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/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

/*
 * This code is based on original Mortville Manor DOS source code
 * Copyright (c) 1987-1989 Lankhor
 */

#include "mortevielle/mortevielle.h"
#include "mortevielle/sound.h"

#include "audio/decoders/raw.h"
#include "common/scummsys.h"

namespace Mortevielle {

/**
 * Constructor
 */
PCSpeaker::PCSpeaker(int rate) {
	_rate = rate;
	_oscLength = 0;
	_oscSamples = 0;
	_remainingSamples = 0;
	_volume = 255;
}

/**
 * Destructor
 */
PCSpeaker::~PCSpeaker() {
}

/**
 * Adds a new note to the queue of notes to be played.
 */
void PCSpeaker::play(int freq, uint32 length) {
	assert((freq > 0) && (length > 0));
	Common::StackLock lock(_mutex);

	_pendingNotes.push(SpeakerNote(freq, length));
}

/**
 * Stops the currently playing song
 */
void PCSpeaker::stop() {
	Common::StackLock lock(_mutex);

	_remainingSamples = 0;
	_pendingNotes.clear();
}

void PCSpeaker::setVolume(byte volume) {
	_volume = volume;
}

/**
 * Return true if a song is currently playing
 */
bool PCSpeaker::isPlaying() const {
	return !_pendingNotes.empty() || (_remainingSamples != 0);
}

/**
 * Method used by the mixer to pull off pending samples to play
 */
int PCSpeaker::readBuffer(int16 *buffer, const int numSamples) {
	Common::StackLock lock(_mutex);

	int i;

	for (i = 0; (_remainingSamples || !_pendingNotes.empty())  && (i < numSamples); ++i) {
		if (!_remainingSamples)
			// Used up the current note, so queue the next one
			dequeueNote();

		buffer[i] = generateSquare(_oscSamples, _oscLength) * _volume;
		if (_oscSamples++ >= _oscLength)
			_oscSamples = 0;

		_remainingSamples--;
	}

	// Clear the rest of the buffer
	if (i < numSamples)
		memset(buffer + i, 0, (numSamples - i) * sizeof(int16));

	return numSamples;
}

/**
 * Dequeues a note from the pending note list
 */
void PCSpeaker::dequeueNote() {
	SpeakerNote note = _pendingNotes.pop();

	_oscLength = _rate / note.freq;
	_oscSamples = 0;
	_remainingSamples = (_rate * note.length) / 1000000;
	assert((_oscLength > 0) && (_remainingSamples > 0));
}

/**
 * Support method for generating a square wave
 */
int8 PCSpeaker::generateSquare(uint32 x, uint32 oscLength) {
	return (x < (oscLength / 2)) ? 127 : -128;
}

/*-------------------------------------------------------------------------*/

// The PC timer chip works at a frequency of 1.19318Mhz
#define TIMER_FREQUENCY 1193180

SoundManager::SoundManager(Audio::Mixer *mixer) {
	_mixer = mixer;
	_speakerStream = new PCSpeaker(mixer->getOutputRate());
	_mixer->playStream(Audio::Mixer::kSFXSoundType, &_speakerHandle,
							_speakerStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
	_audioStream = nullptr;
	_ambiantNoiseBuf = nullptr;
}

SoundManager::~SoundManager() {
	if (_audioStream)
		_audioStream->finish();
	_mixer->stopHandle(_speakerHandle);
	delete _speakerStream;	
	free(_ambiantNoiseBuf);
}

/**
 * Decode music data
 */
int SoundManager::decodeMusic(const byte *PSrc, byte *PDest, int size) {
	static const int tab[16] = { -96, -72, -48, -32, -20, -12, -8, -4, 0, 4, 8, 12, 20, 32, 48, 72 };

	uint seed = 128;
	int v;
	int decompSize = 0;
	int skipSize = 0;

	for (int idx1 = 0; idx1 < size; ++idx1) {
		byte srcByte = *PSrc++;
		v = tab[srcByte >> 4];
		seed += v;
		*PDest++ = seed & 0xff;

		v = tab[srcByte & 0xf];
		seed += v;
		*PDest++ = seed & 0xff;

		if (srcByte == 0)
			skipSize += 2;
		else {
			decompSize += skipSize + 2;
			skipSize = 0;
		}
	}
	return decompSize;
}

/**
 * Load sonmus.mor file
 * @remarks	Originally called 'charge_son'
 */
void SoundManager::loadAmbiantSounds() {
	Common::File f;
	if (!f.open("sonmus.mor"))
		error("Missing file - sonmus.mor");

	free(_ambiantNoiseBuf);
	int size = f.size();
	byte *compMusicBuf1 = (byte *)malloc(sizeof(byte) * size);
	_ambiantNoiseBuf = (byte *)malloc(sizeof(byte) * size * 2);
	f.read(compMusicBuf1, size);
	f.close();

	decodeMusic(compMusicBuf1, _ambiantNoiseBuf, size);
	free(compMusicBuf1);
}

void SoundManager::litph(tablint &t, int typ, int tempo) {
	if (_vm->_speechManager._typlec == 2) {
		warning("--->");
		for (int i = 0; i < _vm->_speechManager._ptr_oct; i++)
			warning("%d", _vm->_mem[(kAdrTroct * 16) + i]);
		warning("---<");
	} else
		return;

	int i = 0;
	while (i < _vm->_speechManager._ptr_oct) {
		int idx = _vm->_mem[(kAdrTroct * 16) + i];
		i++;
		switch(idx) {
		case 0: {
			warning("IPCX");
/*			adbrui 
			dw 5CB0h,     0, 17224
			dw 6000h,  3656, 20108
			dw 6000h, 20108, 37446
			dw 6924h,     6,  8388
			dw 6B30h,     4,  1893
			dw 6BA6h,     6,  8595
*/
			int val = _vm->_mem[(kAdrTroct * 16) + i];
			i++;
			warning("idx %d", val);
			if (_vm->_speechManager._typlec == 0)
				warning("vclas");
			else if (!_vm->_speechManager._typlec == 1)
				warning("duson");
			else { // 2
				warning("vadson");
				const static int ambiantNoiseAdr[] = {0,     14020, 
													  14020, 18994,
													  18994, 19630,
													  19630, 22258,
													  22258, 37322,
													  37322, 44472,
													  44472, 52324,
													  52324, 59598,
													  59598, 69748};
				if (val > 8) {
					warning("unhandled index %d", val);
				} else {
					if (!_audioStream)
						_audioStream = Audio::makeQueuingAudioStream(22428, false);
					_audioStream->queueBuffer(&_ambiantNoiseBuf[ambiantNoiseAdr[val * 2]], ambiantNoiseAdr[(val * 2) + 1] - ambiantNoiseAdr[(val * 2)], DisposeAfterUse::NO, Audio::FLAG_UNSIGNED);
//					Audio::SeekableAudioStream *raw = nullptr;
//					raw = Audio::makeRawStream(&_vm->_mem[(kAdrNoise * 16)] + ambiantNoiseAdr[val * 2], ambiantNoiseAdr[(val * 2) + 1], 22428, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
//					Audio::SoundHandle soundHandle;
//					_mixer->playStream(Audio::Mixer::kSFXSoundType, &songHandle, raw, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES);
//					while (_mixer->isSoundHandleActive(songHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
//						;

				}
			}
			break;
			}
		case 2: {
			warning("parc");
			int val = _vm->_mem[(kAdrTroct * 16) + i];
			i++;
			int tmpidx = (val * 12) + 268;
			val = _vm->_mem[(kAdrTroct * 16) + i];
			i++;
			warning("%d %d", tmpidx, val);
			warning("reech");
			}
			break;
		case 4:
			if (_vm->_speechManager._typlec) {
				warning("Skip interphoneme: %d %d", _vm->_mem[(kAdrTroct * 16) + i], _vm->_mem[(kAdrTroct * 16) + i + 1]);
				i += 2;
			} else {
				// Speech
				warning("Interphoneme: consonne:%d voyelle:%d", _vm->_mem[(kAdrTroct * 16) + i], _vm->_mem[(kAdrTroct * 16) + i + 1]);
				i += 2;
			}
			break;
		case 6:
			warning("pari2");
			break;
		default:
			if (idx == 62)
				warning("blab");
			else if (idx == 35) {
				if (i < _vm->_speechManager._ptr_oct)
					warning("unexpected 35");
				i = _vm->_speechManager._ptr_oct;
			} else
				warning("Other code: %d", idx);
			break;
		}
	}
}

void SoundManager::playNote(int frequency, int32 length) {
	_speakerStream->play(frequency, length);
}


void SoundManager::playSong(const byte* buf, uint size, uint loops) {
	int freq = kTempoMusic * 10 * 25.2;
	Audio::SeekableAudioStream *raw = Audio::makeRawStream(buf, size, freq, Audio::FLAG_UNSIGNED, DisposeAfterUse::NO);
	Audio::AudioStream *stream = Audio::makeLoopingAudioStream(raw, loops);
	Audio::SoundHandle songHandle;
	_mixer->playStream(Audio::Mixer::kSFXSoundType, &songHandle, stream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::YES);

	while (_mixer->isSoundHandleActive(songHandle) && !_vm->keyPressed() && !_vm->_mouseClick && !_vm->shouldQuit())
		;
	// In case the handle is still active, stop it.
	_mixer->stopHandle(songHandle);
}

void SoundManager::setParent(MortevielleEngine *vm) {
	_vm = vm;
}
} // End of namespace Mortevielle