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/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef PARALLACTION_COMMANDS_H
#define PARALLACTION_COMMANDS_H
#include "parallaction/defs.h"
namespace Parallaction {
enum CommandFlags {
kFlagsVisited = 1,
kFlagsExit = 0x10000000,
kFlagsEnter = 0x20000000,
kFlagsGlobal = 0x40000000
};
// TODO: turn this into a struct
union CommandData {
uint32 _flags;
Animation * _animation;
Zone* _zone;
char* _string;
uint16 _callable;
uint16 _object;
struct {
int16 _x;
int16 _y;
} _move;
CommandData() {
_flags = 0;
}
~CommandData() {
}
};
struct Command : public Node {
uint16 _id;
CommandData u;
uint32 _flagsOn;
uint32 _flagsOff;
Command() {
_id = 0;
_flagsOn = 0;
_flagsOff = 0;
}
~Command() {
}
};
} // namespace Parallaction
#endif
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