aboutsummaryrefslogtreecommitdiff
path: root/engines/neverhood/modules/module2800.h
blob: 26e44bc543d3da94faf229f68254289681106bb3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */

#ifndef NEVERHOOD_MODULES_MODULE2800_H
#define NEVERHOOD_MODULES_MODULE2800_H

#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"

namespace Neverhood {

// Module2800

class Module2800 : public Module {
public:
	Module2800(NeverhoodEngine *vm, Module *parentModule, int which);
	virtual ~Module2800();
protected:
	int _sceneNum;
	uint32 _currentMusicFileHash;
	MusicResource *_musicResource;
	void createScene(int sceneNum, int which);
	void updateScene();
	void updateMusic(bool halfVolume);
};

class Scene2801 : public Scene {
public:
	Scene2801(NeverhoodEngine *vm, Module *parentModule, int which);
	virtual ~Scene2801();
protected:
	Sprite *_asTape;
	uint32 _paletteHash;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class Scene2802 : public Scene {
public:
	Scene2802(NeverhoodEngine *vm, Module *parentModule, int which);
	virtual ~Scene2802();
protected:
	SmackerPlayer *_smackerPlayer;
	uint _currRadioMusicIndex;
	int _currTuneStatus;
	int _countdown1;
	int _countdown2;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void incRadioMusicIndex(int delta);
	void changeTuneStatus(int prevTuneStatus, int newTuneStatus);
};

class AsScene2803LightCord;

class Scene2803 : public Scene {
public:
	Scene2803(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	StaticSprite *_asTestTubeOne;
	StaticSprite *_asTestTubeTwo;
	StaticSprite *_asTestTubeThree;
	Sprite *_asRope;
	AsScene2803LightCord *_asLightCord;
	StaticSprite *_sprite3;
	StaticSprite *_sprite4;
	StaticSprite *_sprite5;
	StaticSprite *_sprite6;
	StaticSprite *_sprite7;
	StaticSprite *_sprite8;
	StaticSprite *_sprite9;
	Sprite *_sprite10;
	NRect _clipRectsFloor[2];
	NRect _clipRectsStairs[3];
	int _paletteArea;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void upKlaymenStairs();
	void klaymenStairs();
	void klaymenFloor();
	void toggleBackground();
	void changeBackground();
	void setPaletteArea0();
	void setPaletteArea1();
	void updatePaletteArea();
};

class Scene2803Small : public Scene {
public:
	Scene2803Small(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	int _paletteArea;
	Sprite *_sprite1;
	Sprite *_sprite2;
	Sprite *_sprite3;
	Sprite *_sprite4;
	Sprite *_sprite5;
	Sprite *_sprite6;
	Sprite *_sprite7;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void upKlaymenSlope();
	void upKlaymenFloor();
	void klaymenSlope();
	void klaymenFloor();
	void setPaletteArea0();
	void setPaletteArea1();
	void setPaletteArea2();
	void setPaletteArea3();
	void updatePaletteArea(bool instantly);
};

class SsScene2804Flash;
class AsScene2804Crystal;

class Scene2804 : public Scene {
public:
	Scene2804(NeverhoodEngine *vm, Module *parentModule, int which);
	bool isWorking() const { return _isWorking; }
protected:
	int _countdown1;
	int _countdown2;
	int _countdown3;
	int _beamStatus;
	bool _isSolved;
	bool _isWorking;
	Sprite *_ssRedButton;
	Sprite *_asCoil;
	Sprite *_asTarget;
	SsScene2804Flash *_ssFlash;
	AsScene2804Crystal *_asCrystals[5];
	Sprite *_ssCrystalButtons[5];
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class Scene2805 : public Scene {
public:
	Scene2805(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	Sprite *_sprite1;
	Sprite *_sprite2;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class Scene2806 : public Scene {
public:
	Scene2806(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	NPointArray *_pointList;
	int _pointIndex;
	NRect _clipRects[4];
	Sprite *_sprite1;
	Sprite *_sprite2;
	Sprite *_sprite3;
	Sprite *_sprite4;
	Sprite *_asSpew;
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void update();
	void findClosestPoint();
};

class Scene2807 : public Scene {
public:
	Scene2807(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

class AsScene2808Flow;
class AsScene2808TestTube;

class Scene2808 : public Scene {
public:
	Scene2808(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	int _countdown;
	int _testTubeSetNum;
	AsScene2808Flow *_asFlow;
	int _leaveResult;
	bool _isFlowing;
	AsScene2808TestTube *_asTestTubes[3];
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void update();
	bool isMixtureGood();
	bool isAnyTestTubeFilled();
};

class Scene2809 : public Scene {
public:
	Scene2809(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	NPointArray *_pointList;
	int _pointIndex;
	NRect _clipRects[4];
	Sprite *_sprite1;
	Sprite *_sprite2;
	Sprite *_sprite3;
	Sprite *_sprite4;
	Sprite *_asSpew;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void findClosestPoint();
};

class Scene2810 : public Scene {
public:
	Scene2810(NeverhoodEngine *vm, Module *parentModule, int which);
	virtual ~Scene2810();
protected:
	Sprite *_sprite1;
	Sprite *_sprite2;
	Sprite *_sprite3;
	Sprite *_asRope;
	Sprite *_sprite4;
	Sprite *_asTape;
	Sprite *_sprite5;
	Sprite *_sprite6;
	bool _isRopingDown;
	NRect _clipRects[2];
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void insertKlaymenLadder();
};

class Scene2812 : public Scene {
public:
	Scene2812(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	Sprite *_asWinch;
	Sprite *_asTrapDoor;
	Sprite *_asRope;
	Sprite *_sprite3;
	Sprite *_sprite2;
	Sprite *_sprite4;
	Sprite *_ssTape;
	Sprite *_asKey;
	Sprite *_sprite1;
	bool _isRopingDown;
	int _paletteArea;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
	void setPaletteArea0(bool instantly);
	void setPaletteArea1(bool instantly);
	void setPaletteArea2(bool instantly);
	void updatePaletteArea(bool instantly);
};

class Scene2822 : public Scene {
public:
	Scene2822(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
	Sprite *_ssButton;
	int _scrollIndex;
	int _countdown;
	int _countdownStatus;
	void update();
	uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};

} // End of namespace Neverhood

#endif /* NEVERHOOD_MODULES_MODULE2800_H */