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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
/*
* This code is based on original Mortville Manor DOS source code
* Copyright (c) 1988-1989 Lankhor
*/
#ifndef MORTEVIELLE_PAROLE_H
#define MORTEVIELLE_PAROLE_H
#include "common/scummsys.h"
#include "mortevielle/var_mor.h"
namespace Mortevielle {
const int kAdrNoise = 0x5cb0;/*2C00;*/
const int kAdrNoise1 = 0x6924;
const int kAdrNoise3 = 0x6ba6;/*3AF6;*/
const int kAdrNoise5 = 0x3b50;
const int kAdrTroct = 0x406b;
const int kAdrWord = 0x4000;
const int kOffsetB1 = 6;
const int kOffsetB3 = 6;
const float freq0 = 1.19318e6;
const int kNullValue = 255;
const int kTempoMusic = 71;
const int kTempoNoise = 78;
const int kTempoF = 80;
const int kTempoM = 89;
// Useless constants
//const int segdon = 0x6c00;
//const int adbruit2 = 0x6b30;/*3A80;*/
//const int adson2 = 0x60b0;/*3000;*/
//const int seg_syst = 0x6fed;
//const int offsetb2 = 4;
class SpeechManager {
public:
void spfrac(int wor);
void charg_car(int &currWordNumb);
void entroct(byte o);
void veracf(byte b);
void cctable(tablint &t);
void regenbruit();
void loadMusicSound();
void loadPhonemeSounds();
void loadNoise();
void trait_car();
void moveQueue();
void initQueue();
void handlePhoneme();
void startSpeech(int rep, int ht, int typ);
};
} // End of namespace Mortevielle
#endif
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