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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PEGASUS_AI_AIRULE_H
#define PEGASUS_AI_AIRULE_H
#include "common/list.h"
#include "pegasus/ai/ai_action.h"
#include "pegasus/ai/ai_condition.h"
namespace Common {
class ReadStream;
class WriteStream;
}
namespace Pegasus {
class AICondition;
class AIAction;
class AIRule {
public:
AIRule(AICondition *condition, AIAction *rule) {
_ruleCondition = condition;
_ruleAction = rule;
_ruleActive = true;
}
~AIRule() {
if (_ruleCondition)
delete _ruleCondition;
if (_ruleAction)
delete _ruleAction;
}
bool fireRule();
void activateRule() { _ruleActive = true; }
void deactivateRule() { _ruleActive = false; }
bool isRuleActive() { return _ruleActive; }
void writeAIRule(Common::WriteStream *);
void readAIRule(Common::ReadStream *);
protected:
AICondition *_ruleCondition;
AIAction *_ruleAction;
bool _ruleActive;
};
class AIRuleList : public Common::List<AIRule *> {
public:
AIRuleList() {}
~AIRuleList() {}
void writeAIRules(Common::WriteStream *);
void readAIRules(Common::ReadStream *);
};
} // End of namespace Pegasus
#endif
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