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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MOHAWK_RIVEN_H
#define MOHAWK_RIVEN_H
#include "mohawk/installer_archive.h"
#include "mohawk/mohawk.h"
#include "mohawk/riven_stack.h"
#include "mohawk/riven_scripts.h"
#include "common/hashmap.h"
#include "common/hash-str.h"
#include "common/random.h"
#include "common/rect.h"
namespace Mohawk {
struct MohawkGameDescription;
class MohawkArchive;
class RivenGraphics;
class RivenExternal;
class RivenConsole;
class RivenSaveLoad;
class RivenOptionsDialog;
class RivenCard;
class RivenHotspot;
class RivenSoundManager;
// Riven Stack Types
enum {
kStackUnknown = 0, // Default value for ReturnStackID
kStackOspit = 1, // 233rd Age (Gehn's Office)
kStackPspit = 2, // Prison Island
kStackRspit = 3, // Temple Island
kStackTspit = 4, // Rebel Age (Tay)
kStackBspit = 5, // Book-Making Island
kStackGspit = 6, // Garden Island
kStackJspit = 7, // Jungle Island
kStackAspit = 8, // Main Menu, Books, Setup
kStackFirst = kStackOspit,
kStackLast = kStackAspit
};
// NAME Resource ID's
enum {
kCardNames = 1,
kHotspotNames = 2,
kExternalCommandNames = 3,
kVariableNames = 4,
kStackNames = 5
};
enum RivenTransitionSpeed {
kRivenTransitionSpeedNone = 5000,
kRivenTransitionSpeedFastest = 5001,
kRivenTransitionSpeedNormal = 5002,
kRivenTransitionSpeedBest = 5003
};
// Rects for the inventory object positions (initialized in
// MohawkEngine_Riven's constructor).
extern Common::Rect *g_atrusJournalRect1;
extern Common::Rect *g_atrusJournalRect2;
extern Common::Rect *g_cathJournalRect2;
extern Common::Rect *g_atrusJournalRect3;
extern Common::Rect *g_cathJournalRect3;
extern Common::Rect *g_trapBookRect3;
extern Common::Rect *g_demoExitRect;
struct ZipMode {
Common::String name;
uint16 id;
bool operator== (const ZipMode& z) const;
};
typedef Common::HashMap<Common::String, uint32, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> RivenVariableMap;
class MohawkEngine_Riven : public MohawkEngine {
protected:
Common::Error run();
public:
MohawkEngine_Riven(OSystem *syst, const MohawkGameDescription *gamedesc);
virtual ~MohawkEngine_Riven();
RivenSoundManager *_sound;
RivenGraphics *_gfx;
RivenExternal *_externalScriptHandler;
Common::RandomSource *_rnd;
RivenScriptManager *_scriptMan;
RivenCard *_card;
GUI::Debugger *getDebugger();
bool canLoadGameStateCurrently() { return !(getFeatures() & GF_DEMO); }
bool canSaveGameStateCurrently() { return !(getFeatures() & GF_DEMO); }
Common::Error loadGameState(int slot);
Common::Error saveGameState(int slot, const Common::String &desc);
bool hasFeature(EngineFeature f) const;
typedef void (*TimerProc)(MohawkEngine_Riven *vm);
void doVideoTimer(VideoHandle handle, bool force);
private:
MohawkArchive *_extrasFile; // We need a separate handle for the extra data
RivenConsole *_console;
RivenSaveLoad *_saveLoad;
RivenOptionsDialog *_optionsDialog;
InstallerArchive _installerArchive;
// Stack/Card-related functions and variables
uint16 _curStack;
void handleEvents();
// Stack resource names
RivenNameList _varNames;
RivenNameList _externalCommandNames;
RivenNameList _hotspotNames;
RivenNameList _cardNames;
RivenNameList _stackNames;
// Hotspot related functions and variables
void checkInventoryClick();
bool _showHotspots;
// Variables
void initVars();
// Timer
TimerProc _timerProc;
uint32 _timerTime;
// Miscellaneous
bool _gameOver;
void checkSunnerAlertClick();
public:
// Stack/card/script funtions
void changeToCard(uint16 dest);
void changeToStack(uint16);
void refreshCard();
Common::String getName(uint16 nameResource, uint16 nameID);
int16 getIdFromName(uint16 nameResource, const Common::String &name);
Common::String getStackName(uint16 stack) const;
RivenCard *getCurCard() const { return _card; }
uint16 getCurStack() const { return _curStack; }
uint16 matchRMAPToCard(uint32);
uint32 getCurCardRMAP();
// Hotspot functions/variables
Common::Array<ZipMode> _zipModeData;
void updateCurrentHotspot();
void addZipVisitedCard(uint16 cardId, uint16 cardNameId);
bool isZipVisitedCard(const Common::String &hotspotName) const;
// Variables
RivenVariableMap _vars;
uint32 &getStackVar(uint32 index);
// Miscellaneous
void setGameOver() { _gameOver = true; }
Common::SeekableReadStream *getExtrasResource(uint32 tag, uint16 id);
bool _activatedPLST;
bool _activatedSLST;
void runLoadDialog();
void delayAndUpdate(uint32 ms);
// Timer
void installTimer(TimerProc proc, uint32 time);
void installCardTimer();
void checkTimer();
void removeTimer();
};
} // End of namespace Mohawk
#endif
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