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/* ScummVM - Scumm Interpreter
* Copyright (C) 2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*
*/
#ifndef PARALLACTION_DEFS_H
#define PARALLACTION_DEFS_H
#include "common/stdafx.h"
#include "common/system.h"
namespace Parallaction {
#define PATH_LEN 200
struct Node {
Node* _prev;
Node* _next;
Node() {
_prev = NULL;
_next = NULL;
}
virtual ~Node() {
}
};
struct WalkNode : public Node {
int32 _x;
int32 _y;
public:
WalkNode() : _x(0), _y(0) {
}
WalkNode(int32 x, int32 y) : _x(x), _y(y) {
}
WalkNode(const WalkNode& w) : Node(), _x(w._x), _y(w._y) {
// TODO: This will not properly set _prev and _next
// -- not sure what would be "correct" here?
}
void getPoint(Common::Point &p) const {
p.x = _x;
p.y = _y;
}
};
struct SpeakData;
struct Question;
typedef Question Dialogue;
struct Instruction;
struct LocalVariable;
struct StaticCnv {
uint16 _width; //
uint16 _height; //
byte* _data0; // bitmap
byte* _data1; // unused
StaticCnv() {
_width = _height = 0;
_data0 = _data1 = NULL;
}
};
struct Cnv {
uint16 _width; //
uint16 _height; //
byte** field_8; // unused
uint16 _count; // # of frames
byte** _array; // frames data
public:
Cnv() {
_width = _height = _count = 0;
_array = NULL;
}
byte* getFramePtr(uint16 index) {
if (index >= _count)
return NULL;
return _array[index];
}
};
struct Animation;
struct Zone;
struct Label;
struct Command;
typedef void (*callable)(void*);
struct Credit {
const char *_role;
const char *_name;
};
void errorFileNotFound(const char*);
void beep();
enum {
kDebugDisk = 1 << 0,
kDebugWalk = 1 << 1,
kDebugLocation = 1 << 2,
kDebugDialogue = 1 << 3,
kDebugGraphics = 1 << 4,
kDebugJobs = 1 << 5,
kDebugInput = 1 << 6
};
} // namespace Parallaction
#endif
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