1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MOHAWK_VIDEO_H
#define MOHAWK_VIDEO_H
#include "common/array.h"
#include "graphics/pixelformat.h"
#include "video/video_decoder.h"
namespace Mohawk {
class MohawkEngine;
struct MLSTRecord {
uint16 index;
uint16 movieID;
uint16 code;
uint16 left;
uint16 top;
uint16 u0[3];
uint16 loop;
uint16 volume;
uint16 u1;
};
struct VideoEntry {
// Playback variables
Video::VideoDecoder *video;
uint16 x;
uint16 y;
bool loop;
bool enabled;
Audio::Timestamp start;
// Identification
Common::String filename; // External video files
int id; // Internal Mohawk files
// Helper functions
Video::VideoDecoder *operator->() const { assert(video); return video; } // TODO: Remove this eventually
void clear();
bool endOfVideo();
};
typedef int32 VideoHandle;
enum {
NULL_VID_HANDLE = -1
};
class VideoManager {
public:
VideoManager(MohawkEngine *vm);
~VideoManager();
// Generic movie functions
void playMovieBlocking(const Common::String &filename, uint16 x = 0, uint16 y = 0, bool clearScreen = false);
void playMovieBlockingCentered(const Common::String &filename, bool clearScreen = true);
VideoHandle playMovie(const Common::String &filename, int16 x = -1, int16 y = -1, bool loop = false);
VideoHandle playMovie(uint16 id, int16 x = -1, int16 y = -1, bool loop = false);
bool updateMovies();
void pauseVideos();
void resumeVideos();
void stopVideos();
bool isVideoPlaying();
// Riven-related functions
void activateMLST(uint16 mlstId, uint16 card);
void clearMLST();
void enableMovieRiven(uint16 id);
void disableMovieRiven(uint16 id);
void disableAllMovies();
VideoHandle playMovieRiven(uint16 id);
void stopMovieRiven(uint16 id);
void playMovieBlockingRiven(uint16 id);
VideoHandle findVideoHandleRiven(uint16 id);
// Handle functions
VideoHandle findVideoHandle(uint16 id);
VideoHandle findVideoHandle(const Common::String &filename);
int getCurFrame(VideoHandle handle);
uint32 getFrameCount(VideoHandle handle);
uint32 getTime(VideoHandle handle);
Audio::Timestamp getDuration(VideoHandle videoHandle);
bool endOfVideo(VideoHandle handle);
void setVideoBounds(VideoHandle handle, Audio::Timestamp start, Audio::Timestamp end);
void drawVideoFrame(VideoHandle handle, Audio::Timestamp time);
void seekToTime(VideoHandle handle, Audio::Timestamp time);
void setVideoLooping(VideoHandle handle, bool loop);
Common::Rational getVideoRate(VideoHandle handle) const;
void setVideoRate(VideoHandle handle, const Common::Rational &rate);
void waitUntilMovieEnds(VideoHandle videoHandle);
void delayUntilMovieEnds(VideoHandle videoHandle);
void pauseMovie(VideoHandle videoHandle, bool pause);
private:
MohawkEngine *_vm;
// Riven-related variables
Common::Array<MLSTRecord> _mlstRecords;
// Keep tabs on any videos playing
Common::Array<VideoEntry> _videoStreams;
VideoHandle createVideoHandle(uint16 id, uint16 x, uint16 y, bool loop, byte volume = 0xff);
VideoHandle createVideoHandle(const Common::String &filename, uint16 x, uint16 y, bool loop, byte volume = 0xff);
};
} // End of namespace Mohawk
#endif
|