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|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "neverhood/modules/module1200_sprites.h"
namespace Neverhood {
static const uint32 kScene1201TntFileHashList1[] = {
0x2098212D, 0x1600437E, 0x1600437E,
0x00A840E3, 0x1A1830F6, 0x1A1830F6,
0x00212062, 0x384010B6, 0x384010B6,
0x07A01080, 0xD80C2837, 0xD80C2837,
0x03A22092, 0xD8802CB6, 0xD8802CB6,
0x03A93831, 0xDA460476, 0xDA460476
};
static const uint32 kScene1201TntFileHashList2[] = {
0x3040C676, 0x10914448, 0x10914448,
0x3448A066, 0x1288C049, 0x1288C049,
0x78C0E026, 0x3098D05A, 0x3098D05A,
0x304890E6, 0x1284E048, 0x1284E048,
0xB140A1E6, 0x5088A068, 0x5088A068,
0x74C4C866, 0x3192C059, 0x3192C059
};
SsScene1201Tnt::SsScene1201Tnt(NeverhoodEngine *vm, uint32 elemIndex, uint32 pointIndex, int16 clipY2)
: StaticSprite(vm, 900) {
int16 x = kScene1201PointArray[pointIndex].x;
int16 y = kScene1201PointArray[pointIndex].y;
if (x < 300)
loadSprite(kScene1201TntFileHashList1[elemIndex], kSLFDefDrawOffset | kSLFDefPosition, 50);
else
loadSprite(kScene1201TntFileHashList2[elemIndex], kSLFCenteredDrawOffset | kSLFSetPosition, 50, x, y - 20);
setClipRect(0, 0, 640, clipY2);
}
AsScene1201Tape::AsScene1201Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 nameHash, int surfacePriority, int16 x, int16 y, uint32 fileHash)
: AnimatedSprite(vm, fileHash, surfacePriority, x, y), _parentScene(parentScene), _nameHash(nameHash) {
if (!getSubVar(VA_HAS_TAPE, _nameHash) && !getSubVar(VA_IS_TAPE_INSERTED, _nameHash)) {
SetMessageHandler(&AsScene1201Tape::handleMessage);
} else {
setVisible(false);
SetMessageHandler(NULL);
}
}
uint32 AsScene1201Tape::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x4826, 0);
messageResult = 1;
break;
case 0x4806:
setSubVar(VA_HAS_TAPE, _nameHash, 1);
setVisible(false);
SetMessageHandler(NULL);
break;
}
return messageResult;
}
AsScene1201TntManRope::AsScene1201TntManRope(NeverhoodEngine *vm, bool isDummyHanging)
: AnimatedSprite(vm, 1200) {
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1201TntManRope::handleMessage);
createSurface(10, 34, 149);
_x = 202;
_y = -32;
if (isDummyHanging) {
startAnimation(0x928F0C10, 15, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
} else {
startAnimation(0x928F0C10, 0, -1);
_newStickFrameIndex = 0;
}
}
uint32 AsScene1201TntManRope::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x02060018)
playSound(0, 0x47900E06);
break;
case 0x2006:
startAnimation(0x928F0C10, 1, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
break;
}
return messageResult;
}
AsScene1201RightDoor::AsScene1201RightDoor(NeverhoodEngine *vm, Sprite *klaymen, bool isOpen)
: AnimatedSprite(vm, 1100), _klaymen(klaymen), _countdown(0) {
createSurface1(0xD088AC30, 100);
_x = 320;
_y = 240;
SetUpdateHandler(&AsScene1201RightDoor::update);
SetMessageHandler(&AsScene1201RightDoor::handleMessage);
_newStickFrameIndex = STICK_LAST_FRAME;
if (isOpen) {
startAnimation(0xD088AC30, -1, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
_countdown = 25;
} else {
stopAnimation();
setVisible(false);
}
}
void AsScene1201RightDoor::update() {
if (_countdown != 0 && (--_countdown == 0))
stCloseDoor();
AnimatedSprite::update();
}
uint32 AsScene1201RightDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
case 0x4829:
stOpenDoor();
break;
}
return messageResult;
}
void AsScene1201RightDoor::stOpenDoor() {
startAnimation(0xD088AC30, 0, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
setVisible(true);
playSound(0, calcHash("fxDoorOpen20"));
}
void AsScene1201RightDoor::stCloseDoor() {
startAnimation(0xD088AC30, -1, -1);
_playBackwards = true;
setVisible(true);
playSound(0, calcHash("fxDoorClose20"));
NextState(&AsScene1201RightDoor::stCloseDoorDone);
}
void AsScene1201RightDoor::stCloseDoorDone() {
stopAnimation();
setVisible(false);
}
AsScene1201KlaymenHead::AsScene1201KlaymenHead(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1200) {
createSurface(1200, 69, 98);
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1201KlaymenHead::handleMessage);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
setVisible(false);
}
uint32 AsScene1201KlaymenHead::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2006:
_x = 436;
_y = 339;
startAnimation(0xA060C599, 0, -1);
setVisible(true);
break;
case 0x3002:
stopAnimation();
setVisible(false);
gotoNextState();
break;
}
return messageResult;
}
AsScene1201TntMan::AsScene1201TntMan(NeverhoodEngine *vm, Scene *parentScene, Sprite *asTntManRope, bool isComingDown)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _asTntManRope(asTntManRope),
_isMoving(false) {
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1201TntMan::handleMessage);
createSurface(990, 106, 181);
_x = 201;
if (isComingDown) {
_y = 297;
stComingDown();
} else {
_y = 334;
stStanding();
}
}
AsScene1201TntMan::~AsScene1201TntMan() {
_vm->_soundMan->deleteSoundGroup(0x01D00560);
}
uint32 AsScene1201TntMan::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x092870C0)
sendMessage(_asTntManRope, 0x2006, 0);
else if (param.asInteger() == 0x11CA0144)
playSound(0, 0x51800A04);
break;
case 0x1011:
sendMessage(_parentScene, 0x2002, 0);
messageResult = 1;
break;
case 0x480B:
if (!_isMoving) {
_sprite = (Sprite*)sender;
stMoving();
}
break;
}
return messageResult;
}
uint32 AsScene1201TntMan::hmComingDown(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = AsScene1201TntMan::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene1201TntMan::suMoving() {
_x = _sprite->getX() + 100;
}
void AsScene1201TntMan::stStanding() {
startAnimation(0x654913D0, 0, -1);
SetMessageHandler(&AsScene1201TntMan::handleMessage);
SetSpriteUpdate(NULL);
}
void AsScene1201TntMan::stComingDown() {
startAnimation(0x356803D0, 0, -1);
SetMessageHandler(&AsScene1201TntMan::hmComingDown);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
NextState(&AsScene1201TntMan::stStanding);
}
void AsScene1201TntMan::stMoving() {
_vm->_soundMan->addSound(0x01D00560, 0x4B044624);
_vm->_soundMan->playSoundLooping(0x4B044624);
_isMoving = true;
startAnimation(0x85084190, 0, -1);
SetMessageHandler(&AsScene1201TntMan::handleMessage);
SetSpriteUpdate(&AsScene1201TntMan::suMoving);
_newStickFrameIndex = STICK_LAST_FRAME;
}
AsScene1201TntManFlame::AsScene1201TntManFlame(NeverhoodEngine *vm, Sprite *asTntMan)
: AnimatedSprite(vm, 1200), _asTntMan(asTntMan) {
createSurface1(0x828C0411, 995);
SetUpdateHandler(&AsScene1201TntManFlame::update);
SetMessageHandler(&Sprite::handleMessage);
SetSpriteUpdate(&AsScene1201TntManFlame::suUpdate);
startAnimation(0x828C0411, 0, -1);
setVisible(false);
}
AsScene1201TntManFlame::~AsScene1201TntManFlame() {
_vm->_soundMan->deleteSoundGroup(0x041080A4);
}
void AsScene1201TntManFlame::update() {
AnimatedSprite::update();
if (getGlobalVar(V_TNT_DUMMY_FUSE_LIT)) {
setVisible(true);
SetUpdateHandler(&AnimatedSprite::update);
_vm->_soundMan->addSound(0x041080A4, 0x460A1050);
_vm->_soundMan->playSoundLooping(0x460A1050);
}
}
void AsScene1201TntManFlame::suUpdate() {
_x = _asTntMan->getX() - 18;
_y = _asTntMan->getY() - 158;
}
AsScene1201Match::AsScene1201Match(NeverhoodEngine *vm, Scene *parentScene)
: AnimatedSprite(vm, 1100), _parentScene(parentScene), _countdown(0) {
createSurface(1100, 57, 60);
SetUpdateHandler(&AsScene1201Match::update);
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
switch (getGlobalVar(V_MATCH_STATUS)) {
case 0:
_x = 521;
_y = 112;
_status = 0;
stIdleOnDoorFrame();
break;
case 1:
_x = 521;
_y = 112;
_status = 2;
stOnDoorFrameAboutToMove();
loadSound(0, 0xD00230CD);
break;
case 2:
setDoDeltaX(1);
_x = 403;
_y = 337;
_status = 0;
stIdleOnFloor();
break;
}
}
void AsScene1201Match::update() {
if (_countdown != 0 && (--_countdown == 0))
gotoNextState();
updateAnim();
handleSpriteUpdate();
updatePosition();
}
uint32 AsScene1201Match::hmOnDoorFrameAboutToMove(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x86668011)
playSound(0);
break;
}
return messageResult;
}
uint32 AsScene1201Match::hmOnDoorFrameMoving(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
uint32 AsScene1201Match::hmIdle(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = hmOnDoorFrameAboutToMove(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x2001, 0);
messageResult = 1;
break;
case 0x4806:
setVisible(false);
setGlobalVar(V_MATCH_STATUS, 3);
break;
}
return messageResult;
}
void AsScene1201Match::stOnDoorFrameMoving() {
startAnimation(0x00842374, 0, -1);
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
if (_status == 0) {
NextState(&AsScene1201Match::stFallingFromDoorFrame);
} else {
NextState(&AsScene1201Match::stOnDoorFrameAboutToMove);
}
}
void AsScene1201Match::stFallingFromDoorFrame() {
setGlobalVar(V_MATCH_STATUS, 2);
_x -= 199;
_y += 119;
startAnimation(0x018D0240, 0, -1);
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameMoving);
NextState(&AsScene1201Match::stIdleOnFloor);
}
void AsScene1201Match::stOnDoorFrameAboutToMove() {
startAnimation(0x00842374, 0, -1);
SetMessageHandler(&AsScene1201Match::hmOnDoorFrameAboutToMove);
_newStickFrameIndex = 0;
if (_status != 0) {
_countdown = 36;
_status--;
NextState(&AsScene1201Match::stOnDoorFrameMoving);
}
}
void AsScene1201Match::stIdleOnDoorFrame() {
startAnimation(0x00842374, 0, -1);
SetMessageHandler(&AsScene1201Match::hmIdle);
_newStickFrameIndex = 0;
}
void AsScene1201Match::stIdleOnFloor() {
setDoDeltaX(1);
_x = 403;
_y = 337;
startAnimation(0x00842374, 0, -1);
SetMessageHandler(&AsScene1201Match::hmIdle);
_newStickFrameIndex = 0;
}
AsScene1201Creature::AsScene1201Creature(NeverhoodEngine *vm, Scene *parentScene, Sprite *klaymen)
: AnimatedSprite(vm, 900), _parentScene(parentScene), _klaymen(klaymen), _klaymenTooClose(false) {
// NOTE: _countdown2 and _countdown3 were unused/without effect and thus removed
createSurface(1100, 203, 199);
SetUpdateHandler(&AsScene1201Creature::update);
SetMessageHandler(&AsScene1201Creature::hmWaiting);
_x = 540;
_y = 320;
stWaiting();
}
void AsScene1201Creature::update() {
bool oldKlaymenTooClose = _klaymenTooClose;
_klaymenTooClose = _klaymen->getX() >= 385;
if (_klaymenTooClose != oldKlaymenTooClose)
stWaiting();
if (_countdown != 0 && (--_countdown == 0))
gotoNextState();
updateAnim();
handleSpriteUpdate();
updatePosition();
}
uint32 AsScene1201Creature::hmWaiting(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x02060018)
playSound(0, 0xCD298116);
break;
case 0x2004:
GotoState(&AsScene1201Creature::stStartReachForTntDummy);
break;
case 0x2006:
GotoState(&AsScene1201Creature::stPincerSnapKlaymen);
break;
}
return messageResult;
}
uint32 AsScene1201Creature::hmPincerSnap(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = hmWaiting(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
uint32 AsScene1201Creature::hmPincerSnapKlaymen(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x02060018) {
playSound(0, 0xCD298116);
sendMessage(_parentScene, 0x4814, 0);
sendMessage(_klaymen, 0x4814, 0);
}
break;
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene1201Creature::stWaiting() {
startAnimation(0x08081513, 0, -1);
SetMessageHandler(&AsScene1201Creature::hmWaiting);
NextState(&AsScene1201Creature::stPincerSnap);
_countdown = 36;
}
void AsScene1201Creature::stPincerSnap() {
if (!_klaymenTooClose) {
startAnimation(0xCA287133, 0, -1);
SetMessageHandler(&AsScene1201Creature::hmPincerSnap);
NextState(&AsScene1201Creature::stWaiting);
}
}
void AsScene1201Creature::stStartReachForTntDummy() {
startAnimation(0x08081513, 0, -1);
SetMessageHandler(&AsScene1201Creature::hmWaiting);
NextState(&AsScene1201Creature::stReachForTntDummy);
_countdown = 48;
}
void AsScene1201Creature::stReachForTntDummy() {
startAnimation(0x5A201453, 0, -1);
SetMessageHandler(&AsScene1201Creature::hmWaiting);
_countdown = 0;
}
void AsScene1201Creature::stPincerSnapKlaymen() {
startAnimation(0xCA287133, 0, -1);
SetMessageHandler(&AsScene1201Creature::hmPincerSnapKlaymen);
NextState(&AsScene1201Creature::stWaiting);
_countdown = 0;
}
AsScene1201LeftDoor::AsScene1201LeftDoor(NeverhoodEngine *vm, Sprite *klaymen)
: AnimatedSprite(vm, 1100), _klaymen(klaymen) {
_x = 320;
_y = 240;
createSurface(800, 55, 199);
if (_klaymen->getX() < 100) {
startAnimation(0x508A111B, 0, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
playSound(0, calcHash("fxDoorOpen03"));
} else {
startAnimation(0x508A111B, -1, -1);
_newStickFrameIndex = STICK_LAST_FRAME;
}
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1201LeftDoor::handleMessage);
}
uint32 AsScene1201LeftDoor::handleMessage(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x4809:
stCloseDoor();
break;
}
return messageResult;
}
void AsScene1201LeftDoor::stCloseDoor() {
startAnimation(0x508A111B, -1, -1);
_playBackwards = true;
_newStickFrameIndex = 0;
}
static const NPoint kScene1202Points[] = {
{203, 140}, {316, 212}, {277, 264},
{176, 196}, {275, 159}, {366, 212},
{230, 195}, {412, 212}, {368, 263},
{204, 192}, {365, 164}, {316, 262},
{191, 255}, {280, 213}, {406, 266},
{214, 254}, {316, 158}, {402, 161}
};
static const uint32 kScene1202FileHashes[] = {
0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
0x1AC00B8, 0x1AC14B8, 0x1AC14B8,
0x1AC90B8, 0x1AC18B8, 0x1AC18B8,
0x1AC30B8, 0x1AC14B8, 0x1AC14B8,
0x1AC50B8, 0x1AC14B8, 0x1AC14B8
};
AsScene1202TntItem::AsScene1202TntItem(NeverhoodEngine *vm, Scene *parentScene, int itemIndex)
: AnimatedSprite(vm, 900), _parentScene(parentScene), _itemIndex(itemIndex) {
int positionIndex;
SetUpdateHandler(&AnimatedSprite::update);
SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
positionIndex = getSubVar(VA_TNT_POSITIONS, _itemIndex);
createSurface(900, 37, 67);
_x = kScene1202Points[positionIndex].x;
_y = kScene1202Points[positionIndex].y;
stShowIdle();
}
uint32 AsScene1202TntItem::hmShowIdle(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x1011:
sendMessage(_parentScene, 0x2000, _itemIndex);
messageResult = 1;
break;
case 0x2001:
_newPosition = (int)param.asInteger();
stChangePositionFadeOut();
break;
}
return messageResult;
}
uint32 AsScene1202TntItem::hmChangePosition(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x3002:
gotoNextState();
break;
}
return messageResult;
}
void AsScene1202TntItem::stShowIdle() {
startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
SetMessageHandler(&AsScene1202TntItem::hmShowIdle);
_newStickFrameIndex = 0;
}
void AsScene1202TntItem::stChangePositionFadeOut() {
startAnimation(kScene1202FileHashes[_itemIndex], 0, -1);
SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
NextState(&AsScene1202TntItem::stChangePositionFadeIn);
}
void AsScene1202TntItem::stChangePositionFadeIn() {
_x = kScene1202Points[_newPosition].x;
_y = kScene1202Points[_newPosition].y;
startAnimation(kScene1202FileHashes[_itemIndex], 6, -1);
_playBackwards = true;
SetMessageHandler(&AsScene1202TntItem::hmChangePosition);
NextState(&AsScene1202TntItem::stChangePositionDone);
}
void AsScene1202TntItem::stChangePositionDone() {
sendMessage(_parentScene, 0x2002, _itemIndex);
stShowIdle();
}
static const KlaymenIdleTableItem klaymenIdleTable1201[] = {
{1, kIdleSpinHead},
{1, kIdleChest},
{1, kIdleHeadOff},
};
KmScene1201::KmScene1201(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y)
: Klaymen(vm, parentScene, x, y) {
setKlaymenIdleTable(klaymenIdleTable1201, ARRAYSIZE(klaymenIdleTable1201));
_doYHitIncr = true;
}
uint32 KmScene1201::xHandleMessage(int messageNum, const MessageParam ¶m) {
switch (messageNum) {
case 0x4001:
case 0x4800:
startWalkToX(param.asPoint().x, false);
break;
case 0x4004:
GotoState(&Klaymen::stTryStandIdle);
break;
case 0x480A:
GotoState(&Klaymen::stMoveObject);
break;
case 0x4812:
GotoState(&Klaymen::stPickUpGeneric);
break;
case 0x4813:
GotoState(&KmScene1201::stFetchMatch);
break;
case 0x4814:
GotoState(&KmScene1201::stTumbleHeadless);
break;
case 0x4815:
GotoState(&KmScene1201::stCloseEyes);
break;
case 0x4816:
if (param.asInteger() == 0)
GotoState(&Klaymen::stPressButtonSide);
break;
case 0x4817:
setDoDeltaX(param.asInteger());
gotoNextStateExt();
break;
case 0x481B:
if (param.asPoint().y != 0)
startWalkToXDistance(param.asPoint().y, param.asPoint().x);
else
startWalkToAttachedSpriteXDistance(param.asPoint().x);
break;
case 0x481D:
GotoState(&Klaymen::stTurnToUse);
break;
case 0x481E:
GotoState(&Klaymen::stReturnFromUse);
break;
case 0x481F:
GotoState(&Klaymen::stWonderAbout);
break;
case 0x482D:
setDoDeltaX(_x > (int16)param.asInteger() ? 1 : 0);
gotoNextStateExt();
break;
case 0x483F:
startSpecialWalkRight(param.asInteger());
break;
case 0x4840:
startSpecialWalkLeft(param.asInteger());
break;
}
return 0;
}
void KmScene1201::stTumbleHeadless() {
if (!stStartActionFromIdle(AnimationCallback(&KmScene1201::stTumbleHeadless))) {
_busyStatus = 1;
_acceptInput = false;
setDoDeltaX(0);
startAnimation(0x2821C590, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&KmScene1201::hmTumbleHeadless);
SetSpriteUpdate(&AnimatedSprite::updateDeltaXY);
NextState(&Klaymen::stTryStandIdle);
sendMessage(_parentScene, 0x8000, 0);
playSound(0, 0x62E0A356);
}
}
void KmScene1201::stCloseEyes() {
if (!stStartActionFromIdle(AnimationCallback(&KmScene1201::stCloseEyes))) {
_busyStatus = 1;
_acceptInput = false;
startAnimation(0x5420E254, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&Klaymen::hmLowLevel);
SetSpriteUpdate(NULL);
}
}
uint32 KmScene1201::hmMatch(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x51281850) {
setGlobalVar(V_TNT_DUMMY_FUSE_LIT, 1);
} else if (param.asInteger() == 0x43000538) {
playSound(0, 0x21043059);
} else if (param.asInteger() == 0x02B20220) {
playSound(0, 0xC5408620);
} else if (param.asInteger() == 0x0A720138) {
playSound(0, 0xD4C08010);
} else if (param.asInteger() == 0xB613A180) {
playSound(0, 0x44051000);
}
break;
}
return messageResult;
}
void KmScene1201::stFetchMatch() {
if (!stStartAction(AnimationCallback(&KmScene1201::stFetchMatch))) {
_busyStatus = 0;
_acceptInput = false;
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
startAnimation(0x9CAA0218, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&KmScene1201::hmMatch);
SetSpriteUpdate(NULL);
NextState(&KmScene1201::stLightMatch);
}
}
void KmScene1201::stLightMatch() {
_busyStatus = 1;
_acceptInput = false;
setDoDeltaX(_attachedSprite->getX() < _x ? 1 : 0);
startAnimation(0x1222A513, 0, -1);
SetUpdateHandler(&Klaymen::update);
SetMessageHandler(&KmScene1201::hmMatch);
SetSpriteUpdate(NULL);
}
uint32 KmScene1201::hmTumbleHeadless(int messageNum, const MessageParam ¶m, Entity *sender) {
uint32 messageResult = Klaymen::hmLowLevelAnimation(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
if (param.asInteger() == 0x000F0082) {
playSound(0, 0x74E2810F);
}
break;
}
return messageResult;
}
} // End of namespace Neverhood
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