1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef MUTATIONOFJB_INVENTORYWIDGET_H
#define MUTATIONOFJB_INVENTORYWIDGET_H
#include "mutationofjb/widgets/widget.h"
#include "common/array.h"
#include "graphics/surface.h"
namespace Common {
class String;
}
namespace MutationOfJB {
class InventoryWidget;
class InventoryWidgetCallback {
public:
virtual ~InventoryWidgetCallback() {}
/**
* Called when the user hovers an inventory item with the mouse or when stops hovering an item.
*
* @param widget Inventory widget.
* @param posInWidget Item position in the widget or -1 if none.
*/
virtual void onInventoryItemHovered(InventoryWidget *widget, int posInWidget) = 0;
/**
* Called when the user clicks on an inventory item.
*
* @param widget Inventory widget.
* @param posInWidget Item position in the widget.
*/
virtual void onInventoryItemClicked(InventoryWidget *widget, int posInWidget) = 0;
};
class InventoryWidget : public Widget {
public:
InventoryWidget(GuiScreen &gui, const Common::Array<Graphics::Surface> &inventorySurfaces);
void setCallback(InventoryWidgetCallback *callback) {
_callback = callback;
}
virtual void handleEvent(const Common::Event &event) override;
protected:
virtual void draw(Graphics::ManagedSurface &surface) override;
private:
void drawInventoryItem(Graphics::ManagedSurface &surface, const Common::String &item, int pos);
const Common::Array<Graphics::Surface> &_surfaces;
InventoryWidgetCallback *_callback;
int _hoveredItemPos;
};
}
#endif
|