLinkSrc);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
// TODO: Play Flyby Entry Movie on Masterpiece Edition..? Only on Myst to Age Link?
_vm->changeToStack(stack_map[targetStack]);
_vm->changeToCard(start_card[targetStack]);
handle = _vm->_sound->playSound(soundIdLinkDst);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
}
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_41(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
// TODO: Will need to stop immediate screen update on
// Opcode 29 etc. for this to work correctly..
// Also, script processing will have to block U/I
// events etc. for correct sequencing.
if (argc == 10 || argc == 16) {
uint16 cardId = argv[0];
uint16 soundId = argv[1];
uint16 u0 = argv[2];
uint16 u1 = argv[3];
Common::Rect region = Common::Rect(argv[4], argv[5], argv[6], argv[7]);
uint16 updateDirection = argv[8];
uint16 u2 = argv[9];
Common::Rect region2;
uint16 updateDirection2 = 0;
uint16 u3 = 0;
if (argc == 16) {
region2 = Common::Rect(argv[10], argv[11], argv[12], argv[13]);
updateDirection2 = argv[14];
u3 = argv[15];
}
debugC(kDebugScript, "Opcode %d: Change Card, Play Sound and Directional Update Screen Region", op);
debugC(kDebugScript, "\tCard Id: %d", cardId);
debugC(kDebugScript, "\tSound Id: %d", soundId);
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\tregion.left: %d", region.left);
debugC(kDebugScript, "\tregion.top: %d", region.top);
debugC(kDebugScript, "\tregion.right: %d", region.right);
debugC(kDebugScript, "\tregion.bottom: %d", region.bottom);
debugCN(kDebugScript, "\tupdateDirection: %d = ", updateDirection);
switch (updateDirection) {
case 0:
debugC(kDebugScript, "Left to Right");
break;
case 1:
debugC(kDebugScript, "Right to Left");
break;
case 5:
debugC(kDebugScript, "Top to Bottom");
break;
case 6:
debugC(kDebugScript, "Bottom to Top");
break;
default:
warning("Unknown Update Direction");
break;
}
debugC(kDebugScript, "\tu2: %d", u2); // TODO: Speed / Delay of Update?
// 10 Argument version Used in:
// Selenitic Card 1243 (Sound Receiver Door)
// Myst Card 4317 (Generator Room Door)
if (argc == 16) {
// 16 Argument version Used in:
// Selenitic Card 1008 and 1010 (Mazerunner Door)
debugC(kDebugScript, "\tregion2.left: %d", region2.left);
debugC(kDebugScript, "\tregion2.top: %d", region2.top);
debugC(kDebugScript, "\tregion2.right: %d", region2.right);
debugC(kDebugScript, "\tregion2.bottom: %d", region2.bottom);
debugCN(kDebugScript, "\tupdateDirection2: %d = ", updateDirection2);
switch (updateDirection2) {
case 0:
debugC(kDebugScript, "Left to Right");
break;
case 1:
debugC(kDebugScript, "Right to Left");
break;
case 5:
debugC(kDebugScript, "Top to Bottom");
break;
case 6:
debugC(kDebugScript, "Bottom to Top");
break;
default:
warning("Unknown Update Direction");
break;
}
debugC(kDebugScript, "\tu3: %d", u3); // TODO: Speed / Delay of Update?
}
_vm->changeToCard(cardId);
_vm->_sound->playSound(soundId);
// TODO: Complete Implementation
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_42(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
// TODO: Will need to stop immediate screen update on
// Opcode 29 etc. for this to work correctly..
// Also, script processing will have to block U/I
// events etc. for correct sequencing.
if (argc == 9 || argc == 15) {
uint16 soundId = argv[0];
uint16 u0 = argv[1];
uint16 u1 = argv[2];
Common::Rect region = Common::Rect(argv[3], argv[4], argv[5], argv[6]);
uint16 updateDirection = argv[7];
uint16 u2 = argv[8];
Common::Rect region2;
uint16 updateDirection2 = 0;
uint16 u3 = 0;
if (argc == 15) {
region2 = Common::Rect(argv[9], argv[10], argv[11], argv[12]);
updateDirection2 = argv[13];
u3 = argv[14];
}
debugC(kDebugScript, "Opcode %d: Play Sound and Directional Update Screen Region", op);
debugC(kDebugScript, "\tsound: %d", soundId);
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\tregion.left: %d", region.left);
debugC(kDebugScript, "\tregion.top: %d", region.top);
debugC(kDebugScript, "\tregion.right: %d", region.right);
debugC(kDebugScript, "\tregion.bottom: %d", region.bottom);
debugCN(kDebugScript, "\tupdateDirection: %d = ", updateDirection);
switch (updateDirection) {
case 0:
debugC(kDebugScript, "Left to Right");
break;
case 1:
debugC(kDebugScript, "Right to Left");
break;
case 5:
debugC(kDebugScript, "Top to Bottom");
break;
case 6:
debugC(kDebugScript, "Bottom to Top");
break;
default:
warning("Unknown Update Direction");
break;
}
debugC(kDebugScript, "\tu2: %d", u2); // TODO: Speed / Delay of Update?
// 9 Argument version Used in:
// Myst Card 4730 (Stellar Observatory Door)
// Myst Card 4184 (Cabin Door)
if (argc == 15) {
// 15 Argument version Used in:
// Channelwood Card 3492 (Achenar's Room Door)
debugC(kDebugScript, "\tregion2.left: %d", region2.left);
debugC(kDebugScript, "\tregion2.top: %d", region2.top);
debugC(kDebugScript, "\tregion2.right: %d", region2.right);
debugC(kDebugScript, "\tregion2.bottom: %d", region2.bottom);
debugCN(kDebugScript, "\tupdateDirection2: %d = ", updateDirection2);
switch (updateDirection2) {
case 0:
debugC(kDebugScript, "Left to Right");
break;
case 1:
debugC(kDebugScript, "Right to Left");
break;
case 5:
debugC(kDebugScript, "Top to Bottom");
break;
case 6:
debugC(kDebugScript, "Bottom to Top");
break;
default:
warning("Unknown Update Direction");
break;
}
debugC(kDebugScript, "\tu3: %d", u3); // TODO: Speed / Delay of Update?
}
_vm->_sound->playSound(soundId);
// TODO: Complete Implementation
} else
unknown(op, var, argc, argv);
}
// TODO: Are Opcode 43 and 44 enable / disable paired commands?
void MystScriptParser::opcode_43(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown Function", op);
// TODO: Function Unknown
// Used on Stoneship Card 2154 (Bottom of Lighthouse)
// Used on Stoneship Card 2138 (Lighthouse Floating Chest Closeup)
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_44(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown Function", op);
// TODO: Function Unknown
// Used on Stoneship Card 2154 (Bottom of Lighthouse)
// Used on Stoneship Card 2138 (Lighthouse Floating Chest Closeup)
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_46(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
if (argc == 0) {
// Used on Selenitic Card 1191 (Maze Runner)
// Used on Mechanical Card 6267 (Code Lock)
// Used when Button is pushed...
debugC(kDebugScript, "Opcode %d: Conditional Code Jump?", op);
// TODO: Function Unknown - Fill in...
// Logic looks like this is some kind of Conditional Code
// Jump Point.
// The Logic for the Mechanical Code Lock Seems to be in this
// opcode with it being present twice delimiting the start
// of the incorrect code and correct code action blocks...
// Not sure how a general case can be made for this..
} else
unknown(op, var, argc, argv);
}
void MystScriptParser::opcode_100(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
// Hard coded SoundId valid only for Intro Stack.
// Other stacks use Opcode 40, which takes SoundId values as arguments.
const uint16 soundIdLinkSrc = 5;
switch (_vm->getCurStack()) {
case kIntroStack:
debugC(kDebugScript, "Opcode %d: ChangeStack", op);
debugC(kDebugScript, "\tvar: %d", var);
// TODO: Merge with changeStack (Opcode 40) Implementation?
if (_vm->_varStore->getVar(var) == 5 || _vm->_varStore->getVar(var) > 7) {
// TODO: Dead Book i.e. Released Sirrus/Achenar
} else {
// Play Linking Sound, blocking...
_vm->_sound->stopSound();
Audio::SoundHandle *handle = _vm->_sound->playSound(soundIdLinkSrc);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
// Play Flyby Entry Movie on Masterpiece Edition. The Macintosh version is currently hooked
// up to the Cinepak versions of the video (the 'c' suffix) until the SVQ1 decoder is completed.
if ((_vm->getFeatures() & GF_ME)) {
switch (stack_map[_vm->_varStore->getVar(var)]) {
case kSeleniticStack:
if (_vm->getPlatform() == Common::kPlatformMacintosh)
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_SEc", kMasterpieceOnly));
else
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("selenitic flyby", kMasterpieceOnly));
break;
case kStoneshipStack:
if (_vm->getPlatform() == Common::kPlatformMacintosh)
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_STc", kMasterpieceOnly));
else
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("stoneship flyby", kMasterpieceOnly));
break;
// Myst Flyby Movie not used in Original Masterpiece Edition Engine
case kMystStack:
if (_vm->_tweaksEnabled) {
if (_vm->getPlatform() == Common::kPlatformMacintosh)
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_MYc", kMasterpieceOnly));
else
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("myst flyby", kMasterpieceOnly));
}
break;
case kMechanicalStack:
if (_vm->getPlatform() == Common::kPlatformMacintosh)
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_MEc", kMasterpieceOnly));
else
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("mech age flyby", kMasterpieceOnly));
break;
case kChannelwoodStack:
if (_vm->getPlatform() == Common::kPlatformMacintosh)
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("FLY_CHc", kMasterpieceOnly));
else
_vm->_video->playMovieCentered(_vm->wrapMovieFilename("channelwood flyby", kMasterpieceOnly));
break;
default:
break;
}
}
uint16 varValue = _vm->_varStore->getVar(var);
_vm->changeToStack(stack_map[varValue]);
_vm->changeToCard(start_card[varValue]);
// TODO: No soundIdLinkDst for Opcode 100 link? Check Original.
}
break;
case kStoneshipStack:
// Used for Cards 2185 (Water Pump)
varUnusedCheck(op, var);
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown Function", op);
// TODO: Called when Water Pump Button is pressed? Animation?
} else
unknown(op, var, argc, argv);
break;
case kDniStack:
// Used in Card 5022 (Rocks)
varUnusedCheck(op, var);
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown Function", op);
// TODO: Fill in Logic.
} else
unknown(op, var, argc, argv);
break;
case kCreditsStack:
case kMakingOfStack:
_vm->_system->quit();
break;
case kDemoSlidesStack:
// TODO: Change to changeStack call?
_vm->changeToStack(kDemoStack);
_vm->changeToCard(2001);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_101(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
varUnusedCheck(op, var);
if (argc == 0) {
// Used on Card 1191 (Maze Runner)
// Called when Red Warning Button is pushed
debugC(kDebugScript, "Opcode %d: Repeat Buzzer Sound?", op);
// TODO: Fill in logic...
// Repeat buzzer sound
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
varUnusedCheck(op, var);
if (argc == 6) {
// Used by Door Buttons to Brothers' Rooms
// Cards 2294, 2255
Common::Rect u0_rect = Common::Rect(argv[0], argv[1], argv[2], argv[3]);
uint16 u1 = argv[3];
uint16 u2 = argv[2];
debugC(kDebugScript, "Opcode %d: Unknown", op);
debugC(kDebugScript, "u0_rect.left: %d", u0_rect.left);
debugC(kDebugScript, "u0_rect.top: %d", u0_rect.top);
debugC(kDebugScript, "u0_rect.right: %d", u0_rect.right);
debugC(kDebugScript, "u0_rect.bottom: %d", u0_rect.bottom);
debugC(kDebugScript, "u1: %d", u1);
debugC(kDebugScript, "u2: %d", u2);
// TODO: Fill in logic...
} else
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
case kMystStack:
debugC(kDebugScript, "Opcode %d: Decrement Variable", op);
if (argc == 0) {
debugC(kDebugScript, "\tvar: %d", var);
uint16 varValue = _vm->_varStore->getVar(var);
// Logic to prevent decrement to negative
if (varValue != 0)
_vm->_varStore->setVar(var, varValue - 1);
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
varUnusedCheck(op, var);
if (argc == 1) {
debugC(kDebugScript, "Opcode %d: Play Pipe Movie and Sound", op);
uint16 soundId = argv[0];
debugC(kDebugScript, "\tsoundId: %d", soundId);
_vm->_sound->playSound(soundId);
// TODO: Get Movie Location from Invoking Resource Rect, rather than
// hardcoded 267, 170 ?
// TODO: Need version of playMovie blocking which allows selection
// of start and finish points.
if (!_vm->_varStore->getVar(6)) {
// Play Pipe Extending i.e. 0 to 1/2 way through file
_vm->_video->playMovie(_vm->wrapMovieFilename("pipebrid", kChannelwoodStack), 267, 170);
} else {
// Play Pipe Retracting i.e. 1/2 way to end of file
_vm->_video->playMovie(_vm->wrapMovieFilename("pipebrid", kChannelwoodStack), 267, 170);
}
} else
unknown(op, var, argc, argv);
break;
case kDniStack:
// Used in Card 5014 (Atrus)
// Hotspot Resource Used to hand Page to Atrus...
varUnusedCheck(op, var);
// TODO: Fill in Logic.
break;
case kDemoStack:
varUnusedCheck(op, var);
// Used on Card 2000, 2002 and 2003
// Triggered by Click
if (argc == 0) {
// TODO: Fill in Logic.. Fade in?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_102(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
varUnusedCheck(op, var);
if (argc == 2) {
debugC(kDebugScript, "Opcode %d: Play Book Room Movie", op);
uint16 startTime = argv[0];
uint16 endTime = argv[1];
debugC(kDebugScript, "\tstartTime: %d", startTime);
debugC(kDebugScript, "\tendTime: %d", endTime);
printf("TODO: Opcode %d Movie Time Index %d to %d\n", op, startTime, endTime);
// TODO: Need version of playMovie blocking which allows selection
// of start and finish points.
_vm->_video->playMovie(_vm->wrapMovieFilename("bkroom", kStoneshipStack), 159, 99);
} else
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
case kMystStack:
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Increment Variable", op);
debugC(kDebugScript, "\tvar: %d", var);
// AFAIK no logic to put ceiling on increment at least in this opcode
_vm->_varStore->setVar(var, _vm->_varStore->getVar(var) + 1);
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
varUnusedCheck(op, var);
if (argc == 2 || argc == 3) {
debugC(kDebugScript, "Opcode %d: Draw Full Screen Image, Optional Delay and Change Card", op);
uint16 imageId = argv[0];
uint16 cardId = argv[1];
uint16 delay = 0;
if (argc == 3)
delay = argv[2]; // TODO: Not sure about purpose of this parameter...
debugC(kDebugScript, "\timageId: %d", imageId);
debugC(kDebugScript, "\tcardId: %d", cardId);
debugC(kDebugScript, "\tdelay: %d", delay);
_vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333));
_vm->_system->delayMillis(delay / 100);
_vm->changeToCard(cardId);
} else
unknown(op, var, argc, argv);
break;
case kDemoStack:
varUnusedCheck(op, var);
// Used on Card 2002 and 2003
// Triggered by Click
if (argc == 0) {
// TODO: Fill in Logic.. Fade out?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_103(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
varUnusedCheck(op, var);
if (argc == 1) {
// Used on Card 2197 (Sirrus' Room Drawers)
debugC(kDebugScript, "Opcode %d: Unknown", op);
uint16 u0 = argv[0];
debugC(kDebugScript, "\tu0: %d", u0);
// TODO: Fill in Logic...
} else
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
case kMystStack:
// Used on Myst Card 4162 (Fireplace Grid)
if (argc == 1) {
debugC(kDebugScript, "Opcode %d: Toggle Variable with Bitmask", op);
uint16 bitmask = argv[0];
uint16 varValue = _vm->_varStore->getVar(var);
debugC(kDebugScript, "\tvar: %d", var);
debugC(kDebugScript, "\tbitmask: 0x%02X", bitmask);
if (varValue & bitmask)
_vm->_varStore->setVar(var, varValue & ~bitmask);
else
_vm->_varStore->setVar(var, varValue | bitmask);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_104(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
varUnusedCheck(op, var);
// Used for Card 2004 (Achenar's Room Drawers)
// Used for Closeup of Torn Note?
if (argc == 1) {
debugC(kDebugScript, "Opcode %d: Unknown Function", op);
uint16 u0 = argv[0];
debugC(kDebugScript, "\tu0: %d", u0);
// TODO: Fill in Function...
// Does u0 correspond to a resource Id? Enable? Disable?
// Similar to Opcode 111 (Stoneship Version).. But does this also
// draw closeup image of note / change to closeup card?
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
varUnusedCheck(op, var);
// Used on Myst Card 4162 and 4166 (Fireplace Puzzle Rotation Movies)
if (argc == 1) {
debugC(kDebugScript, "Opcode %d: Play Fireplace Puzzle Rotation Movies", op);
uint16 movieNum = argv[0];
debugC(kDebugScript, "\tmovieNum: %d", movieNum);
if (movieNum == 0)
_vm->_video->playMovie(_vm->wrapMovieFilename("fpin", kMystStack), 167, 5);
if (movieNum == 1)
_vm->_video->playMovie(_vm->wrapMovieFilename("fpout", kMystStack), 167, 5);
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
varUnusedCheck(op, var);
// Used on Mechanical Card 6043 (Weapons Rack with Snake Box)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Trigger Playing Of Snake Movie", op);
// TODO: Trigger Type 6 To Play Snake Movie.. Resource #3 on card.
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
varUnusedCheck(op, var);
// Used on Channelwood Card 3280
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Do Water Tank Valve Open Animation", op);
Common::Rect rect = _invokingResource->getRect();
// TODO: Need to load the image ids from Script Resources structure of VIEW
for (uint16 imageId = 3595; imageId <= 3601; imageId++) {
_vm->_gfx->copyImageToScreen(imageId, rect);
_vm->_system->delayMillis(50);
}
// TODO: Is 8 gotten from var7 of calling hotspot, rather than hardcoded?
_vm->_varStore->setVar(8, 1);
_vm->_varStore->setVar(19, 1);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_105(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
if (argc == 1) {
uint16 soundId = argv[0];
debugC(kDebugScript, "Opcode %d: Sound Receiver Water Button", op);
debugC(kDebugScript, "\tvar: %d", var);
// TODO: Complete Function including Var Change?
_vm->_sound->playSound(soundId);
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
if (argc == 1) {
varUnusedCheck(op, var);
uint16 soundId = argv[0];
uint16 boxValue = 0;
Audio::SoundHandle *handle;
debugC(kDebugScript, "Opcode %d: Ship Puzzle Logic", op);
debugC(kDebugScript, "\tsoundId: %d", soundId);
// Logic for Myst Ship Box Puzzle Solution
for (byte i = 0; i < 8; i++)
boxValue |= _vm->_varStore->getVar(i + 26) ? (1 << i) : 0;
uint16 var10 = _vm->_varStore->getVar(10);
if (boxValue == 0x32 && var10 == 0) {
handle = _vm->_sound->playSound(soundId);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
_vm->_varStore->setVar(10, 1);
} else if (boxValue != 0x32 && var10 == 1) {
handle = _vm->_sound->playSound(soundId);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
_vm->_varStore->setVar(10, 0);
}
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
varUnusedCheck(op, var);
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Play Stairs Movement Movie", op);
if (_vm->_varStore->getVar(10)) {
// TODO: Play Movie from 0 to 1/2 way...
_vm->_video->playMovie(_vm->wrapMovieFilename("hhstairs", kMechanicalStack), 174, 222);
} else {
// TODO: Play Movie from 1/2 way to end...
_vm->_video->playMovie(_vm->wrapMovieFilename("hhstairs", kMechanicalStack), 174, 222);
}
}
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_106(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
if (argc == 1) {
uint16 soundId = argv[0];
debugC(kDebugScript, "Opcode %d: Sound Receiver Volcanic Crack Button", op);
debugC(kDebugScript, "\tvar: %d", var);
// TODO: Complete Function including Var Change?
_vm->_sound->playSound(soundId);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_107(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
if (argc == 1) {
uint16 soundId = argv[0];
debugC(kDebugScript, "Opcode %d: Sound Receiver Clock Button", op);
debugC(kDebugScript, "\tvar: %d", var);
// TODO: Complete Function including Var Change?
_vm->_sound->playSound(soundId);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_108(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
if (argc == 1) {
uint16 soundId = argv[0];
debugC(kDebugScript, "Opcode %d: Sound Receiver Crystal Rocks Button", op);
debugC(kDebugScript, "\tvar: %d", var);
// TODO: Complete Function including Var Change?
_vm->_sound->playSound(soundId);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_109(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
if (argc == 1) {
uint16 soundId = argv[0];
debugC(kDebugScript, "Opcode %d: Sound Receiver Wind Button", op);
debugC(kDebugScript, "\tvar: %d", var);
// TODO: Complete Function including Var Change?
_vm->_sound->playSound(soundId);
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
if (argc == 1) {
int16 signedValue = argv[0];
debugC(kDebugScript, "Opcode %d: Add Signed Value to Var", op);
debugC(kDebugScript, "\tVar: %d", var);
debugC(kDebugScript, "\tsignedValue: %d", signedValue);
_vm->_varStore->setVar(var, _vm->_varStore->getVar(var) + signedValue);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_110(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kSeleniticStack:
if (argc == 15) {
// Used for Selenitic Maze Runner Exit Logic
uint16 CardIdEntry = argv[0];
uint16 CardIdExit = argv[1];
uint16 u0 = argv[2];
Common::Rect rect1 = Common::Rect(argv[3], argv[4], argv[5], argv[6]);
uint16 rect1UpdateDirection = argv[7];
uint16 u1 = argv[8];
Common::Rect rect2 = Common::Rect(argv[9], argv[10], argv[11], argv[12]);
uint16 rect2UpdateDirection = argv[13];
uint16 u2 = argv[14];
debugC(kDebugScript, "Opcode %d: Maze Runner Exit Logic and Door Open Animation", op);
debugC(kDebugScript, "\tExit Card: %d", CardIdEntry);
debugC(kDebugScript, "\tEntry Card: %d", CardIdExit);
debugC(kDebugScript, "\tu0 (Exit Var?): %d", u0);
debugC(kDebugScript, "\trect1.left: %d", rect1.left);
debugC(kDebugScript, "\trect1.top: %d", rect1.top);
debugC(kDebugScript, "\trect1.right: %d", rect1.right);
debugC(kDebugScript, "\trect1.bottom: %d", rect1.bottom);
debugC(kDebugScript, "\trect1 updateDirection: %d", rect1UpdateDirection);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\trect2.left: %d", rect2.left);
debugC(kDebugScript, "\trect2.top: %d", rect2.top);
debugC(kDebugScript, "\trect2.right: %d", rect2.right);
debugC(kDebugScript, "\trect2.bottom: %d", rect2.bottom);
debugC(kDebugScript, "\trect2 updateDirection: %d", rect2UpdateDirection);
debugC(kDebugScript, "\tu2: %d", u2);
// TODO: Finish Implementing Logic...
// HACK: Bypass Higher Logic for now...
_vm->changeToCard(argv[1]);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_111(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kSeleniticStack:
if (argc == 0) {
// Used on Card 1245 (Sound Receiver)
// Used by Source Selection Buttons...
debugC(kDebugScript, "Opcode %d: Unknown", op);
// TODO: Fill in Function...
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
if (argc == 1) {
// Used for Card 2004 (Achenar's Room Drawers)
// Used by Drawers Hotspots...
debugC(kDebugScript, "Opcode %d: Unknown Function", op);
uint16 u0 = argv[0];
debugC(kDebugScript, "\tu0: %d", u0);
// TODO: Fill in Function...
// Does u0 correspond to a resource Id? Enable? Disable?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_112(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
// Used for Card 2013 (Achenar's Rose-Skull Hologram)
if (argc == 3) {
debugC(kDebugScript, "Opcode %d: Rose-Skull Hologram Playback", op);
uint16 varValue = _vm->_varStore->getVar(var);
debugC(kDebugScript, "\tVar: %d = %d", var, varValue);
uint16 startPoint = argv[0];
uint16 endPoint = argv[1];
uint16 u0 = argv[2];
debugC(kDebugScript, "\tstartPoint: %d", startPoint);
debugC(kDebugScript, "\tendPoint: %d", endPoint);
debugC(kDebugScript, "\tu0: %d", u0);
// TODO: Fill in Function...
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_113(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used on Myst 4143 (Dock near Marker Switch)
if (argc == 9) {
uint16 soundId = argv[0];
uint16 u0 = argv[1];
uint16 u1 = argv[2];
Common::Rect rect = Common::Rect(argv[3], argv[4], argv[5], argv[6]);
uint16 updateDirection = argv[7];
uint16 u2 = argv[8];
debugC(kDebugScript, "Opcode %d: Vault Open Logic", op);
debugC(kDebugScript, "\tsoundId: %d", soundId);
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\trect.left: %d", rect.left);
debugC(kDebugScript, "\trect.top: %d", rect.top);
debugC(kDebugScript, "\trect.right: %d", rect.right);
debugC(kDebugScript, "\trect.bottom: %d", rect.bottom);
debugC(kDebugScript, "\trect updateDirection: %d", updateDirection);
debugC(kDebugScript, "\tu2: %d", u2);
if ((_vm->_varStore->getVar(2) == 1) &&
(_vm->_varStore->getVar(3) == 1) &&
(_vm->_varStore->getVar(4) == 0) &&
(_vm->_varStore->getVar(5) == 1) &&
(_vm->_varStore->getVar(6) == 1) &&
(_vm->_varStore->getVar(7) == 1) &&
(_vm->_varStore->getVar(8) == 1) &&
(_vm->_varStore->getVar(9) == 1)) {
// TODO: Implement correct function...
// Blit Image in Left to Right Vertical stripes i.e. transistion
// like door opening
_vm->_sound->playSound(soundId);
// TODO: Set 41 to 1 if page already present in hand.
_vm->_varStore->setVar(41, 2);
}
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_114(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used on Myst 4143 (Dock near Marker Switch)
if (argc == 9) {
uint16 soundId = argv[0];
uint16 u0 = argv[1];
uint16 u1 = argv[2];
Common::Rect rect = Common::Rect(argv[3], argv[4], argv[5], argv[6]);
uint16 updateDirection = argv[7];
uint16 u2 = argv[8];
debugC(kDebugScript, "Opcode %d: Vault Close Logic", op);
debugC(kDebugScript, "\tsoundId: %d", soundId);
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\trect.left: %d", rect.left);
debugC(kDebugScript, "\trect.top: %d", rect.top);
debugC(kDebugScript, "\trect.right: %d", rect.right);
debugC(kDebugScript, "\trect.bottom: %d", rect.bottom);
debugC(kDebugScript, "\tupdateDirection: %d", updateDirection);
debugC(kDebugScript, "\tu2: %d", u2);
if ((_vm->_varStore->getVar(2) == 1) &&
(_vm->_varStore->getVar(3) == 1) &&
(_vm->_varStore->getVar(4) == 1) &&
(_vm->_varStore->getVar(5) == 1) &&
(_vm->_varStore->getVar(6) == 1) &&
(_vm->_varStore->getVar(7) == 1) &&
(_vm->_varStore->getVar(8) == 1) &&
(_vm->_varStore->getVar(9) == 1)) {
// TODO: Implement correct function...
// Blit Image in Right to Left Vertical stripes i.e. transistion
// like door closing
_vm->_sound->playSound(soundId);
_vm->_varStore->setVar(41, 0);
}
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_115(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
varUnusedCheck(op, var);
if (argc == 11) {
// Used for Selenitic Card 1147 (Musical Door Lock Button)
uint16 imageIdClose = argv[0]; // TODO: Sound Id?
uint16 imageIdOpen = argv[1]; // TODO: Sound Id?
uint16 cardIdOpen = argv[2];
uint16 u0 = argv[3];
uint16 u1 = argv[4];
Common::Rect rect = Common::Rect(argv[5], argv[6], argv[7], argv[8]);
uint16 updateDirection = argv[9];
uint16 u2 = argv[10];
debugC(kDebugScript, "Music Door Lock Logic...");
debugC(kDebugScript, "\timageId (Close): %d", imageIdClose);
debugC(kDebugScript, "\timageId (Open): %d", imageIdOpen);
debugC(kDebugScript, "\tcardId (Open): %d", cardIdOpen);
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\trect.left: %d", rect.left);
debugC(kDebugScript, "\trect.top: %d", rect.top);
debugC(kDebugScript, "\trect.right: %d", rect.right);
debugC(kDebugScript, "\trect.bottom: %d", rect.bottom);
debugC(kDebugScript, "\trect updateDirection: %d", updateDirection);
debugC(kDebugScript, "\tu2: %d", u2);
// TODO: Fix Logic...
// HACK: Bypass Door Lock For Now
_vm->changeToCard(cardIdOpen);
} else
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
case kMystStack:
if (argc == 3) {
uint16 cardIdLose = argv[0];
uint16 cardIdBookCover = argv[1];
uint16 soundIdAddPage = argv[2];
debugC(kDebugScript, "Opcode %d: Red and Blue Book/Page Interaction", op);
debugC(kDebugScript, "Var: %d", var);
debugC(kDebugScript, "Card Id (Lose): %d", cardIdLose);
debugC(kDebugScript, "Card Id (Book Cover): %d", cardIdBookCover);
debugC(kDebugScript, "SoundId (Add Page): %d", soundIdAddPage);
// TODO: if holding page for this book, play SoundIdAddPage
if (false) { // TODO: Should be access to mainCursor...
_vm->_sound->playSound(soundIdAddPage);
// TODO: Code for updating variables based on adding page
}
// TODO: Add Tweak to improve original logic by denying
// lose until all red / blue pages collected, rather
// than allowing shortcut based on 1 fireplace page?
// If holding last page for this book i.e. var 24/25
// Then trigger Trapped in Book Losing Ending
if ((var == 100 && !_vm->_varStore->getVar(25)) ||
(var == 101 && !_vm->_varStore->getVar(24))) {
// TODO: Clear mainCursor back to nominal..
_vm->changeToCard(cardIdLose);
} else
_vm->changeToCard(cardIdBookCover);
// TODO: Is this logic here?
// i.e. If was holding page, wait then auto open and play book...
} else
unknown(op, var, argc, argv);
break;
default:
varUnusedCheck(op, var);
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_116(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kStoneshipStack:
varUnusedCheck(op, var);
if (argc == 1) {
// Used on Card 2111 (Compass Rose)
// Called when Button Clicked.
uint16 correctButton = argv[0];
if (correctButton) {
// Correct Button -> Light On Logic
// TODO: Deal with if main power on?
_vm->_varStore->setVar(16, 1);
_vm->_varStore->setVar(30, 0);
} else {
// Wrong Button -> Power Failure Logic
// TODO: Fill in Alarm
_vm->_varStore->setVar(16, 0);
_vm->_varStore->setVar(30, 2);
_vm->_varStore->setVar(33, 0);
}
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
if (argc == 1) {
// Used on Card 4006 (Clock Tower Time Controls)
uint16 soundId = argv[0];
debugC(kDebugScript, "Opcode %d: Clock Tower Bridge Puzzle Execute Button", op);
uint16 bridgeState = _vm->_varStore->getVar(12);
uint16 currentTime = _vm->_varStore->getVar(43);
const uint16 correctTime = 32; // 2:40 i.e. From 12 Noon in 5 min increments
if (!bridgeState && currentTime == correctTime) {
_vm->_sound->playSound(soundId);
// TODO: Play only 1st half of movie i.e. gears rise up
_vm->_video->playMovie(_vm->wrapMovieFilename("gears", kMystStack), 305, 36);
bridgeState = 1;
_vm->_varStore->setVar(12, bridgeState);
} else if (bridgeState && currentTime != correctTime) {
_vm->_sound->playSound(soundId);
// TODO: Play only 2nd half of movie i.e. gears sink down
_vm->_video->playMovie(_vm->wrapMovieFilename("gears", kMystStack), 305, 36);
bridgeState = 0;
_vm->_varStore->setVar(12, bridgeState);
}
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_117(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
varUnusedCheck(op, var);
if (argc == 0) {
// Used on Card 2132 (Chest at Bottom of Lighthouse)
// Called when Valve Hotspot Clicked.
// TODO: Fill in Function to play right section of movie
// based on valve state and water in chest..
_vm->_video->playMovie(_vm->wrapMovieFilename("ligspig", kStoneshipStack), 97, 267);
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
if (argc == 2) {
// Used by Myst Imager Control Button
uint16 varValue = _vm->_varStore->getVar(var);
if (varValue)
_vm->_sound->playSound(argv[1]);
else
_vm->_sound->playSound(argv[0]);
_vm->_varStore->setVar(var, !varValue);
// TODO: Change Var 45 "Dock Forechamber Imager Water Effect Enabled" here?
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
varUnusedCheck(op, var);
if (argc == 1) {
// Used on Card 3012 (Temple Hologram Monitor)
uint16 button = argv[0]; // 0 to 3
_vm->_varStore->setVar(17, button);
switch (button) {
case 0:
_vm->_video->playMovie(_vm->wrapMovieFilename("monalgh", kChannelwoodStack), 227, 71);
break;
case 1:
_vm->_video->playMovie(_vm->wrapMovieFilename("monamth", kChannelwoodStack), 227, 71);
break;
case 2:
_vm->_video->playMovie(_vm->wrapMovieFilename("monasirs", kChannelwoodStack), 227, 71);
break;
case 3:
_vm->_video->playMovie(_vm->wrapMovieFilename("monsmsg", kChannelwoodStack), 227, 71);
break;
default:
warning("Opcode %d Control Variable Out of Range", op);
break;
}
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_118(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
if (argc == 0) {
// Used on Card 2126 (Lighthouse Looking Along Plank)
// Called when Exit Resource is clicked
// TODO: Implement Function...
// If holding Key to Lamp Room Trapdoor, drop to bottom of
// Lighthouse...
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
varUnusedCheck(op, var);
if (argc == 5) {
// Used by Card 4709 (Myst Imager Control Panel Red Button)
debugC(kDebugScript, "Opcode %d: Imager Change Value", op);
uint16 soundIdBeepLo = argv[0];
uint16 soundIdBeepHi = argv[1];
uint16 soundIdBwapp = argv[2];
uint16 soundIdBeepTune = argv[3]; // 5 tones..
uint16 soundIdPanelSlam = argv[4];
debugC(kDebugScript, "\tsoundIdBeepLo: %d", soundIdBeepLo);
debugC(kDebugScript, "\tsoundIdBeepHi: %d", soundIdBeepHi);
debugC(kDebugScript, "\tsoundIdBwapp: %d", soundIdBwapp);
debugC(kDebugScript, "\tsoundIdBeepTune: %d", soundIdBeepTune);
debugC(kDebugScript, "\tsoundIdPanelSlam: %d", soundIdPanelSlam);
_vm->_sound->playSound(soundIdBeepLo);
// TODO: Complete Logic...
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
varUnusedCheck(op, var);
if (argc == 0) {
// Used on Card 3318 (Sirrus' Room Nightstand Drawer)
// Triggered when clicked on drawer
// TODO: Implement function...
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_119(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kStoneshipStack:
if (argc == 0) {
// Used on Card 2143 (Lighthouse Trapdoor)
// Called when Lock Hotspot Clicked while holding key.
_vm->_video->playMovie(_vm->wrapMovieFilename("openloc", kStoneshipStack), 187, 72);
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
if (argc == 1) {
// Used on Card 4383 and 4451 (Tower Elevator)
switch (argv[0]) {
case 0:
_vm->_video->playMovie(_vm->wrapMovieFilename("libdown", kMystStack), 216, 78);
break;
case 1:
_vm->_video->playMovie(_vm->wrapMovieFilename("libup", kMystStack), 214, 75);
break;
default:
break;
}
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
if (argc == 0) {
// Used on Card 3333 (Temple Hologram)
// TODO: Not 100% sure about movie position...
switch (_vm->_varStore->getVar(17)) {
case 0:
_vm->_video->playMovie(_vm->wrapMovieFilename("holoalgh", kChannelwoodStack), 126, 74);
break;
case 1:
_vm->_video->playMovie(_vm->wrapMovieFilename("holoamth", kChannelwoodStack), 126, 74);
break;
case 2:
_vm->_video->playMovie(_vm->wrapMovieFilename("holoasir", kChannelwoodStack), 126, 74);
break;
case 3:
_vm->_video->playMovie(_vm->wrapMovieFilename("holosmsg", kChannelwoodStack), 126, 74);
break;
default:
warning("Opcode %d Control Variable Out of Range", op);
break;
}
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_120(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
MystResource *_top;
switch (_vm->getCurStack()) {
case kStoneshipStack:
if (argc == 1) {
// Used for Cards 2285, 2289, 2247, 2251 (Side Doors in Tunnels Down To Brothers Rooms)
uint16 movieId = argv[0];
debugC(kDebugScript, "Opcode %d: Play Side Door Movies", op);
debugC(kDebugScript, "\tmovieId: %d", movieId);
switch (movieId) {
case 0:
// Card 2251
_vm->_video->playMovie(_vm->wrapMovieFilename("tunaup", kStoneshipStack), 149, 161);
break;
case 1:
// Card 2247
_vm->_video->playMovie(_vm->wrapMovieFilename("tunadown", kStoneshipStack), 218, 150);
break;
case 2:
// Card 2289
_vm->_video->playMovie(_vm->wrapMovieFilename("tuncup", kStoneshipStack), 259, 161);
break;
case 3:
// Card 2285
_vm->_video->playMovie(_vm->wrapMovieFilename("tuncdown", kStoneshipStack), 166, 150);
break;
default:
warning("Opcode 120 MovieId Out Of Range");
break;
}
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
// Used for Card 4297 (Generator Puzzle Buttons)
debugC(kDebugScript, "Opcode %d: Toggle Var8 of Invoking Resource", op);
_top = _invokingResource;
while(_top->_parent != NULL)
_top = _top->_parent;
if (argc == 0) {
uint16 var8 = _top->getType8Var();
if (var8 != 0xFFFF)
_vm->_varStore->setVar(var8, !_vm->_varStore->getVar(var8));
else
warning("Opcode 120: No invoking Resource Var 8 found!");
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_121(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kMystStack:
// Used on Card 4100 (Cabin Safe Buttons)
// Correct Solution (724) -> Var 67=2, 68=7, 69=5
// Jump to Card 4103 when solution correct and handle pulled...
if (argc == 0) {
uint16 varValue = _vm->_varStore->getVar(var);
if (varValue == 0)
varValue = 9;
else
varValue--;
_vm->_varStore->setVar(var, varValue);
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
varUnusedCheck(op, var);
if (argc == 2) {
uint16 startTime = argv[0];
uint16 endTime = argv[1];
printf("TODO: Opcode %d Movie Time Index %d to %d\n", op, startTime, endTime);
// TODO: Need version of playMovie blocking which allows selection
// of start and finish points.
_vm->_video->playMovie(_vm->wrapMovieFilename("ewindow", kMechanicalStack), 253, 0);
} else
unknown(op, var, argc, argv);
break;
default:
varUnusedCheck(op, var);
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_122(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kChannelwoodStack:
// Used on Channelwood Card 3280
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Do Water Tank Valve Close Animation", op);
Common::Rect rect = _invokingResource->getRect();
// TODO: Need to load the image ids from Script Resources structure of VIEW
for (uint16 imageId = 3601; imageId >= 3595; imageId--) {
_vm->_gfx->copyImageToScreen(imageId, rect);
_vm->_system->delayMillis(50);
}
// TODO: Is 8 gotten from var7 of calling hotspot, rather than hard-coded?
_vm->_varStore->setVar(8, 0);
_vm->_varStore->setVar(19, 0);
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
if (argc == 0) {
// Used on Card 6120 (Elevator)
// Called when Exit Midde Button Pressed
// TODO: hcelev? Movie of Elevator?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_123(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMechanicalStack:
if (argc == 2) {
// Used on Card 6154
uint16 start_time = argv[0];
uint16 end_time = argv[1];
printf("TODO: Opcode %d Movie Time Index %d to %d\n", op, start_time, end_time);
// TODO: Need version of playMovie blocking which allows selection
// of start and finish points.
// TODO: Not 100% sure about movie position
_vm->_video->playMovie(_vm->wrapMovieFilename("hcelev", kMechanicalStack), 205, 40);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_124(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMechanicalStack:
if (argc == 0) {
// Used by Card 6156 (Fortress Rotation Controls)
// Called when Red Exit Button Pressed to raise Elevator
// TODO: Fill in Code...
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_125(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
if (argc == 1) {
// Used on Card 2197 (Sirrus' Room Drawers)
debugC(kDebugScript, "Opcode %d: Unknown uses Var %d", op, var);
uint16 u0 = argv[0];
debugC(kDebugScript, "\tu0: %d", u0);
// TODO: Fill in Logic...
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
if (argc == 0) {
// Used on Card 6267 (Code Lock)
// Called by Red Execute Button...
debugC(kDebugScript, "Opcode %d: Code Lock Execute...", op);
// TODO: Fill in Logic For Code Lock...
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_126(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMechanicalStack:
if (argc == 0) {
// Used by Card 6120 (Fortress Elevator)
// Called when Red Exit Button Pressed to raise Elevator and
// exit is clicked...
// TODO: Fill in Code...
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_127(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kChannelwoodStack:
if (argc == 2) {
// Used by Card 3262 (Elevator)
debugC(kDebugScript, "Opcode %d: Unknown...", op);
uint16 u0 = argv[0];
uint16 u1 = argv[1];
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
// TODO: Fill in Code...
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
if (argc == 0) {
// Used for Mech Card 6226 (3 Crystals)
_vm->_varStore->setVar(20, 1);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_128(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMechanicalStack:
if (argc == 0) {
// Used for Mech Card 6226 (3 Crystals)
_vm->_varStore->setVar(20, 0);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_129(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kChannelwoodStack:
if (argc == 1) {
// Used by Card 3262 (Elevator)
debugC(kDebugScript, "Opcode %d: Unknown...", op);
uint16 cardId = argv[0];
debugC(kDebugScript, "\tcardId: %d", cardId);
// TODO: Fill in Code...
_vm->changeToCard(cardId);
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
if (argc == 0) {
// Used for Mech Card 6226 (3 Crystals)
_vm->_varStore->setVar(21, 1);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_130(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMechanicalStack:
if (argc == 0) {
// Used for Mech Card 6226 (3 Crystals)
_vm->_varStore->setVar(21, 0);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_131(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMechanicalStack:
if (argc == 0) {
// Used for Mech Card 6226 (3 Crystals)
_vm->_varStore->setVar(22, 1);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_132(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMechanicalStack:
if (argc == 0) {
// Used for Mech Card 6226 (3 Crystals)
_vm->_varStore->setVar(22, 0);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_133(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used on Card 4500 (Stellar Observatory Controls)
if (argc == 1) {
// Called by Telescope Slew Button
uint16 soundId = argv[0];
// TODO: Function to change variables controlling telescope view
// etc.
// TODO: Sound seems to be stuck looping?
_vm->_sound->playSound(soundId);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_147(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
if (argc == 0) {
// TODO: Extra Logic to do this in INIT process watching cursor and var 98?
_vm->_varStore->setVar(98, 0);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_164(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used on Card 4530 (Rocketship Music Slider Controls)
// TODO: Finish Implementation...
// Var 105 is used to set between 0 to 2 = No Function, Movie Playback and Linkable...
// This is called when Var 105 = 1 i.e. this plays back Movie...
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_169(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used on Card 4099 (In Cabin, Looking Out Door)
// TODO: Finish Implementation...
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_181(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
if (argc == 0) {
// TODO: Logic for lighting the match
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_182(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
if (argc == 0) {
// TODO: Logic for lighting the match
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_183(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
if (argc == 0) {
// Used for Myst Cards 4257, 4260, 4263, 4266, 4269, 4272, 4275 and 4278 (Ship Puzzle Boxes)
_vm->_varStore->setVar(105, 1);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_184(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
if (argc == 0) {
// Used for Myst Cards 4257, 4260, 4263, 4266, 4269, 4272, 4275 and 4278 (Ship Puzzle Boxes)
_vm->_varStore->setVar(105, 0);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_185(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
if (argc == 0) {
// Used for Myst Card 4098 (Cabin Boiler Pilot Light)
// TODO: Extra Logic to do this in INIT process watching cursor and var 98?
_vm->_varStore->setVar(98, 1);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_196(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kDemoPreviewStack:
// Used on Card ...
// TODO: Finish Implementation...
// Voice Over and Card Advance?
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_197(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kDemoPreviewStack:
// Used on Card ...
// TODO: Finish Implementation...
// Voice Over and Card Advance?
break;
default:
unknown(op, var, argc, argv);
break;
}
}
// TODO: Merge with Opcode 42?
void MystScriptParser::opcode_198(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kDemoPreviewStack:
if (argc == 0) {
// Nuh-uh! No leaving the library in the demo!
GUI::MessageDialog dialog("You can't leave the library in the demo.");
dialog.runModal();
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
// Used on Card 4143 (Dock near Marker Switch, facing Cogs)
if (argc == 9) {
uint16 soundId = argv[0];
uint16 u0 = argv[1];
uint16 u1 = argv[2];
Common::Rect rect = Common::Rect(argv[3], argv[4], argv[5], argv[6]);
uint16 updateDirection = argv[7];
uint16 u2 = argv[8];
debugC(kDebugScript, "Opcode %d: Close Dock Marker Switch Vault", op);
debugC(kDebugScript, "\tsoundId: %d", soundId);
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\trect.left: %d", rect.left);
debugC(kDebugScript, "\trect.top: %d", rect.top);
debugC(kDebugScript, "\trect.right: %d", rect.right);
debugC(kDebugScript, "\trect.bottom: %d", rect.bottom);
debugC(kDebugScript, "\tupdateDirection: %d", updateDirection);
debugC(kDebugScript, "\tu2: %d", u2);
Audio::SoundHandle *handle;
if (_vm->_varStore->getVar(41) != 0) {
handle = _vm->_sound->playSound(soundId);
while (_vm->_mixer->isSoundHandleActive(*handle))
_vm->_system->delayMillis(10);
// TODO: Do Image Blit
}
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_199(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Myst Imager Control Execute Button Logic", op);
uint16 numericSelection = (_vm->_varStore->getVar(36) + 1) % 10;
numericSelection += ((_vm->_varStore->getVar(35) + 1) % 10) * 10;
debugC(kDebugScript, "\tImager Selection: %d", numericSelection);
switch (numericSelection) {
case 40:
_vm->_varStore->setVar(51, 1); // Mountain
break;
case 67:
_vm->_varStore->setVar(51, 2); // Water
break;
case 47:
_vm->_varStore->setVar(51, 4); // Marker Switch
break;
case 8:
_vm->_varStore->setVar(51, 3); // Atrus
break;
default:
_vm->_varStore->setVar(51, 0); // Blank
break;
}
// TODO: Fill in Logic
//{ 34, 2, "Dock Forechamber Imager State" }, // 0 to 2 = Off, Mountain, Water
//{ 310, 0, "Dock Forechamber Imager Control Temp Value?" }
} else
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
// Used on Card ...
// TODO: Finish Implementation...
// Voice Over and Card Advance?
break;
default:
unknown(op, var, argc, argv);
break;
}
}
// Selenitic Stack Movies For Maze Runner (Card 1191)
static const char* kHCMovPathSelenitic[36] = {
"backa1",
"backe1",
"backf0",
"backf1",
"backl0",
"backl1",
"backo0",
"backo1",
"backp0",
"backp1",
"backr0",
"backr1",
"backs0",
"backs1",
"forwa1",
"forwe0",
"forwf0",
"forwf1",
"forwl0",
"forwl1",
"forwo0",
"forwo1",
"forwp0",
"forwp1",
"forwr0",
"forwr1",
"forws0",
"forws1",
"left00",
"left01",
"left10",
"left11",
"right00",
"right01",
"right10",
"right11"
};
static struct {
bool enabled;
uint16 var;
uint16 imageCount;
uint16 imageBaseId;
uint16 soundDecrement;
uint16 soundIncrement;
// Myst Demo slideshow variables
uint16 cardId;
uint32 lastCardTime;
} g_opcode200Parameters;
void MystScriptParser::opcode_200_run() {
static uint16 lastImageIndex = 0;
uint16 curImageIndex;
Common::Rect rect;
if (g_opcode200Parameters.enabled) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used on Card 1191 (Maze Runner)
// TODO: Implementation Movie Function..
if (false) {
_vm->_video->playMovie(_vm->wrapMovieFilename(kHCMovPathSelenitic[0], kSeleniticStack), 201, 26);
}
break;
case kStoneshipStack:
// Used for Card 2013 (Achenar's Rose-Skull Hologram)
// TODO: Implement Function...
break;
case kDemoPreviewStack:
case kMystStack:
curImageIndex = _vm->_varStore->getVar(g_opcode200Parameters.var);
if (curImageIndex >= g_opcode200Parameters.imageCount) {
curImageIndex = g_opcode200Parameters.imageCount - 1;
_vm->_varStore->setVar(g_opcode200Parameters.var, curImageIndex);
}
// HACK: Think these images are centered on screen (when smaller than full screen),
// and since no _gfx call for image size, hack this to deal with this case for now...
if (_vm->getCurCard() == 4059)
rect = Common::Rect(157, 115, 544, 333);
else
rect = Common::Rect(0, 0, 544, 333);
if (curImageIndex != lastImageIndex)
_vm->_gfx->copyImageToScreen(g_opcode200Parameters.imageBaseId + curImageIndex, rect);
// TODO: Comparison with original engine shows that this simple solution
// may not be the correct one and the choice of which sound
// may be more complicated or even random..
if (curImageIndex < lastImageIndex && g_opcode200Parameters.soundDecrement != 0)
_vm->_sound->playSound(g_opcode200Parameters.soundDecrement);
else if (curImageIndex > lastImageIndex && g_opcode200Parameters.soundIncrement != 0)
_vm->_sound->playSound(g_opcode200Parameters.soundIncrement);
lastImageIndex = curImageIndex;
break;
case kCreditsStack:
curImageIndex = _vm->_varStore->getVar(g_opcode200Parameters.var);
if (_vm->_system->getMillis() - g_opcode200Parameters.lastCardTime >= 7 * 1000) {
// After the 6th image has shown, it's time to quit
if (curImageIndex == 7)
_vm->_system->quit();
// Note: The modulus by 6 is because the 6th image is the one at imageBaseId
_vm->_gfx->copyImageToScreen(g_opcode200Parameters.imageBaseId + curImageIndex % 6, Common::Rect(0, 0, 544, 333));
_vm->_varStore->setVar(g_opcode200Parameters.var, curImageIndex + 1);
g_opcode200Parameters.lastCardTime = _vm->_system->getMillis();
}
break;
case kMechanicalStack:
// Used on Card 6238 (Sirrus' Throne) and Card 6027 (Achenar's Throne)
// g_opcode200Parameters.var == 0 for Achenar
// g_opcode200Parameters.var == 1 for Sirrus
// TODO: Fill in Function...
// Variable indicates that this is related to Secret Panel State
break;
case kDemoStack:
// Used on Card 2000
// TODO: Fill in Function...
break;
case kDemoSlidesStack:
// Used on Cards...
if (_vm->_system->getMillis() - g_opcode200Parameters.lastCardTime >= 2 * 1000)
_vm->changeToCard(g_opcode200Parameters.cardId);
break;
}
}
}
void MystScriptParser::opcode_200_disable() {
g_opcode200Parameters.enabled = false;
g_opcode200Parameters.var = 0;
g_opcode200Parameters.imageCount = 0;
g_opcode200Parameters.imageBaseId = 0;
g_opcode200Parameters.soundDecrement = 0;
g_opcode200Parameters.soundIncrement = 0;
}
void MystScriptParser::opcode_200(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kIntroStack:
varUnusedCheck(op, var);
// TODO: Play Intro Movies..
// and then _vm->changeToCard(2);
unknown(op, var, argc, argv);
break;
case kSeleniticStack:
varUnusedCheck(op, var);
// Used for Card 1191 (Maze Runner)
if (argc == 0) {
g_opcode200Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
varUnusedCheck(op, var);
// Used for Card 2013 (Achenar's Rose-Skull Hologram)
if (argc == 0) {
g_opcode200Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
case kMystStack:
if (argc == 4) {
g_opcode200Parameters.var = var;
g_opcode200Parameters.imageCount = argv[0];
g_opcode200Parameters.imageBaseId = argv[1];
g_opcode200Parameters.soundDecrement = argv[2];
g_opcode200Parameters.soundIncrement = argv[3];
g_opcode200Parameters.enabled = true;
_vm->_varStore->setVar(var, 0);
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
// Used on Card 6238 (Sirrus' Throne) and Card 6027 (Achenar's Throne)
if (argc == 0) {
g_opcode200Parameters.var = var;
g_opcode200Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kDniStack:
varUnusedCheck(op, var);
// Used on Card 5014
// TODO: Logic for Atrus Reactions and Movies
if (false) {
// Var 0 used for Atrus Gone (from across room) 0 = Present, 1 = Not Present
// Var 1 used for Myst Book Status 0 = Not Usuable
// 1 = Openable, but not linkable (Atrus Gone?)
// 2 = Linkable
// Var 2 used for Music Type 0 to 2..
// Var 106 used for Atrus Static Image State 0 = Initial State
// 1 = Holding Out Hand for Page
// 2 = Gone, Book Open
// 3 = Back #1
// 4 = Back #2
_vm->_video->playMovie(_vm->wrapMovieFilename("atr1nopg", kDniStack), 215, 77);
_vm->_video->playMovie(_vm->wrapMovieFilename("atr1page", kDniStack), 215, 77);
_vm->_video->playMovie(_vm->wrapMovieFilename("atrus2", kDniStack), 215, 77);
_vm->_video->playMovie(_vm->wrapMovieFilename("atrwrite", kDniStack), 215, 77);
}
break;
case kCreditsStack:
if (argc == 0) {
g_opcode200Parameters.var = var;
// TODO: Pass ImageCount, rather than hardcoded in run process?
g_opcode200Parameters.imageBaseId = _vm->getCurCard();
g_opcode200Parameters.lastCardTime = _vm->_system->getMillis();
g_opcode200Parameters.enabled = true;
_vm->_varStore->setVar(var, 1);
} else
unknown(op, var, argc, argv);
break;
case kDemoStack:
// Used on Card 2000
if (argc == 0) {
g_opcode200Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kDemoSlidesStack:
// Used on Cards...
if (argc == 1) {
g_opcode200Parameters.cardId = argv[0];
g_opcode200Parameters.lastCardTime = _vm->_system->getMillis();
g_opcode200Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
uint16 u0;
uint16 u1;
uint16 u2;
uint16 lastVar105;
uint16 soundId;
bool enabled;
} g_opcode201Parameters;
void MystScriptParser::opcode_201_run() {
uint16 var105;
if (g_opcode201Parameters.enabled) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1191 (Maze Runner)
// TODO: Fill in Function...
break;
case kStoneshipStack:
// Used for Card 2013 (Achenar's Rose-Skull Hologram)
// TODO: Fill in Function...
break;
case kMystStack:
var105 = _vm->_varStore->getVar(105);
if (var105 && !g_opcode201Parameters.lastVar105)
_vm->_sound->playSound(g_opcode201Parameters.soundId);
g_opcode201Parameters.lastVar105 = var105;
break;
case kMechanicalStack:
// Used for Card 6159 (Facing Corridor to Fortress Elevator)
// g_opcode201Parameters.u0
// g_opcode201Parameters.u1
// g_opcode201Parameters.u2
// TODO: Fill in Function...
break;
case kDemoStack:
// Used on Card 2001, 2002 and 2003
// TODO: Fill in Function...
break;
}
}
}
void MystScriptParser::opcode_201_disable() {
g_opcode201Parameters.enabled = false;
g_opcode201Parameters.soundId = 0;
g_opcode201Parameters.lastVar105 = 0;
}
void MystScriptParser::opcode_201(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kIntroStack:
_vm->_system->delayMillis(4 * 1000);
_vm->_gfx->copyImageToScreen(4, Common::Rect(0, 0, 544, 333));
break;
case kSeleniticStack:
// Used for Card 1191 (Maze Runner)
if (argc == 0) {
g_opcode201Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
varUnusedCheck(op, var);
// Used for Card 2013 (Achenar's Rose-Skull Hologram)
if (argc == 0) {
g_opcode201Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
// Used for Cards 4257, 4260, 4263, 4266, 4269, 4272, 4275 and 4278 (Ship Puzzle Boxes)
if (argc == 1) {
g_opcode201Parameters.soundId = argv[0];
g_opcode201Parameters.lastVar105 = 0;
g_opcode201Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
// Used for Card 6159 (Facing Corridor to Fortress Elevator)
if (argc == 3) {
g_opcode201Parameters.u0 = argv[0];
g_opcode201Parameters.u1 = argv[1];
g_opcode201Parameters.u2 = argv[2];
g_opcode201Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
// Used for Card 3247 (Elevator #1 Movement), 3161 (Bridge Movement), 3259 (Elevator #3 Movement) and 3252 (Elevator #2 Movement)
if (argc == 0) {
// TODO: Fill in Function. Video Playback? Rect from invoking hotspot resource...
if (false) {
// Card 3161
_vm->_video->playMovie(_vm->wrapMovieFilename("bridge", kChannelwoodStack), 292, 204);
// Card 3247
_vm->_video->playMovie(_vm->wrapMovieFilename("welev1dn", kChannelwoodStack), 214, 107);
_vm->_video->playMovie(_vm->wrapMovieFilename("welev1up", kChannelwoodStack), 214, 107);
// Card 3252
_vm->_video->playMovie(_vm->wrapMovieFilename("welev2dn", kChannelwoodStack), 215, 118);
_vm->_video->playMovie(_vm->wrapMovieFilename("welev2up", kChannelwoodStack), 215, 118);
// Card 3259
_vm->_video->playMovie(_vm->wrapMovieFilename("welev3dn", kChannelwoodStack), 213, 99);
_vm->_video->playMovie(_vm->wrapMovieFilename("welev3up", kChannelwoodStack), 213, 99);
}
} else
unknown(op, var, argc, argv);
break;
case kDemoStack:
// Used on Card 2001, 2002 and 2003
if (argc == 0) {
g_opcode201Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
bool enabled;
uint16 var;
} g_opcode202Parameters;
void MystScriptParser::opcode_202_run(void) {
if (g_opcode202Parameters.enabled) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1191 (Maze Runner)
// TODO: Fill in function...
break;
case kDemoPreviewStack:
case kMystStack:
// Used for Card 4378 (Library Tower Rotation Map)
// TODO: Fill in.. Code for Tower Rotation Angle etc..
// Var 0, 3, 4, 5, 6, 7, 8, 9 used for Type 8 Image Display
// Type 11 Hotspot for control..
// Var 304 controls presence of Myst Library Image
break;
case kMechanicalStack:
// Used for Card 6220 (Sirrus' Mechanical Bird)
// TODO: Fill in Function
break;
case kChannelwoodStack:
// Used for Cards 3328, 3691, 3731, 3809, 3846 etc. (Water Valves)
// Code for Water Flow Logic
// Var 8 = "Water Tank Valve State"
// Controls
// Var 19 = "Water Flowing to First Water Valve"
// Code for this in Opcode 104 / 122
// Var 19 = "Water Flowing to First Water Valve"
// and
// Var 9 = "First Water Valve State"
// Controls
// Var 20 = "Water Flowing to Second (L) Water Valve"
// Var 3 = "Water Flowing (R) to Pump for Upper Walkway to Temple Elevator"
uint16 var9 = _vm->_varStore->getVar(9);
if (_vm->_varStore->getVar(19)) {
_vm->_varStore->setVar(20, !var9);
_vm->_varStore->setVar(3, var9);
} else {
// No water into Valve
_vm->_varStore->setVar(20, 0);
_vm->_varStore->setVar(3, 0);
}
// Var 20 = "Water Flowing to Second (L) Water Valve"
// and
// Var 10 = "Second (L) Water Valve State"
// Controls
// Var 24 = "Water Flowing to Third (L, L) Water Valve"
// Var 21 = "Water Flowing to Third (L, R) Water Valve"
uint16 var10 = _vm->_varStore->getVar(10);
if (_vm->_varStore->getVar(20)) {
_vm->_varStore->setVar(24, !var10);
_vm->_varStore->setVar(21, var10);
} else {
// No water into Valve
_vm->_varStore->setVar(24, 0);
_vm->_varStore->setVar(21, 0);
}
// Var 21 = "Water Flowing to Third (L, R) Water Valve"
// and
// Var 11 = "Third (L, R) Water Valve State"
// Controls
// Var 23 = "Water Flowing to Fourth (L, R, L) Water Valve"
// Var 22 = "Water Flowing to Fourth (L, R, R) Water Valve"
uint16 var11 = _vm->_varStore->getVar(11);
if (_vm->_varStore->getVar(21)) {
_vm->_varStore->setVar(23, !var11);
_vm->_varStore->setVar(22, var11);
} else {
// No water into Valve
_vm->_varStore->setVar(23, 0);
_vm->_varStore->setVar(22, 0);
}
// Var 24 = "Water Flowing to Third (L, L) Water Valve"
// and
// Var 14 = "Third (L, L) Water Valve State"
// Controls
// Var 29 = "Water Flowing to Pipe In Water (L, L, L)"
// Var 28 = "Water Flowing to Join and Pump Bridge (L, L, R)"
uint16 var14 = _vm->_varStore->getVar(14);
if (_vm->_varStore->getVar(24)) {
_vm->_varStore->setVar(29, !var14);
_vm->_varStore->setVar(28, var14);
} else {
// No water into Valve
_vm->_varStore->setVar(29, 0);
_vm->_varStore->setVar(28, 0);
}
// Var 22 = "Water Flowing to Fourth (L, R, R) Water Valve"
// and
// Var 12 = "Fourth (L, R, R) Water Valve State"
// Controls
// Var 25 = "Water Flowing to Pipe Bridge (L, R, R, L)"
// Var 15 = "Water Flowing (L, R, R, R) to Pump for Lower Walkway to Upper Walkway Elevator"
uint16 var12 = _vm->_varStore->getVar(12);
if (_vm->_varStore->getVar(22)) {
_vm->_varStore->setVar(25, !var12);
_vm->_varStore->setVar(15, var12);
} else {
// No water into Valve
_vm->_varStore->setVar(25, 0);
_vm->_varStore->setVar(15, 0);
}
// Var 23 = "Water Flowing to Fourth (L, R, L) Water Valve"
// and
// Var 13 = "Fourth (L, R, L) Water Valve State"
// Controls
// Var 27 = "Water Flowing to Join and Pump Bridge (L, R, L, L)"
// Var 26 = "Water Flowing to Pipe At Entry Point (L, R, L, R)"
uint16 var13 = _vm->_varStore->getVar(13);
if (_vm->_varStore->getVar(23)) {
_vm->_varStore->setVar(27, !var13);
_vm->_varStore->setVar(26, var13);
} else {
// No water into Valve
_vm->_varStore->setVar(27, 0);
_vm->_varStore->setVar(26, 0);
}
// TODO: Not sure that original had OR logic for water flow at Join...
// Var 27 = "Water Flowing to Join and Pump Bridge (L, R, L, L)"
// Or
// Var 28 = "Water Flowing to Join and Pump Bridge (L, L, R)"
// Controls
// Var 31 = "Water Flowing to Join (L, L, R)" // 0 to 2 = Stop Sound, Background, Background with Water Flow
// Var 7 = "Bridge Pump Running"
// TODO: Not sure about control of Var 31 which is tristate...
if (_vm->_varStore->getVar(27) || _vm->_varStore->getVar(28)) {
_vm->_varStore->setVar(31, 2); // Background with Water Flow
_vm->_varStore->setVar(7, 1);
} else {
// No water into Valve
_vm->_varStore->setVar(31, 1); // Background
_vm->_varStore->setVar(7, 0);
}
// TODO: Code for this shouldn't be here...
// Move to Opcodes called by Pipe Extension...
// Var 25 = "Water Flowing to Pipe Bridge (L, R, R, L)"
// and
// Var 6 = "Pipe Bridge Extended"
// Controls
// Var 32 = "Water Flowing (L, R, R, L, Pipe) State" }, // 0 to 2 = Stop Sound, Background, Background with Water Flow
// Var 4 = "Water Flowing (L, R, R, L, Pipe Extended) to Pump for Book Room Elevator"
// TODO: Not sure about control of Var 32 which is tristate...
if (_vm->_varStore->getVar(25) && _vm->_varStore->getVar(6)) {
_vm->_varStore->setVar(32, 2); // Background with Water Flow
_vm->_varStore->setVar(4, 1);
} else {
// No water into Valve
_vm->_varStore->setVar(32, 1); // Background
_vm->_varStore->setVar(4, 0);
}
break;
}
}
}
void MystScriptParser::opcode_202_disable(void) {
g_opcode202Parameters.enabled = false;
}
void MystScriptParser::opcode_202(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
varUnusedCheck(op, var);
// Used for Card 1191 (Maze Runner)
if (argc == 0) {
g_opcode202Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
varUnusedCheck(op, var);
// Used for Card 2160 (Lighthouse Battery Pack Closeup)
// TODO: Implement Code...
// Not Sure of Purpose - Update of Light / Discharge?
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
case kMystStack:
varUnusedCheck(op, var);
// Used for Card 4378 (Library Tower Rotation Map)
if (argc == 1) {
// TODO: Figure Out argv[0] purpose.. number of image resources?
g_opcode202Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
// Used for Card 6220 (Sirrus' Mechanical Bird)
if (argc == 0) {
g_opcode202Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
// Used for Cards 3328, 3691, 3731, 3809, 3846 etc. (Water Valves)
if (argc == 0) {
g_opcode202Parameters.var = var;
g_opcode202Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
varUnusedCheck(op, var);
unknown(op, var, argc, argv);
break;
}
}
static struct {
bool enabled;
} g_opcode203Parameters;
void MystScriptParser::opcode_203_run(void) {
if (g_opcode203Parameters.enabled) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1245 (Sound Receiver)
// TODO: Fill in Logic to Change Viewer Display etc.?
break;
case kMystStack:
// Used for Card 4138 (Dock Forechamber Door)
// TODO: Fill in Logic..
break;
case kMechanicalStack:
// Used for Card 6043 (Weapons Rack with Snake Box)
// TODO: Fill in Logic for Snake Box...
break;
case kChannelwoodStack:
// Used for Card 3310 (Sirrus' Room Right Bed Drawer),
// Card 3307 (Sirrus' Room Left Bed Drawer)
// and Card 3318 (Sirrus' Room Nightstand Drawer)
// TODO: Fill in Logic...
break;
}
}
}
void MystScriptParser::opcode_203_disable(void) {
g_opcode203Parameters.enabled = false;
}
void MystScriptParser::opcode_203(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
uint16 imageIdDarkDoorOpen = 0;
uint16 imageIdDarkDoorClosed = 0;
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1245 (Sound Receiver)
if (argc == 0) {
g_opcode203Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
// Used for all/most Cards in Tunnels Down To Brothers Rooms
// TODO: Duplicate or similar function to Opcode 203?
if (argc == 2 || argc == 4) {
debugC(kDebugScript, "Opcode %d: %d Arguments", op, argc);
uint16 u0 = argv[0];
if (argc == 4) {
imageIdDarkDoorOpen = argv[1];
imageIdDarkDoorClosed = argv[2];
}
uint16 soundIdAlarm = argv[argc - 1];
debugC(kDebugScript, "\tu0: %d", u0);
if (argc == 4) {
debugC(kDebugScript, "\timageIdDarkDoorOpen: %d", imageIdDarkDoorOpen);
debugC(kDebugScript, "\tsoundIdDarkDoorClosed: %d", imageIdDarkDoorClosed);
}
debugC(kDebugScript, "\tsoundIdAlarm: %d", soundIdAlarm);
// TODO: Fill in Correct Function for Lights
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
// Used for Card 4138 (Dock Forechamber Door)
if (argc == 0) {
g_opcode203Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
// Used for Card 6043 (Weapons Rack with Snake Box)
if (argc == 0) {
g_opcode203Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kChannelwoodStack:
// Used for Card 3310 (Sirrus' Room Right Bed Drawer),
// Card 3307 (Sirrus' Room Left Bed Drawer)
// and Card 3318 (Sirrus' Room Nightstand Drawer)
if (argc == 0) {
g_opcode203Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
bool enabled;
uint16 soundId;
} g_opcode204Parameters;
void MystScriptParser::opcode_204_run(void) {
if (g_opcode204Parameters.enabled) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1147 (Sound Code Lock)
// TODO: Fill in code for Sound Lock...
break;
case kMystStack:
// Used for Card 4134 and 4149 (Dock)
// TODO: Fill in..
break;
case kMechanicalStack:
// TODO: Fill in Logic.
// Var 12 holds Large Cog Position in range 0 to 5
// - For animation
// Var 11 holds C position in range 0 to 9
// - 4 for Correct Answer
// C Movement Sound
//_vm->_sound->playSound(g_opcode204Parameters.soundId);
break;
}
}
}
void MystScriptParser::opcode_204_disable(void) {
g_opcode204Parameters.enabled = false;
}
void MystScriptParser::opcode_204(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1147 (Sound Code Lock)
if (argc == 0) {
g_opcode204Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
// Used for Card 2160 (Lighthouse Battery Pack Closeup)
if (argc == 0) {
// TODO: Implement Code For Battery Meter Level
// Overwrite _vm->_resources[1]->_subImages[0].rect.bottom 1 to 80
// Add accessor functions for this...
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
// Used for Card 4134 and 4149 (Dock)
// TODO: Fill in logic.. Unsure of exact function to trigger and location on screen..
if (false) {
// Card 4134
_vm->_video->playMovie(_vm->wrapMovieFilename("birds1", kMystStack), 416, 0);
// Card 4149
_vm->_video->playMovie(_vm->wrapMovieFilename("birds2", kMystStack), 433, 0);
// Unsure...
_vm->_video->playMovie(_vm->wrapMovieFilename("birds3", kMystStack), 0, 0);
}
break;
case kMechanicalStack:
// Used for Card 6180 (Lower Elevator Puzzle)
if (argc == 1) {
g_opcode204Parameters.soundId = argv[0];
g_opcode204Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
uint16 soundIdPosition[4];
bool enabled;
} g_opcode205Parameters;
void MystScriptParser::opcode_205_run(void) {
if (g_opcode205Parameters.enabled) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1191 (Maze Runner)
// TODO: Fill in function...
break;
case kMystStack:
// Used for Card 4532 (Rocketship Piano)
// TODO: Fill in function...
break;
case kMechanicalStack:
// Used for Card 6156 (Fortress Rotation Controls)
// TODO: Fill in function...
// g_opcode205Parameters.soundIdPosition[4]
break;
}
}
}
void MystScriptParser::opcode_205_disable(void) {
g_opcode205Parameters.enabled = false;
}
void MystScriptParser::opcode_205(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
uint16 imageIdDoorOpen = 0;
uint16 imageIdDoorClosed = 0;
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1191 (Maze Runner)
if (argc == 0) {
g_opcode205Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
// Used on Cards 2322, 2285 (Tunnels Down To Brothers Rooms)
// TODO: Duplicate or similar function to Opcode 203?
if (argc == 2 || argc == 4) {
debugC(kDebugScript, "Opcode %d: %d Arguments", op, argc);
uint16 u0 = argv[0];
if (argc == 4) {
imageIdDoorOpen = argv[1];
imageIdDoorClosed = argv[2];
}
uint16 soundIdAlarm = argv[argc - 1];
debugC(kDebugScript, "\tu0: %d", u0);
if (argc == 4) {
debugC(kDebugScript, "\timageIdDoorOpen: %d", imageIdDoorOpen);
debugC(kDebugScript, "\tsoundIdDoorClosed: %d", imageIdDoorClosed);
}
debugC(kDebugScript, "\tsoundIdAlarm: %d", soundIdAlarm);
// TODO: Fill in Correct Function for Lights
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
// Used for Card 4532 (Rocketship Piano)
if (argc == 0) {
g_opcode205Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
// Used for Card 6156 (Fortress Rotation Controls)
if (argc == 4) {
g_opcode205Parameters.soundIdPosition[0] = argv[0];
g_opcode205Parameters.soundIdPosition[1] = argv[1];
g_opcode205Parameters.soundIdPosition[2] = argv[2];
g_opcode205Parameters.soundIdPosition[3] = argv[3];
g_opcode205Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
uint16 soundIdStart[2];
uint16 soundIdPosition[4];
bool enabled;
} g_opcode206Parameters;
void MystScriptParser::opcode_206_run(void) {
if (g_opcode206Parameters.enabled) {
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1191 (Maze Runner)
// TODO: Fill in function...
break;
case kMechanicalStack:
// Used for Card 6044 (Fortress Rotation Simulator)
// g_opcode206Parameters.soundIdStart[2]
// g_opcode206Parameters.soundIdPosition[4]
// TODO: Fill in function...
break;
}
}
}
void MystScriptParser::opcode_206_disable(void) {
g_opcode206Parameters.enabled = false;
}
void MystScriptParser::opcode_206(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kSeleniticStack:
// Used for Card 1191 (Maze Runner)
if (argc == 0) {
g_opcode206Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kStoneshipStack:
// Used for Cards 2272 and 2234 (Facing Out of Door)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown, %d Arguments", op, argc);
// TODO: Function Unknown...
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
// Used for Card 4256 (Butterfly Movie Activation)
// TODO: Implement Logic...
break;
case kMechanicalStack:
// Used for Card 6044 (Fortress Rotation Simulator)
if (argc == 6) {
g_opcode206Parameters.soundIdStart[0] = argv[0];
g_opcode206Parameters.soundIdStart[1] = argv[1];
g_opcode206Parameters.soundIdPosition[0] = argv[2];
g_opcode206Parameters.soundIdPosition[1] = argv[3];
g_opcode206Parameters.soundIdPosition[2] = argv[4];
g_opcode206Parameters.soundIdPosition[3] = argv[5];
g_opcode206Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_207(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kStoneshipStack:
// Used for Card 2138 (Lighthouse Key/Chest Animation Logic)
// TODO: Fill in function
warning("TODO: Opcode 207 Lighthouse Key/Chest Animation Logic");
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_208(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
varUnusedCheck(op, var);
// Used in Card 2218 (Telescope view)
if (argc == 3) {
debugC(kDebugScript, "Opcode %d: Telescope View", op);
uint16 imagePanorama = argv[0];
uint16 imageLighthouseOff = argv[1];
uint16 imageLighthouseOn = argv[2];
debugC(kDebugScript, "Image (Panorama): %d", imagePanorama);
debugC(kDebugScript, "Image (Lighthouse Off): %d", imageLighthouseOff);
debugC(kDebugScript, "Image (Lighthouse On): %d", imageLighthouseOn);
// TODO: Fill in Logic.
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Imager Function", op);
debugC(kDebugScript, "Var: %d", var);
// TODO: Fill in Correct Function
if (false) {
_vm->_video->playMovie(_vm->wrapMovieFilename("vltmntn", kMystStack), 159, 97);
}
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
uint16 u0[5];
uint16 u1[5];
uint16 stateVar;
uint16 soundId;
bool enabled;
} g_opcode209Parameters;
void MystScriptParser::opcode_209_run(void) {
static bool enabledLast;
if (g_opcode209Parameters.enabled) {
switch (_vm->getCurStack()) {
case kStoneshipStack:
// Used for Card 2004 (Achenar's Room Drawers)
// TODO: Implement Function...
// Swap Open Drawers?
break;
case kDemoPreviewStack:
case kMystStack:
// Used for Card 4334 and 4348 (Myst Library Bookcase Door)
if (!enabledLast)
// TODO: If Variable changed...
_vm->_sound->playSound(g_opcode209Parameters.soundId);
// TODO: Code to trigger Type 6 to play movie...
break;
case kMechanicalStack:
// Used for Card 6044 (Fortress Rotation Simulator)
// TODO: Implement Function For Secret Panel State as
// per Opcode 200 function (Mechanical)
break;
default:
break;
}
}
enabledLast = g_opcode209Parameters.enabled;
}
void MystScriptParser::opcode_209_disable(void) {
g_opcode209Parameters.enabled = false;
}
void MystScriptParser::opcode_209(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kStoneshipStack:
// Used for Card 2004 (Achenar's Room Drawers)
if (argc == 11) {
g_opcode209Parameters.u0[0] = argv[0];
g_opcode209Parameters.u0[1] = argv[1];
g_opcode209Parameters.u0[2] = argv[2];
g_opcode209Parameters.u0[3] = argv[3];
g_opcode209Parameters.u0[4] = argv[4];
g_opcode209Parameters.u1[0] = argv[5];
g_opcode209Parameters.u1[1] = argv[6];
g_opcode209Parameters.u1[2] = argv[7];
g_opcode209Parameters.u1[3] = argv[8];
g_opcode209Parameters.u1[4] = argv[9];
g_opcode209Parameters.stateVar = argv[10];
g_opcode209Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
case kMystStack:
// Used for Card 4334 and 4348 (Myst Library Bookcase Door)
if (argc == 1) {
g_opcode209Parameters.soundId = argv[0];
g_opcode209Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
case kMechanicalStack:
// Used for Card 6044 (Fortress Rotation Simulator)
if (argc == 0) {
g_opcode209Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
bool enabled;
} g_opcode210Parameters;
void MystScriptParser::opcode_210_run(void) {
if (g_opcode210Parameters.enabled) {
// Code for Generator Puzzle
// Var 52 to 61 Hold Button State for 10 generators
// Var 64, 65 - 2 8-Segments for Rocket Power Dial
// Var 62, 63 - 2 8-Segments for Power Dial
// Var 96, 97 - Needle for Power and Rocket Power Dials
// Var 44 Holds State for Rocketship
// 0 = No Power
// 1 = Insufficient Power
// 2 = Correct Power i.e. 59V
// Var 93 Holds Breaker nearest Generator State
// Var 94 Holds Breaker nearest Rocket Ship State
// 0 = Closed 1 = Open
const uint16 correctVoltage = 59;
// Correct Solution is 4, 7, 8, 9 i.e. 16 + 2 + 22 + 19 = 59
const uint16 genVoltages[10] = { 10, 7, 8, 16, 5, 1, 2, 22, 19, 9 };
uint16 powerVoltage = 0;
uint16 rocketPowerVoltage = 0;
// Calculate Power Voltage from Generator Contributions
for (byte i = 0; i < ARRAYSIZE(genVoltages); i++)
if (_vm->_varStore->getVar(52 + i))
powerVoltage += genVoltages[i];
// Logic for Var 49 - Generator Running Sound Control
if (powerVoltage == 0)
_vm->_varStore->setVar(49, 0);
else
_vm->_varStore->setVar(49, 1);
// TODO: Animation Code to Spin Up and Spin Down LED Dials?
// Code For Power Dial Var 62 and 63
_vm->_varStore->setVar(62, powerVoltage / 10);
_vm->_varStore->setVar(63, powerVoltage % 10);
// TODO: Var 96 - Power Needle Logic
// Code For Breaker Logic
if (_vm->_varStore->getVar(93) != 0 || _vm->_varStore->getVar(94) != 0)
rocketPowerVoltage = 0;
else {
if (powerVoltage <= correctVoltage)
rocketPowerVoltage = powerVoltage;
else {
// Blow Generator Room Breaker...
_vm->_varStore->setVar(93, 1);
// TODO: I think Logic For Blowing Other Breaker etc.
// is done in process on Breaker Cards.
rocketPowerVoltage = 0;
}
}
// TODO: Animation Code to Spin Up and Spin Down LED Dials?
// Code For Rocket Power Dial
_vm->_varStore->setVar(64, rocketPowerVoltage / 10);
_vm->_varStore->setVar(65, rocketPowerVoltage % 10);
// TODO: Var 97 - Rocket Power Needle Logic
// Set Rocket Ship Power Based on Power Level
if (rocketPowerVoltage == 0)
_vm->_varStore->setVar(44, 0);
else if (rocketPowerVoltage < correctVoltage)
_vm->_varStore->setVar(44, 1);
else if (rocketPowerVoltage == correctVoltage)
_vm->_varStore->setVar(44, 2);
else // Should Not Happen Case
_vm->_varStore->setVar(44, 0);
}
}
void MystScriptParser::opcode_210_disable(void) {
g_opcode210Parameters.enabled = false;
}
void MystScriptParser::opcode_210(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kStoneshipStack:
varUnusedCheck(op, var);
// Used in Cards 2205 and 2207 (Cloud Orbs in Sirrus' Room)
if (argc == 2) {
uint16 soundId = argv[0];
uint16 soundIdStopping = argv[1];
// TODO: Work Out Function i.e. control Var etc.
if (false) {
_vm->_sound->playSound(soundId);
_vm->_sound->playSound(soundIdStopping);
}
} else
unknown(op, var, argc, argv);
break;
case kMystStack:
// Used for Card 4297 (Generator Puzzle)
if (argc == 2) {
// TODO: Work Out 2 parameters meaning... 16, 17
// Script Resources for Generator Spinup and Spindown Sounds?
g_opcode210Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
bool enabled;
} g_opcode211Parameters;
void MystScriptParser::opcode_211_run(void) {
const uint16 imageBaseId = 4779;
const uint16 gridBaseLeft = 173;
const uint16 gridBaseTop = 168;
static uint16 lastGridState[6];
uint16 gridState[6];
uint16 image;
if (g_opcode211Parameters.enabled) {
// Grid uses Var 17 to 22 as bitfields (8 horizontal cells x 6 vertical)
for (byte i = 0; i < 6; i++) {
gridState[i] = _vm->_varStore->getVar(i + 17);
if (gridState[i] != lastGridState[i]) {
for (byte j = 0; j < 8; j++) {
// TODO: Animation Code
if ((gridState[i] >> (7 - j)) & 1)
image = 16;
else
image = 0;
_vm->_gfx->copyImageToScreen(imageBaseId + image, Common::Rect(gridBaseLeft + (j * 26), gridBaseTop + (i * 26), gridBaseLeft + ((j + 1) * 26), gridBaseTop + ((i + 1) * 26)));
}
}
lastGridState[i] = gridState[i];
}
// Var 23 contains boolean for whether pattern matches correct book pattern i.e. Pattern 158
if (gridState[0] == 0xc3 && gridState[1] == 0x6b && gridState[2] == 0xa3 &&
gridState[3] == 0x93 && gridState[4] == 0xcc && gridState[5] == 0xfa)
_vm->_varStore->setVar(23, 1);
else
_vm->_varStore->setVar(23, 0);
}
}
void MystScriptParser::opcode_211_disable(void) {
g_opcode211Parameters.enabled = false;
}
void MystScriptParser::opcode_211(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kDemoPreviewStack:
case kMystStack:
// Used for Card 4059 (Fireplace Puzzle)
if (argc == 0) {
for (byte i = 0; i < 6; i++)
_vm->_varStore->setVar(i + 17, 0);
g_opcode211Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
static struct {
bool enabled;
} g_opcode212Parameters;
void MystScriptParser::opcode_212_run(void) {
if (g_opcode212Parameters.enabled) {
// TODO: Implement Correct Code for Myst Clock Tower Cog Puzzle
// Card 4113
if (false) {
// 3 videos to be played of Cog Movement
// TODO: Not 100% sure of movie positions.
_vm->_video->playMovie(_vm->wrapMovieFilename("cl1wg1", kMystStack), 220, 50);
_vm->_video->playMovie(_vm->wrapMovieFilename("cl1wg2", kMystStack), 220, 80);
_vm->_video->playMovie(_vm->wrapMovieFilename("cl1wg3", kMystStack), 220, 110);
// 1 video of weight descent
_vm->_video->playMovie(_vm->wrapMovieFilename("cl1wlfch", kMystStack), 123, 0);
// Video of Cog Open on Success
_vm->_video->playMovie(_vm->wrapMovieFilename("cl1wggat", kMystStack), 195, 225);
// Var 40 set on success
_vm->_varStore->setVar(40, 1);
}
}
}
void MystScriptParser::opcode_212_disable(void) {
g_opcode212Parameters.enabled = false;
}
void MystScriptParser::opcode_212(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4113 (Clock Tower Cog Puzzle)
if (argc == 0) {
g_opcode212Parameters.enabled = true;
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_213(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4524 (Dockside Facing Towards Ship)
if (argc == 0) {
// TODO: Implement Code...
// Code for Gull Videos?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_214(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4500 (Stellar Observatory)
if (argc == 5) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
uint16 u0 = argv[0];
uint16 u1 = argv[1];
uint16 u2 = argv[2];
uint16 u3 = argv[3];
uint16 u4 = argv[4];
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\tu2: %d", u2);
debugC(kDebugScript, "\tu3: %d", u3);
debugC(kDebugScript, "\tu4: %d", u4);
// TODO: Complete Implementation...
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_215(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4134 (Dock Facing Marker Switch)
// TODO: Fill in logic. Logic for Gull Videos?
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_216(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4571 (Channelwood Tree)
if (argc == 0) {
// TODO: Fill in logic for Tree Position From Far...
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_217(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4601 (Channelwood Tree)
if (argc == 2) {
// TODO: Fill in logic for Tree Position Close Up...
// 2 arguments: 4, 4
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_218(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4097 (Cabin Boiler)
// TODO: Fill in logic
if (false) {
_vm->_video->playMovie(_vm->wrapMovieFilename("cabfirfr", kMystStack), 254, 244);
_vm->_video->playMovie(_vm->wrapMovieFilename("cabcgfar", kMystStack), 254, 138);
}
// Used for Card 4098 (Cabin Boiler)
// TODO: Fill in logic
if (false) {
_vm->_video->playMovie(_vm->wrapMovieFilename("cabfire", kMystStack), 240, 279);
_vm->_video->playMovie(_vm->wrapMovieFilename("cabingau", kMystStack), 243, 97);
}
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_219(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4530 (Rocketship Music Puzzle)
if (argc == 5) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
uint16 u0 = argv[0];
uint16 u1 = argv[1];
uint16 u2 = argv[2];
uint16 u3 = argv[3];
uint16 u4 = argv[4];
debugC(kDebugScript, "\tu0: %d", u0);
debugC(kDebugScript, "\tu1: %d", u1);
debugC(kDebugScript, "\tu2: %d", u2);
debugC(kDebugScript, "\tu3: %d", u3);
debugC(kDebugScript, "\tu4: %d", u4);
// TODO: Fill in logic...
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_220(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4530 (Rocketship Music Puzzle Video)
// TODO: Fill in logic.
if (false) {
// loop?
_vm->_video->playMovie(_vm->wrapMovieFilename("selenbok", kMystStack), 224, 41);
}
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_221(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4168 (Green Book Movies)
// Movie plays in resource #0 rect
// TODO: Not sure if subsection is looped...
if (!_vm->_varStore->getVar(302)) {
// HACK: Stop Wind Sounds.. Think this is a problem at library entrance.
_vm->_sound->stopSound();
_vm->_video->playBackgroundMovie(_vm->wrapMovieFilename("atrusbk1", kMystStack), 314, 76);
_vm->_varStore->setVar(302, 1);
} else {
// HACK: Stop Wind Sounds.. Think this is a problem at library entrance.
_vm->_sound->stopSound();
_vm->_video->playBackgroundMovie(_vm->wrapMovieFilename("atrusbk2", kMystStack), 314, 76);
}
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_222(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4141 (Myst Dock Facing Sea)
if (argc == 0) {
// TODO: Logic for Gull Videos?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_298(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kDemoPreviewStack:
// Used for Card 3000 (Closed Myst Book)
// TODO: Fill in logic.
// Start Voice Over... which controls book opening
_vm->_sound->playSound(3001);
// then link to Myst - Trigger of Hotspot? then opcode 199/196/197 for voice over continue?
// TODO: Sync Voice and Actions to Original
// TODO: Flash Library Red
// TODO: Move to run process based delay to prevent
// blocking...
_vm->_system->delayMillis(20 * 1000);
for (uint16 imageId = 3001; imageId <= 3012; imageId++) {
_vm->_gfx->copyImageToScreen(imageId, Common::Rect(0, 0, 544, 333));
_vm->_system->delayMillis(5 * 1000);
}
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_299(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kDemoPreviewStack:
// Used for Card 3002 (Myst Island Overview)
// TODO: Fill in logic.
// Zoom into Island?
// On this card is a Type 8 controlled by Var 0, which
// can change the Myst Library to Red..
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_300(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kIntroStack:
varUnusedCheck(op, var);
// TODO: StopSound?
unknown(op, var, argc, argv);
break;
case kDemoPreviewStack:
case kMystStack:
// Used in Card 4371 (Blue Book) Var = 101
// and Card 4363 (Red Book) Var = 100
// TODO: Fill in Logic
debugC(kDebugScript, "Opcode %d: Book Exit Function...", op);
debugC(kDebugScript, "Var: %d", var);
break;
case kStoneshipStack:
// Used in Card 2218 (Telescope view)
varUnusedCheck(op, var);
// TODO: Fill in Logic. Clearing Variable for View?
break;
case kMechanicalStack:
// Used in Card 6156 (Fortress Elevator View)
varUnusedCheck(op, var);
// TODO: Fill in Logic. Clearing Variable for View?
break;
case kChannelwoodStack:
// Used in Card 3012 (Achenar's Holoprojector Control)
varUnusedCheck(op, var);
// TODO: Fill in Logic. Clearing Variable for View?
break;
case kDniStack:
// Used in Card 5014 (Atrus Writing)
varUnusedCheck(op, var);
// TODO: Fill in Logic.
break;
case kDemoStack:
// Used on Card 2000
varUnusedCheck(op, var);
// TODO: Fill in Function...
break;
default:
varUnusedCheck(op, var);
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_301(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kDemoPreviewStack:
case kMystStack:
// Used in Card 4080 (Fireplace Book) and Other Myst Library Books
// TODO: Fill in Logic. Clear Variable on Book exit.. or Copy from duplicate..
_vm->_varStore->setVar(0, 1);
break;
default:
varUnusedCheck(op, var);
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_302(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
switch (_vm->getCurStack()) {
case kMystStack:
// Used in Card 4113 (Clock Tower Cog Puzzle)
// TODO: Fill in Logic
break;
default:
varUnusedCheck(op, var);
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_303(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4141 (Myst Dock Facing Sea)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Clear Dock Forechamber Door Variable", op);
_vm->_varStore->setVar(105, 0);
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_304(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4601 (Channelwood Tree)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Logic for clearing variable?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_305(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4601 (Channelwood Tree)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Logic for clearing variable?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_306(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4098 (Cabin Boiler Puzzle)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Logic for clearing variable?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_307(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4299 (Generator Room Controls)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Logic for clearing variable?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_308(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4530 (Rocketship Music Sliders)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Logic for clearing variable?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_309(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4168 (Green D'ni Book Open), Red Book Open and Blue Book Open
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Logic for clearing variable?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
void MystScriptParser::opcode_312(uint16 op, uint16 var, uint16 argc, uint16 *argv) {
varUnusedCheck(op, var);
switch (_vm->getCurStack()) {
case kMystStack:
// Used for Card 4698 (Dock Forechamber Imager)
if (argc == 0) {
debugC(kDebugScript, "Opcode %d: Unknown...", op);
// TODO: Logic for clearing variable?
} else
unknown(op, var, argc, argv);
break;
default:
unknown(op, var, argc, argv);
break;
}
}
} // End of namespace Mohawk
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