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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/textconsole.h"
#include "parallaction/parallaction.h"
#include "parallaction/objects.h"
#include "parallaction/parser.h"
namespace Parallaction {
Command::Command() {
_id = 0;
_flagsOn = 0;
_flagsOff = 0;
_valid = false;
_flags = 0;
_callable = 0;
_object = 0;
_counterValue = 0;
_zeta0 = 0;
_zeta1 = 0;
_zeta2 = 0;
_characterId = 0;
_musicCommand = 0;
_musicParm = 0;
}
Animation::Animation() {
gfxobj = NULL;
_frame = 0;
_z = 0;
}
Animation::~Animation() {
if (gfxobj) {
gfxobj->release();
}
}
void Animation::getFrameRect(Common::Rect &r) const {
r.setWidth(0); r.setHeight(0);
if (!gfxobj) {
return;
}
gfxobj->getRect(_frame, r);
r.translate(_left, _top);
}
bool Animation::hitFrameRect(int x, int y) const {
if (!gfxobj) {
return false;
}
Common::Rect r;
getFrameRect(r);
return r.contains(x, y);
}
int16 Animation::getBottom() const {
int bottom = _top;
if (gfxobj) {
Common::Rect r;
getFrameRect(r);
bottom = r.bottom;
}
return bottom;
}
void Animation::resetZ() {
setZ(getBottom());
}
uint16 Animation::getFrameNum() const {
if (!gfxobj) return 0;
return gfxobj->getNum();
}
byte* Animation::getFrameData() const {
if (!gfxobj) return NULL;
return gfxobj->getData(_frame);
}
void Animation::setF(int16 value) {
int16 min = MIN(0, getFrameNum() - 1);
int16 max = MAX(0, getFrameNum() - 1);
_frame = CLIP(value, min, max);
}
void Animation::forceXYZF(int16 x, int16 y, int16 z, int16 f) {
_left = x;
_top = y;
_z = z;
_frame = f;
}
void Animation::getFoot(Common::Point &foot) {
Common::Rect rect;
gfxobj->getRect(_frame, rect);
foot.x = getX() + (rect.left + rect.width() / 2);
foot.y = getY() + (rect.top + rect.height());
}
void Animation::setFoot(const Common::Point &foot) {
Common::Rect rect;
gfxobj->getRect(_frame, rect);
setX(foot.x - (rect.left + rect.width() / 2));
setY(foot.y - (rect.top + rect.height()));
}
#define NUM_LOCALS 10
char _localNames[NUM_LOCALS][10];
Program::Program() {
_loopCounter = 0;
_locals = new LocalVariable[NUM_LOCALS];
_numLocals = 0;
_status = kProgramIdle;
_ip = 0;
_loopStart = 0;
}
Program::~Program() {
delete[] _locals;
}
int16 Program::findLocal(const char* name) {
for (uint16 _si = 0; _si < NUM_LOCALS; _si++) {
if (!scumm_stricmp(name, _localNames[_si]))
return _si;
}
return -1;
}
int16 Program::addLocal(const char *name, int16 value, int16 min, int16 max) {
assert(_numLocals < NUM_LOCALS);
Common::strlcpy(_localNames[_numLocals], name, 10);
_locals[_numLocals].setRange(min, max);
_locals[_numLocals].setValue(value);
return _numLocals++;
}
void LocalVariable::setValue(int16 value) {
if (value >= _max)
value = _min;
if (value < _min)
value = _max - 1;
_value = value;
}
void LocalVariable::setRange(int16 min, int16 max) {
_max = max;
_min = min;
}
int16 LocalVariable::getValue() const {
return _value;
}
Zone::Zone() {
_left = _top = _right = _bottom = 0;
_type = 0;
_flags = kFlagsNoName;
_label = 0;
// BRA specific
_index = INVALID_ZONE_INDEX;
_locationIndex = INVALID_LOCATION_INDEX;
}
Zone::~Zone() {
g_vm->_gfx->unregisterLabel(_label);
delete _label;
}
void Zone::translate(int16 x, int16 y) {
_left += x;
_right += x;
_top += y;
_bottom += y;
}
bool Zone::hitRect(int x, int y) const {
// The scripts of Nippon Safes are full of invalid rectangles, used to
// provide 'special' features.
if (_right < _left || _bottom < _top) {
return false;
}
Common::Rect r(_left, _top, _right + 1, _bottom + 1);
r.grow(-1);
return r.contains(x, y);
}
Dialogue::Dialogue() {
memset(_questions, 0, sizeof(_questions));
_numQuestions = 0;
}
Dialogue::~Dialogue() {
for (int i = 0; i < NUM_QUESTIONS; i++) {
delete _questions[i];
}
}
Question *Dialogue::findQuestion(const Common::String &name) const {
for (uint i = 0; _questions[i]; ++i) {
if (_questions[i]->_name == name) {
return _questions[i];
}
}
return 0;
}
void Dialogue::addQuestion(Question *q) {
assert(_numQuestions < NUM_QUESTIONS);
assert(q);
_questions[_numQuestions] = q;
_numQuestions++;
}
Answer::Answer() {
_mood = 0;
_noFlags = 0;
_yesFlags = 0;
_hasCounterCondition = false;
_counterValue = 0;
_counterOp = 0;
}
bool Answer::textIsNull() {
return (_text.equalsIgnoreCase("NULL"));
}
int Answer::speakerMood() {
return _mood & 0xF;
}
Question::Question(const Common::String &name) : _name(name), _mood(0) {
memset(_answers, 0, sizeof(_answers));
}
Question::~Question() {
for (uint32 i = 0; i < NUM_ANSWERS; i++) {
delete _answers[i];
}
}
bool Question::textIsNull() {
return (_text.equalsIgnoreCase("NULL"));
}
int Question::speakerMood() {
return _mood & 0xF;
}
int Question::balloonWinding() {
return _mood & 0x10;
}
Instruction::Instruction() {
_index = 0;
_flags = 0;
// common
_immediate = 0;
_endif = 0;
// BRA specific
_y = 0;
}
int16 ScriptVar::getValue() {
if (_flags & kParaImmediate) {
return _value;
}
if (_flags & kParaLocal) {
return _local->getValue();
}
if (_flags & kParaField) {
return _field->getValue();
}
if (_flags & kParaRandom) {
return (g_vm->_rnd.getRandomNumber(65536) * _value) >> 16;
}
error("Parameter is not an r-value");
return 0; // for compilers that don't support NORETURN
}
void ScriptVar::setValue(int16 value) {
if ((_flags & kParaLValue) == 0) {
error("Only l-value can be set");
}
if (_flags & kParaLocal) {
_local->setValue(value);
}
if (_flags & kParaField) {
_field->setValue(value);
}
}
void ScriptVar::setLocal(LocalVariable *local) {
_local = local;
_flags |= (kParaLocal | kParaLValue);
}
void ScriptVar::setField(Animation *anim, AnimationField::AccessorFunc accessor, AnimationField::MutatorFunc mutator) {
_field = new AnimationField(anim, accessor, mutator);
_flags |= (kParaField | kParaLValue);
}
void ScriptVar::setField(Animation *anim, AnimationField::AccessorFunc accessor) {
_field = new AnimationField(anim, accessor);
_flags |= kParaField;
}
void ScriptVar::setImmediate(int16 value) {
_value = value;
_flags |= kParaImmediate;
}
void ScriptVar::setRandom(int16 seed) {
_value = seed;
_flags |= kParaRandom;
}
ScriptVar::ScriptVar() {
_flags = 0;
_local = 0;
_value = 0;
_field = 0;
}
ScriptVar::~ScriptVar() {
delete _field;
}
Table::Table(uint32 size) : _size(size), _used(0), _disposeMemory(true) {
_data = (char**)calloc(size, sizeof(char *));
}
Table::Table(uint32 size, const char **data) : _size(size), _used(size), _disposeMemory(false) {
_data = const_cast<char **>(data);
}
Table::~Table() {
if (!_disposeMemory) return;
clear();
free(_data);
}
void Table::addData(const char* s) {
if (!(_used < _size))
error("Table overflow");
char *data = (char *)malloc(strlen(s) + 1);
strcpy(data, s);
_data[_used++] = data;
}
uint16 Table::lookup(const char* s) {
for (uint16 i = 0; i < _used; i++) {
if (!scumm_stricmp(_data[i], s)) return i + 1;
}
return notFound;
}
void Table::clear() {
for (uint32 i = 0; i < _used; i++)
free(_data[i]);
_used = 0;
}
const char *Table::item(uint index) const {
assert(index < _used);
return _data[index];
}
FixedTable::FixedTable(uint32 size, uint32 fixed) : Table(size), _numFixed(fixed) {
}
void FixedTable::clear() {
uint32 deleted = 0;
for (uint32 i = _numFixed; i < _used; i++) {
free(_data[i]);
_data[i] = 0;
deleted++;
}
_used -= deleted;
}
Table* createTableFromStream(uint32 size, Common::SeekableReadStream *stream) {
assert(stream);
Table *t = new Table(size);
assert(t);
Script s(stream, false);
s.readLineToken();
while (scumm_stricmp(_tokens[0], "ENDTABLE")) {
t->addData(_tokens[0]);
s.readLineToken();
}
delete stream;
return t;
}
} // namespace Parallaction
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