aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/modules/module2200.h
blob: 5c19f2a818002d7509c694551e69e498cf545060 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef NEVERHOOD_MODULES_MODULE2200_H
#define NEVERHOOD_MODULES_MODULE2200_H

#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/graphics.h"

namespace Neverhood {

// Module2200

class Module2200 : public Module {
public:
	Module2200(NeverhoodEngine *vm, Module *parentModule, int which);
	virtual ~Module2200();
protected:
	int _sceneNum;
	void createScene(int sceneNum, int which);
	void updateScene();
	void createHallOfRecordsScene(int which, uint32 hallOfRecordsInfoId);
};

// Scene2201

static const NPoint kSsScene2201PuzzleCubePoints[] = {
	{305, 305},	{321, 305},	{336, 305},	{305, 319},
	{321, 319},	{336, 319},	{305, 332},	{321, 332},
	{336, 333}
};

static const uint32 kSsScene2201PuzzleCubeFileHashes[] = {
	0x88134A44,	0xAA124340,	0xB8124602,	0xA902464C,
	0x890A4244,	0xA8124642,	0xB812C204,	0x381A4A4C
};

class AsScene2201CeilingFan : public AnimatedSprite {
public:
	AsScene2201CeilingFan(NeverhoodEngine *vm);
};

class AsScene2201Door : public AnimatedSprite {
public:
	AsScene2201Door(NeverhoodEngine *vm, Klaymen *klaymen, Sprite *ssDoorLight, bool isOpen);
protected:
	Klaymen *_klaymen;
	Sprite *_ssDoorLight;
	bool _isOpen;
	int _countdown;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void stOpenDoor();
	void stCloseDoor();
};

class SsScene2201PuzzleCube : public StaticSprite {
public:
	SsScene2201PuzzleCube(NeverhoodEngine *vm, uint32 positionIndex, uint32 cubeIndex);
};

class Scene2201 : public Scene {
public:
	Scene2201(NeverhoodEngine *vm, Module *parentModule, int which);
	~Scene2201();
protected:
	NRect _clipRects[2];
	Sprite *_ssDoorLight;
	Sprite *_asDoor;
	Sprite *_ssDoorButton;
	Sprite *_asTape;
	bool _isSoundPlaying;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class SsScene2202PuzzleCube : public StaticSprite {
public:
	SsScene2202PuzzleCube(NeverhoodEngine *vm, Scene *parentScene, int16 cubePosition, int16 cubeSymbol);
protected:
	Scene *_parentScene;
	int16 _cubeSymbol;
	int16 _cubePosition;
	int16 _newX, _newY;
	int16 _xDelta, _yDelta;
	int16 _xIncr;
	int16 _yIncr;
	int16 _errValue;
	int16 _counter;
	int16 _xFlagPos;
	bool _counterDirection;
	bool _isMoving;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void suMoveCubeX();
	void suMoveCubeY();
	void moveCube(int16 newCubePosition);
	void stopMoving();
};

class Scene2202 : public Scene {
public:
	Scene2202(NeverhoodEngine *vm, Module *parentModule, int which);
	~Scene2202();
protected:
	Sprite *_ssMovingCube;
	Sprite *_ssDoneMovingCube;
	bool _isCubeMoving;
	int16 _movingCubePosition;
	int _surfacePriority;
	bool _leaveScene;
	bool _isSolved;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	int16 getFreeCubePosition(int16 index);
	bool testIsSolved();
};

class AsCommonKey : public AnimatedSprite {
public:
	AsCommonKey(NeverhoodEngine *vm, Scene *parentScene, int keyIndex, int surfacePriority, int16 x, int16 y);
protected:
	Scene *_parentScene;
	int _keyIndex;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class AsScene2203Door : public AnimatedSprite {
public:
	AsScene2203Door(NeverhoodEngine *vm, Scene *parentScene, uint doorIndex);
protected:
	Scene *_parentScene;
	Sprite *_otherDoor;
	uint _doorIndex;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void openDoor();
	void closeDoor();
};

class Scene2203 : public Scene {
public:
	Scene2203(NeverhoodEngine *vm, Module *parentModule, int which);
	~Scene2203();
protected:
	Sprite *_asLeftDoor;
	Sprite *_asRightDoor;
	Sprite *_ssSmallLeftDoor;
	Sprite *_ssSmallRightDoor;
	Sprite *_asTape;
	Sprite *_asKey;
	NRect _leftDoorClipRect;
	NRect _rightDoorClipRect;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class SsScene2205DoorFrame : public StaticSprite {
public:
	SsScene2205DoorFrame(NeverhoodEngine *vm);
protected:
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class Scene2205 : public Scene {
public:
	Scene2205(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	SsCommonPressButton *_ssLightSwitch;
	Sprite *_ssDoorFrame;
	bool _isKlaymenInLight;
	bool _isLightOn;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class AsScene2206DoorSpikes : public StaticSprite {
public:
	AsScene2206DoorSpikes(NeverhoodEngine *vm, uint32 fileHash);
protected:
	int _deltaIndex;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void suOpen();
	void suClose();
};

class AsScene2206Platform : public StaticSprite {
public:
	AsScene2206Platform(NeverhoodEngine *vm, uint32 fileHash);
protected:
	int16 _yDelta;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void suMoveDown();
};

class SsScene2206TestTube : public StaticSprite {
public:
	SsScene2206TestTube(NeverhoodEngine *vm, Scene *parentScene, int surfacePriority, uint32 fileHash);
protected:
	Scene *_parentScene;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class Scene2206 : public Scene {
public:
	Scene2206(NeverhoodEngine *vm, Module *parentModule, int which);
	~Scene2206();
protected:
	Sprite *_sprite1;
	Sprite *_sprite2;
	Sprite *_sprite3;
	Sprite *_asDoorSpikes;
	Sprite *_ssButton;
	Sprite *_asPlatform;
	Sprite *_ssTestTube;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void klaymenInFrontSpikes();
	void klaymenBehindSpikes();
	void readClickedColumn();
};

class AsScene2207Elevator : public AnimatedSprite {
public:
	AsScene2207Elevator(NeverhoodEngine *vm, Scene *parentScene);
	~AsScene2207Elevator();
protected:
	Scene *_parentScene;
	NPointArray *_pointArray;
	int16 _pointIndex;
	int16 _destPointIndex, _destPointIndexDelta;
	bool _isMoving;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void suSetPosition();
	void moveToY(int16 y);
};

class AsScene2207Lever : public AnimatedSprite {
public:
	AsScene2207Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int doDeltaX);
protected:
	Scene *_parentScene;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void stLeverDown();
	void stLeverDownEvent();
	void stLeverUp();
	void stLeverUpEvent();
};

class AsScene2207WallRobotAnimation : public AnimatedSprite {
public:
	AsScene2207WallRobotAnimation(NeverhoodEngine *vm, Scene *parentScene);
	~AsScene2207WallRobotAnimation();
protected:
	bool _idle;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void stStartAnimation();
	void stStopAnimation();
	void cbStopAnimation();
};

class AsScene2207WallCannonAnimation : public AnimatedSprite {
public:
	AsScene2207WallCannonAnimation(NeverhoodEngine *vm);
protected:
	bool _idle;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void stStartAnimation();
	void stStopAnimation();
	void cbStopAnimation();
};

class SsScene2207Symbol : public StaticSprite {
public:
	SsScene2207Symbol(NeverhoodEngine *vm, uint32 fileHash, int index);
};

class Scene2207 : public Scene {
public:
	Scene2207(NeverhoodEngine *vm, Module *parentModule);
protected:
	Sprite *_asElevator;
	Sprite *_ssMaskPart1;
	Sprite *_ssMaskPart2;
	Sprite *_ssMaskPart3;
	Sprite *_asTape;
	Sprite *_asLever;
	Sprite *_asWallRobotAnimation;
	Sprite *_asWallCannonAnimation;
	Sprite *_ssButton;
	int _elevatorSurfacePriority;
	bool _klaymenAtElevator;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	uint32 handleMessage2(int messageNum, const MessageParam &param, Entity *sender);
};

class Scene2208 : public Scene {
public:
	Scene2208(NeverhoodEngine *vm, Module *parentModule, int which);
	~Scene2208();
protected:
	FontSurface *_fontSurface;
	BaseSurface *_backgroundSurface;
	BaseSurface *_topBackgroundSurface;
	BaseSurface *_bottomBackgroundSurface;
	TextResource _textResource;
	int16 _backgroundScrollY;
	int16 _newRowIndex;
	int16 _currRowIndex;
	int16 _rowScrollY;
	int16 _maxRowIndex;
	int16 _visibleRowsCount;
	Common::Array<const char*> _strings;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void drawRow(int16 rowIndex);
};

class Scene2242 : public Scene {
public:
	Scene2242(NeverhoodEngine *vm, Module *parentModule, int which);
	~Scene2242();
protected:
	Sprite *_asTape;
	bool _isKlaymenInLight;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void readClickedColumn();
};

class HallOfRecordsScene : public Scene {
public:
	HallOfRecordsScene(NeverhoodEngine *vm, Module *parentModule, int which, uint32 hallOfRecordsInfoId);
	~HallOfRecordsScene();
protected:
	HallOfRecordsInfo *_hallOfRecordsInfo;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void readClickedColumn();
};

class Scene2247 : public Scene {
public:
	Scene2247(NeverhoodEngine *vm, Module *parentModule, int which);
	~Scene2247();
protected:
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void readClickedColumn();
};

} // End of namespace Neverhood

#endif /* NEVERHOOD_MODULES_MODULE2200_H */