blob: 8375445c08d4be5cf94739f098b2462bb4d95108 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "mutationofjb/timer.h"
#include "common/system.h"
namespace MutationOfJB {
Timer::Timer(uint32 millis) : _millis(millis), _startTime(0), _state(IDLE) {
}
void Timer::start() {
_startTime = g_system->getMillis();
_state = RUNNING;
}
bool Timer::isFnished() const {
return _state == FINISHED;
}
bool Timer::isRunning() const {
return _state == RUNNING;
}
void Timer::update() {
if (_state != RUNNING) {
return;
}
uint32 currentTime = g_system->getMillis();
if (currentTime - _startTime >= _millis) {
_state = FINISHED;
}
}
}
|