1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PARALLACTION_ZONE_H
#define PARALLACTION_ZONE_H
#include "common/list.h"
#include "common/ptr.h"
#include "parallaction/graphics.h"
namespace Parallaction {
struct Zone;
struct Animation;
struct Command;
struct Question;
struct Answer;
struct Instruction;
struct Program;
typedef Common::SharedPtr<Zone> ZonePtr;
typedef Common::List<ZonePtr> ZoneList;
typedef Common::SharedPtr<Animation> AnimationPtr;
typedef Common::List<AnimationPtr> AnimationList;
typedef Common::SharedPtr<Instruction> InstructionPtr;
typedef Common::Array<InstructionPtr> InstructionList;
typedef Common::List<Common::Point> PointList;
enum ZoneTypes {
kZoneExamine = 1, // zone displays comment if activated
kZoneDoor = 2, // zone activated on click (after some walk if needed)
kZoneGet = 3, // for pickable items
kZoneMerge = 4, // tags items which can be merged in inventory
kZoneTaste = 5, // NEVER USED
kZoneHear = 6, // NEVER USED: they ran out of time before integrating sfx
kZoneFeel = 7, // NEVER USED
kZoneSpeak = 8, // tags NPCs the character can talk with
kZoneNone = 9, // used to prevent parsing on peculiar Animations
kZoneTrap = 10, // zone activated when character enters
kZoneYou = 11, // marks the character
kZoneCommand = 12,
// BRA specific
kZonePath = 13, // defines nodes for assisting walk calculation routines
kZoneBox = 14
};
enum ZoneFlags {
kFlagsClosed = 1, // Zone: door is closed / switch is off
kFlagsActive = 2, // Zone/Animation: object is visible
kFlagsRemove = 4, // Zone/Animation: object is soon to be removed
kFlagsActing = 8, // Animation: script execution is active
kFlagsLocked = 0x10, // Zone: door or switch cannot be toggled
kFlagsFixed = 0x20, // Zone: Zone item cannot be picked up
kFlagsNoName = 0x40, // Zone with no name (used to prevent some kEvEnterZone events)
kFlagsNoMasked = 0x80, // Animation is to be drawn ignoring z buffer
kFlagsLooping = 0x100, // Animation: script is to be executed repeatedly
kFlagsAdded = 0x200, // NEVER USED in Nippon Safes
kFlagsCharacter = 0x400, //
kFlagsNoWalk = 0x800, // Zone: character doesn't need to walk towards object to interact
// BRA specific
kFlagsYourself = 0x1000, // BRA: marks zones used by the character on him/herself
kFlagsScaled = 0x2000,
kFlagsSelfuse = 0x4000, // BRA: marks zones to be preserved across location changes (see Parallaction::freeZones)
kFlagsIsAnimation = 0x1000000, // BRA: used in walk code (trap check), to tell is a Zone is an Animation
kFlagsAnimLinked = 0x2000000
};
enum CommandFlags {
kFlagsAll = 0xFFFFFFFFU,
kFlagsVisited = 1,
kFlagsExit = 0x10000000,
kFlagsEnter = 0x20000000,
kFlagsGlobal = 0x40000000,
// BRA specific
kFlagsTestTrue = 2
};
struct Command {
uint16 _id;
uint32 _flagsOn;
uint32 _flagsOff;
bool _valid;
Command();
// Common fields
uint32 _flags;
ZonePtr _zone;
Common::String _zoneName;
Common::String _string;
uint16 _callable;
uint16 _object;
Common::Point _move;
// BRA specific
Common::Point _startPos;
Common::Point _startPos2;
Common::String _counterName;
int _counterValue;
int _zeta0;
int _zeta1;
int _zeta2;
int _characterId;
Common::String _string2;
int _musicCommand;
int _musicParm;
};
typedef Common::SharedPtr<Command> CommandPtr;
typedef Common::List<CommandPtr> CommandList;
#define NUM_QUESTIONS 40
#define NUM_ANSWERS 20
struct Answer {
Common::String _text;
uint16 _mood;
Common::String _followingName;
CommandList _commands;
uint32 _noFlags;
uint32 _yesFlags;
// BRA specific
bool _hasCounterCondition;
Common::String _counterName;
int _counterValue;
int _counterOp;
Answer();
bool textIsNull();
int speakerMood();
};
struct Question {
Common::String _name;
Common::String _text;
uint16 _mood;
Answer* _answers[NUM_ANSWERS];
Question(const Common::String &name);
~Question();
bool textIsNull();
int speakerMood();
int balloonWinding();
};
struct Dialogue {
Question *_questions[NUM_QUESTIONS];
uint _numQuestions;
Question *findQuestion(const Common::String &name) const;
void addQuestion(Question *q);
Dialogue();
~Dialogue();
};
#define MAX_WALKPOINT_LISTS 20
#define FREE_HEAR_CHANNEL -1
#define MUSIC_HEAR_CHANNEL -2
struct TypeData {
// common
GfxObj *_gfxobj; // get, examine, door
Common::String _filename; // speak, examine, hear
// get
uint32 _getIcon;
// speak
Dialogue *_speakDialogue;
// examine
Common::String _examineText;
// door
Common::String _doorLocation;
Common::Point _doorStartPos;
uint16 _doorStartFrame;
Common::Point _doorStartPos2_br;
uint16 _doorStartFrame2_br;
// hear
int _hearChannel;
int _hearFreq;
// merge
uint32 _mergeObj1;
uint32 _mergeObj2;
uint32 _mergeObj3;
// path
int _pathNumLists;
PointList _pathLists[MAX_WALKPOINT_LISTS];
TypeData() {
_gfxobj = 0;
_getIcon = 0;
_speakDialogue = 0;
_doorStartFrame = 0;
_doorStartPos.x = -1000;
_doorStartPos.y = -1000;
_doorStartFrame2_br = 0;
_doorStartPos2_br.x = -1000;
_doorStartPos2_br.y = -1000;
_hearChannel = FREE_HEAR_CHANNEL;
_hearFreq = -1;
_mergeObj1 = 0;
_mergeObj2 = 0;
_mergeObj3 = 0;
_pathNumLists = 0;
}
~TypeData() {
if (_gfxobj) {
_gfxobj->release();
}
delete _speakDialogue;
}
};
#define ACTIONTYPE(z) ((z)->_type & 0xFFFF)
#define ITEMTYPE(z) ((z)->_type & 0xFFFF0000)
#define PACK_ZONETYPE(zt,it) (((zt) & 0xFFFF) | (((it) & 0xFFFF) << 16))
#define ZONENAME_LENGTH 32
#define INVALID_LOCATION_INDEX ((uint32)-1)
#define INVALID_ZONE_INDEX ((uint32)-1)
struct Zone {
private:
int16 _right;
int16 _bottom;
protected:
int16 _left;
int16 _top;
public:
char _name[ZONENAME_LENGTH];
uint32 _type;
uint32 _flags;
GfxObj *_label;
TypeData u;
CommandList _commands;
Common::Point _moveTo;
// BRA specific
uint _index;
uint _locationIndex;
Common::String _linkedName;
AnimationPtr _linkedAnim;
Zone();
virtual ~Zone();
void translate(int16 x, int16 y);
bool hitRect(int x, int y) const;
void setRect(int16 left, int16 top, int16 right, int16 bottom) {
setX(left);
setY(top);
_right = right;
_bottom = bottom;
}
void getRect(Common::Rect& r) {
r.left = _left; r.right = _right;
r.top = _top; r.bottom = _bottom;
}
// getters/setters
virtual int16 getX() { return _left; }
virtual void setX(int16 value) { _left = value; }
virtual int16 getY() { return _top; }
virtual void setY(int16 value) { _top = value; }
};
struct LocalVariable {
protected:
int16 _value;
int16 _min;
int16 _max;
public:
LocalVariable() {
_value = 0;
_min = -10000;
_max = 10000;
}
void setRange(int16 min, int16 max);
int16 getValue() const;
void setValue(int16 value);
};
enum ParaFlags {
kParaImmediate = 1, // instruction is using an immediate parameter
kParaLocal = 2, // instruction is using a local variable
kParaField = 0x10, // instruction is using an animation's field
kParaRandom = 0x100,
kParaLValue = 0x20
};
struct AnimationField {
typedef Common::Functor0Mem<int16, Animation> Accessor;
typedef Common::Functor1Mem<int16, void, Animation> Mutator;
typedef Accessor::FuncType AccessorFunc;
typedef Mutator::FuncType MutatorFunc;
protected:
Accessor *_accessor;
Mutator *_mutator;
public:
AnimationField(Animation* instance, AccessorFunc accessor, MutatorFunc mutator) {
_accessor = new Accessor(instance, accessor);
_mutator = new Mutator(instance, mutator);
}
AnimationField(Animation* instance, AccessorFunc accessor) {
_accessor = new Accessor(instance, accessor);
_mutator = 0;
}
~AnimationField() {
delete _accessor;
delete _mutator;
}
int16 getValue() const {
assert(_accessor);
return (*_accessor)();
}
void setValue(int16 value) {
assert(_mutator);
(*_mutator)(value);
}
};
struct ScriptVar {
uint32 _flags;
int16 _value;
LocalVariable* _local;
AnimationField* _field;
ScriptVar();
~ScriptVar();
int16 getValue();
void setValue(int16 value);
void setLocal(LocalVariable *local);
void setField(Animation *anim, AnimationField::AccessorFunc accessor, AnimationField::MutatorFunc mutator);
void setField(Animation *anim, AnimationField::AccessorFunc accessor);
void setImmediate(int16 value);
void setRandom(int16 seed);
};
enum InstructionFlags {
kInstMod = 4,
kInstMaskedPut = 8,
kInstUnk20 = 0x20
};
struct Instruction {
uint32 _index;
uint32 _flags;
// common
AnimationPtr _a;
ZonePtr _z;
int16 _immediate;
ScriptVar _opA;
ScriptVar _opB;
// BRA specific
byte _colors[3];
ScriptVar _opC;
Common::String _text;
Common::String _text2;
int _y;
uint32 _endif;
Instruction();
};
enum {
kProgramIdle, // awaiting execution
kProgramRunning, // running
kProgramDone // execution completed
};
struct Program {
AnimationPtr _anim;
LocalVariable *_locals;
uint16 _loopCounter;
uint16 _numLocals;
uint32 _ip;
uint32 _loopStart;
InstructionList _instructions;
uint32 _status;
Program();
~Program();
int16 findLocal(const char* name);
int16 addLocal(const char *name, int16 value = 0, int16 min = -10000, int16 max = 10000);
};
typedef Common::SharedPtr<Program> ProgramPtr;
typedef Common::List<ProgramPtr> ProgramList;
struct Animation : public Zone {
protected:
int16 _frame;
int16 _z;
public:
GfxObj *gfxobj;
Common::String _scriptName;
Animation();
virtual ~Animation();
uint16 getFrameNum() const;
byte* getFrameData() const;
void resetZ();
bool hitFrameRect(int x, int y) const;
void getFrameRect(Common::Rect &r) const;
int16 getBottom() const;
// HACK: this routine is only used to download initialisation
// parameter to a script used when moving sarcophagi around in
// the museum. It bypasses all the consistency checks that
// can be performed by the individual setters. See the comment
// in startMovingSarcophagus() in callables_ns.cpp
void forceXYZF(int16 x, int16 y, int16 z, int16 f);
// getters/setters used by scripts
int16 getX() { return _left; }
void setX(int16 value) { _left = value; }
int16 getY() { return _top; }
void setY(int16 value) { _top = value; }
int16 getZ() { return _z; }
void setZ(int16 value) { _z = value; }
int16 getF() { return _frame; }
void setF(int16 value);
void getFoot(Common::Point &foot);
void setFoot(const Common::Point &foot);
};
class Table {
protected:
char **_data;
uint16 _size;
uint16 _used;
bool _disposeMemory;
public:
Table(uint32 size);
Table(uint32 size, const char** data);
virtual ~Table();
enum {
notFound = 0
};
uint count() const { return _used; }
const char *item(uint index) const;
virtual void addData(const char* s);
virtual void clear();
virtual uint16 lookup(const char* s);
};
class FixedTable : public Table {
uint16 _numFixed;
public:
FixedTable(uint32 size, uint32 fixed);
void clear();
};
Table* createTableFromStream(uint32 size, Common::SeekableReadStream *stream);
} // namespace Parallaction
#endif
|