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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MYST_SCRIPTS_DEMO_H
#define MYST_SCRIPTS_DEMO_H
#include "common/scummsys.h"
#include "common/util.h"
#include "mohawk/myst_stacks/intro.h"
namespace Mohawk {
struct MystScriptEntry;
namespace MystStacks {
#define DECLARE_OPCODE(x) void x(uint16 op, uint16 var, uint16 argc, uint16 *argv)
class Demo : public Intro {
public:
Demo(MohawkEngine_Myst *vm);
~Demo();
void disablePersistentScripts();
void runPersistentScripts();
private:
void setupOpcodes();
DECLARE_OPCODE(opcode_100);
DECLARE_OPCODE(opcode_101);
DECLARE_OPCODE(opcode_102);
DECLARE_OPCODE(opcode_201);
DECLARE_OPCODE(opcode_300);
bool _enabled201;
};
} // End of namespace MystStacks
} // End of namespace Mohawk
#undef DECLARE_OPCODE
#endif
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