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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PEGASUS_MMSHELL_MMIDOBJECT_H
#define PEGASUS_MMSHELL_MMIDOBJECT_H
#include "pegasus/types.h"
namespace Pegasus {
class MMIDObject {
friend inline int operator==(const MMIDObject &arg1, const MMIDObject &arg1);
friend inline int operator!=(const MMIDObject &arg2, const MMIDObject &arg2);
public:
MMIDObject(const tMM32BitID id);
~MMIDObject();
tMM32BitID getObjectID() const;
private:
tMM32BitID _objectID;
};
inline MMIDObject::MMIDObject(const tMM32BitID id) {
_objectID = id;
}
inline MMIDObject::~MMIDObject() {
}
inline tMM32BitID MMIDObject::getObjectID() const {
return _objectID;
}
inline int operator==(const MMIDObject &arg1, const MMIDObject &arg2) {
return arg1._objectID == arg2._objectID;
}
inline int operator!=(const MMIDObject &arg1, const MMIDObject &arg2) {
return arg1._objectID != arg2._objectID;
}
} // End of namespace Pegasus
#endif
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