aboutsummaryrefslogtreecommitdiff
path: root/engines/pegasus/constants.h
blob: 89fdeefad2f1c515b34a875b96e8a0b1e56bbf62 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * Additional copyright for this file:
 * Copyright (C) 1995-1997 Presto Studios, Inc.
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 */
 
#ifndef PEGASUS_CONSTANTS_H
#define PEGASUS_CONSTANTS_H

#include "common/endian.h"
#include "common/rect.h"

#include "pegasus/types.h"

namespace Pegasus {

const tGameID kGameIDNothing = -1;

const tActorID kNoActorID = kGameIDNothing;
const tActorID kPlayerID = 0;
const tItemID kNoItemID = kGameIDNothing;
const tRoomID kNoRoomID = kGameIDNothing;
const tExtraID kNoExtraID = 0xFFFFFFFF;
const tNeighborhoodID kNoNeighborhoodID = kGameIDNothing;
const tAlternateID kNoAlternateID = 0;
const tGameMenuCommand kMenuCmdNoCommand = 0;

const tHotSpotActivationID kActivateHotSpotAlways = 0;
const tHotSpotActivationID kActivateHotSpotNever = -1;

const tItemState kNoItemState = -1;

const tDirectionConstant kNoDirection = 0xFF;

const tTurnDirection kNoTurn = 0xFF;
const tTurnDirection kTurnLeft = 0;
const tTurnDirection kTurnRight = 1;
const tTurnDirection kTurnUp = 2;
const tTurnDirection kTurnDown = 3;
const tTurnDirection kMaxTurns = 4;

const tGameMode kNoMode = -1;
const tGameMode kModeNavigation = 0;
const tGameMode kLastGameShellMode = kModeNavigation;

const tCanMoveForwardReason kCanMoveForward = 0;
const tCanMoveForwardReason kCantMoveBlocked = kCanMoveForward + 1;
const tCanMoveForwardReason kCantMoveDoorClosed = kCantMoveBlocked + 1;
const tCanMoveForwardReason kCantMoveDoorLocked = kCantMoveDoorClosed + 1;
const tCanMoveForwardReason kCantMoveLastReason = kCantMoveDoorLocked;

const tCanTurnReason kCanTurn = 0;
const tCanTurnReason kCantTurnNoTurn = kCanTurn + 1;
const tCanTurnReason kCantTurnLastReason = kCantTurnNoTurn;

const tCanOpenDoorReason kCanOpenDoor = 0;
const tCanOpenDoorReason kCantOpenNoDoor = kCanOpenDoor + 1;
const tCanOpenDoorReason kCantOpenLocked = kCantOpenNoDoor + 1;
const tCanOpenDoorReason kCantOpenAlreadyOpen = kCantOpenLocked + 1;
const tCanOpenDoorReason kCantOpenLastReason = kCantOpenAlreadyOpen;

const tDisplayElementID kNoDisplayElement = -1;
const tDisplayElementID kHighestReservedElementID = -2;

const tDisplayElementID kCursorID = kHighestReservedElementID;
const tDisplayElementID kLoadScreenID = kCursorID - 1;

const tDisplayOrder kMinAvailableOrder = 0;
const tDisplayOrder kMaxAvailableOrder = 999998;
const tDisplayOrder kLoadScreenOrder = 900000;
const tDisplayOrder kCursorOrder = 1000000;

const tHotSpotID kNoHotSpotID = -1;
const tHotSpotFlags kNoHotSpotFlags = 0;
const tHotSpotFlags kAllHotSpotFlags = ~kNoHotSpotFlags;

const tNotificationFlags kNoNotificationFlags = 0;

const tDisplayElementID kCurrentDragSpriteID = 1000;

// TODO
//const Fixed kFixed1 = 1 << 16;
//const Fixed kFixedMinus1 = -1 << 16;

const TimeScale kDefaultTimeScale = 600;

// TODO
//const RGBColor kWhiteRGB = {0xFFFF, 0xFFFF, 0xFFFF};

//	Ticks per second.

const TimeScale kOneTickPerSecond = 1;
const TimeScale kTwoTicksPerSecond = 2;
const TimeScale kFifteenTicksPerSecond = 15;
const TimeScale kThirtyTicksPerSecond = 30;
const TimeScale kSixtyTicksPerSecond = 60;
const TimeScale kMovieTicksPerSecond = 600;

//	These times are in seconds.

const TimeValue kOneSecond = 1;
const TimeValue kTwoSeconds = 2;
const TimeValue kThreeSeconds = 3;
const TimeValue kFourSeconds = 4;
const TimeValue kFiveSeconds = 5;
const TimeValue kSixSeconds = 6;
const TimeValue kSevenSeconds = 7;
const TimeValue kEightSeconds = 8;
const TimeValue kNineSeconds = 9;
const TimeValue kTenSeconds = 10;
const TimeValue kElevenSeconds = 11;
const TimeValue kTwelveSeconds = 12;
const TimeValue kThirteenSeconds = 13;
const TimeValue kFourteenSeconds = 14;
const TimeValue kFifteenSeconds = 15;
const TimeValue kSixteenSeconds = 16;
const TimeValue kSeventeenSeconds = 17;
const TimeValue kEighteenSeconds = 18;
const TimeValue kNineteenSeconds = 19;
const TimeValue kTwentySeconds = 20;
const TimeValue kThirtySeconds = 30;
const TimeValue kFortySeconds = 40;
const TimeValue kFiftySeconds = 50;
const TimeValue kSixtySeconds = 60;
const TimeValue kOneMinute = 60;
const TimeValue kTwoMinutes = kOneMinute * 2;
const TimeValue kThreeMinutes = kOneMinute * 3;
const TimeValue kFourMinutes = kOneMinute * 4;
const TimeValue kFiveMinutes = kOneMinute * 5;
const TimeValue kSixMinutes = kOneMinute * 6;
const TimeValue kSevenMinutes = kOneMinute * 7;
const TimeValue kEightMinutes = kOneMinute * 8;
const TimeValue kNineMinutes = kOneMinute * 9;
const TimeValue kTenMinutes = kOneMinute * 10;
const TimeValue kElevenMinutes = kOneMinute * 11;
const TimeValue kTwelveMinutes = kOneMinute * 12;
const TimeValue kThirteenMinutes = kOneMinute * 13;
const TimeValue kFourteenMinutes = kOneMinute * 14;
const TimeValue kFifteenMinutes = kOneMinute * 15;
const TimeValue kSixteenMinutes = kOneMinute * 16;
const TimeValue kSeventeenMinutes = kOneMinute * 17;
const TimeValue kEighteenMinutes = kOneMinute * 18;
const TimeValue kNineteenMinutes = kOneMinute * 19;
const TimeValue kTwentyMinutes = kOneMinute * 20;
const TimeValue kThirtyMinutes = kOneMinute * 30;
const TimeValue kFortyMinutes = kOneMinute * 40;
const TimeValue kFiftyMinutes = kOneMinute * 50;
const TimeValue kOneHour = kOneMinute * 60;
const TimeValue kTwoHours = kOneHour * 2;

//	Common times.

const TimeValue kHalfSecondPerTwoTicks = kTwoTicksPerSecond / 2;
const TimeValue kHalfSecondPerThirtyTicks = kThirtyTicksPerSecond / 2;
const TimeValue kHalfSecondPerSixtyTicks = kSixtyTicksPerSecond / 2;

const TimeValue kOneSecondPerTwoTicks = kTwoTicksPerSecond;
const TimeValue kOneSecondPerThirtyTicks = kThirtyTicksPerSecond;
const TimeValue kOneSecondPerSixtyTicks = kSixtyTicksPerSecond;

const TimeValue kOneMinutePerFifteenTicks = kOneMinute * kFifteenTicksPerSecond;
const TimeValue kFiveMinutesPerFifteenTicks = kFiveMinutes * kFifteenTicksPerSecond;
const TimeValue kTenMinutesPerFifteenTicks = kTenMinutes * kFifteenTicksPerSecond;

const TimeValue kOneMinutePerThirtyTicks = kOneMinute * kThirtyTicksPerSecond;
const TimeValue kFiveMinutesPerThirtyTicks = kFiveMinutes * kThirtyTicksPerSecond;
const TimeValue kTenMinutesPerThirtyTicks = kTenMinutes * kThirtyTicksPerSecond;

const TimeValue kOneMinutePerSixtyTicks = kOneMinute * kSixtyTicksPerSecond;
const TimeValue kFiveMinutesPerSixtyTicks = kFiveMinutes * kSixtyTicksPerSecond;
const TimeValue kTenMinutesPerSixtyTicks = kTenMinutes * kSixtyTicksPerSecond;

//	Time in seconds you can hang around Caldoria without going to work...
const TimeValue kLateWarning2TimeLimit = kFiveMinutes;
const TimeValue kLateWarning3TimeLimit = kTenMinutes;

const TimeValue kSinclairShootsTimeLimit = kThreeMinutes;
const TimeValue kCardBombCountDownTime = kTwelveSeconds;

const TimeValue kOxyMaskFullTime = kThirtyMinutes;

const TimeValue kTSAUncreatedTimeLimit = kFiveMinutes;
const TimeValue kRipTimeLimit = kTenMinutesPerFifteenTicks;
const TimeScale kRipTimeScale = kFifteenTicksPerSecond;

const TimeValue kIntroTimeOut = kThirtySeconds;

const TimeValue kMarsRobotPatienceLimit = kFifteenSeconds;
const TimeValue kLockFreezeTimeLmit = kFifteenSeconds;
const TimeValue kSpaceChaseTimeLimit = kTenMinutes;
const TimeValue kVacuumSurvivalTimeLimit = kThirtySeconds;
const TimeValue kColorMatchingTimeLimit = kFourMinutes;
const TimeScale kJunkTimeScale = kFifteenTicksPerSecond;
const TimeValue kJunkDropBaseTime = kFiveSeconds;
const TimeValue kJunkDropSlopTime = kThreeSeconds;
const TimeValue kJunkTravelTime = kTenSeconds * kJunkTimeScale;
const TimeValue kCollisionReboundTime = kOneSecond * kJunkTimeScale;
const TimeValue kWeaponReboundTime = kTwoSeconds * kJunkTimeScale;

const TimeValue kGawkAtRobotTime = kTenSeconds;
const TimeValue kGawkAtRobotTime2 = kThirteenSeconds;
const TimeValue kPlasmaImpactTime = kTwoSeconds;

const TimeValue kNoradAirMaskTimeLimit = kOneMinute + kFifteenSeconds;

const tNotificationID kNeighborhoodNotificationID = 1;
const tNotificationID kLastNeighborhoodNotificationID = kNeighborhoodNotificationID;

const tNotificationFlags kNeighborhoodMovieCompletedFlag = 1;
const tNotificationFlags kMoveForwardCompletedFlag = kNeighborhoodMovieCompletedFlag << 1;
const tNotificationFlags kStrideCompletedFlag = kMoveForwardCompletedFlag << 1;
const tNotificationFlags kTurnCompletedFlag = kStrideCompletedFlag << 1;
const tNotificationFlags kSpotCompletedFlag = kTurnCompletedFlag << 1;
const tNotificationFlags kDoorOpenCompletedFlag = kSpotCompletedFlag << 1;
const tNotificationFlags kExtraCompletedFlag = kDoorOpenCompletedFlag << 1;
const tNotificationFlags kSpotSoundCompletedFlag = kExtraCompletedFlag << 1;
const tNotificationFlags kDelayCompletedFlag = kSpotSoundCompletedFlag << 1;
const tNotificationFlags kActionRequestCompletedFlag = kDelayCompletedFlag << 1;
const tNotificationFlags kDeathExtraCompletedFlag = kActionRequestCompletedFlag << 1;
const tNotificationFlags kLastNeighborhoodNotificationFlag = kDeathExtraCompletedFlag;

const tNotificationFlags kNeighborhoodFlags =	kNeighborhoodMovieCompletedFlag |
												kMoveForwardCompletedFlag |
												kStrideCompletedFlag |
												kTurnCompletedFlag |
												kSpotCompletedFlag |
												kDoorOpenCompletedFlag |
												kExtraCompletedFlag |
												kSpotSoundCompletedFlag |
												kDelayCompletedFlag |
												kActionRequestCompletedFlag |
												kDeathExtraCompletedFlag;

const uint32 kPegasusPrimeCreator = MKTAG('J', 'P', 'P', 'P');
const uint32 kPegasusPrimeContinueType = MKTAG('P', 'P', 'C', 'T');

const uint32 kPegasusPrimeDisk1GameType = MKTAG('P', 'P', 'G', '1');
const uint32 kPegasusPrimeDisk2GameType = MKTAG('P', 'P', 'G', '2');
const uint32 kPegasusPrimeDisk3GameType = MKTAG('P', 'P', 'G', '3');
const uint32 kPegasusPrimeDisk4GameType = MKTAG('P', 'P', 'G', '4');

// We only support one of the save versions; the rest are from betas
// and we are not supporting them.
const uint32 kPegasusPrimeVersion = 0x00009019;

const char kNormalSave = 0;
const char kContinueSave = 1;

//	Display IDs.

const tDisplayElementID kNavMovieID = 1;
const tDisplayElementID kTurnPushID = 2;

const tDisplayElementID kMaxGameShellDisplayID = kTurnPushID;

//	Display ordering.

const tDisplayOrder kNavLayer = 10000;
const tDisplayOrder kNavMovieOrder = kNavLayer;
const tDisplayOrder kTurnPushOrder = kNavMovieOrder + 1;

/////////////////////////////////////////////
//
//	Display IDs.

const tDisplayElementID kScreenDimmerID = kMaxGameShellDisplayID + 1;
const tDisplayElementID kInterface1ID = kScreenDimmerID + 1;
const tDisplayElementID kInterface2ID = kInterface1ID + 1;
const tDisplayElementID kInterface3ID = kInterface2ID + 1;
const tDisplayElementID kInterface4ID = kInterface3ID + 1;
const tDisplayElementID kDateID = kInterface4ID + 1;
const tDisplayElementID kCompassID = kDateID + 1;
const tDisplayElementID kInventoryPushID = kCompassID + 1;
const tDisplayElementID kInventoryLidID = kInventoryPushID + 1;
const tDisplayElementID kBiochipPushID = kInventoryLidID + 1;
const tDisplayElementID kBiochipLidID = kBiochipPushID + 1;
const tDisplayElementID kEnergyBarID = kBiochipLidID + 1;
const tDisplayElementID kWarningLightID = kEnergyBarID + 1;
const tDisplayElementID kAILeftAreaID = kWarningLightID + 1;
const tDisplayElementID kAIMiddleAreaID = kAILeftAreaID + 1;
const tDisplayElementID kAIRightAreaID = kAIMiddleAreaID + 1;
const tDisplayElementID kAIMovieID = kAIRightAreaID + 1;
const tDisplayElementID kInventoryDropHighlightID = kAIMovieID + 1;
const tDisplayElementID kBiochipDropHighlightID = kInventoryDropHighlightID + 1;

const tDisplayElementID kDraggingSpriteID = 1000;

const tDisplayElementID kCroppedMovieID = 2000;

const tDisplayElementID kNeighborhoodDisplayID = 3000;

const tDisplayElementID kItemPictureBaseID = 5000;

const tCoordType kNavAreaLeft = 64;
const tCoordType kNavAreaTop = 64;

const tCoordType kBackground1Left = 0;
const tCoordType kBackground1Top = 64;

const tCoordType kBackground2Left = 0;
const tCoordType kBackground2Top = 0;

const tCoordType kBackground3Left = 576;
const tCoordType kBackground3Top = 64;

const tCoordType kBackground4Left = 0;
const tCoordType kBackground4Top = 320;

const tCoordType kOverviewControllerLeft = 540;
const tCoordType kOverviewControllerTop = 348;

const tCoordType kSwapLeft = 194;
const tCoordType kSwapTop = 116;

const tCoordType kSwapHiliteLeft = 200;
const tCoordType kSwapHiliteTop = 206;

const tCoordType kDateLeft = 136;
const tCoordType kDateTop = 44;

const tCoordType kCompassLeft = 222;
const tCoordType kCompassTop = 42;
const tCoordType kCompassWidth = 92;

const tCoordType kInventoryPushLeft = 74;
const tCoordType kInventoryPushTop = 92;

const tCoordType kInventoryLidLeft = 74;
const tCoordType kInventoryLidTop = 316;

const tCoordType kBiochipPushLeft = 362;
const tCoordType kBiochipPushTop = 192;

const tCoordType kBiochipLidLeft = 362;
const tCoordType kBiochipLidTop = 316;

// TODO: Remove global variable needs
//const Common::Rect kInventoryHiliteBounds(334, 76, 430, 172);
//const Common::Rect kBiochipHiliteBounds (334, 364, 430, 460);

const tCoordType kInventoryDropLeft = 0;
const tCoordType kInventoryDropTop = 320;
const tCoordType kInventoryDropRight = 232;
const tCoordType kInventoryDropBottom = 480;

const tCoordType kBiochipDropLeft = 302;
const tCoordType kBiochipDropTop = 320;
const tCoordType kBiochipDropRight = 640;
const tCoordType kBiochipDropBottom = 480;

const tCoordType kFinalMessageLeft = kInventoryPushLeft + 1;
const tCoordType kFinalMessageTop = kInventoryPushTop + 24;

/////////////////////////////////////////////
//
//	Notifications.

const tNotificationID kJMPDCShellNotificationID = kLastNeighborhoodNotificationID + 1;
const tNotificationID kInterfaceNotificationID = kJMPDCShellNotificationID + 1;
const tNotificationID kAINotificationID = kInterfaceNotificationID + 1;
const tNotificationID kNoradNotificationID = kAINotificationID + 1;
const tNotificationID kNoradECRNotificationID = kNoradNotificationID + 1;
const tNotificationID kNoradFillingStationNotificationID = kNoradECRNotificationID + 1;
const tNotificationID kNoradPressureNotificationID = kNoradFillingStationNotificationID + 1;
const tNotificationID kNoradUtilityNotificationID = kNoradPressureNotificationID + 1;
const tNotificationID kNoradElevatorNotificationID = kNoradUtilityNotificationID + 1;
const tNotificationID kNoradSubPlatformNotificationID = kNoradElevatorNotificationID + 1;
const tNotificationID kSubControlNotificationID = kNoradSubPlatformNotificationID + 1;
const tNotificationID kNoradGreenBallNotificationID = kSubControlNotificationID + 1;
const tNotificationID kNoradGlobeNotificationID = kNoradGreenBallNotificationID + 1;
const tNotificationID kCaldoriaVidPhoneNotificationID = kNoradGlobeNotificationID + 1;
const tNotificationID kCaldoriaMessagesNotificationID = kCaldoriaVidPhoneNotificationID + 1;
const tNotificationID kCaldoriaBombTimerNotificationID = kCaldoriaMessagesNotificationID + 1;

//	Sent to the shell by fShellNotification.
const tNotificationFlags kGameStartingFlag = 1;
const tNotificationFlags kNeedNewJumpFlag = kGameStartingFlag << 1;
const tNotificationFlags kPlayerDiedFlag = kNeedNewJumpFlag << 1;

const tNotificationFlags kJMPShellNotificationFlags = kGameStartingFlag |
														kNeedNewJumpFlag |
														kPlayerDiedFlag;

//	Sent to the interface.
const tNotificationFlags kInventoryLidOpenFlag = 1;
const tNotificationFlags kInventoryLidClosedFlag = kInventoryLidOpenFlag << 1;
const tNotificationFlags kInventoryDrawerUpFlag = kInventoryLidClosedFlag << 1;
const tNotificationFlags kInventoryDrawerDownFlag = kInventoryDrawerUpFlag << 1;
const tNotificationFlags kBiochipLidOpenFlag = kInventoryDrawerDownFlag << 1;
const tNotificationFlags kBiochipLidClosedFlag = kBiochipLidOpenFlag << 1;
const tNotificationFlags kBiochipDrawerUpFlag = kBiochipLidClosedFlag << 1;
const tNotificationFlags kBiochipDrawerDownFlag = kBiochipDrawerUpFlag << 1;

const tNotificationFlags kInterfaceNotificationFlags =	kInventoryLidOpenFlag |
														kInventoryLidClosedFlag |
														kInventoryDrawerUpFlag |
														kInventoryDrawerDownFlag |
														kBiochipLidOpenFlag |
														kBiochipLidClosedFlag |
														kBiochipDrawerUpFlag |
														kBiochipDrawerDownFlag;

//	Hot spots.

//	Neighborhood hot spots.

const tHotSpotID kFirstNeighborhoodSpotID = 5000;

//	kShellSpotFlag is a flag which marks all hot spots which belong to the shell, like
//	the current item and current biochip spots.
const tHotSpotFlags kShellSpotFlag = 1;
//	kNeighborhoodSpotFlag is a flag which marks all hot spots which belong to a
//	neighborhood, like buttons on walls and so on.
const tHotSpotFlags kNeighborhoodSpotFlag = kShellSpotFlag << 1;
//	kZoomInSpotFlag is a flag which marks all hot spots which indicate a zoom.
const tHotSpotFlags kZoomInSpotFlag = kNeighborhoodSpotFlag << 1;
//	kZoomOutSpotFlag is a flag which marks all hot spots which indicate a zoom.
const tHotSpotFlags kZoomOutSpotFlag = kZoomInSpotFlag << 1;

const tHotSpotFlags kClickSpotFlag = kZoomOutSpotFlag << 1;
const tHotSpotFlags kPlayExtraSpotFlag = kClickSpotFlag << 1;
const tHotSpotFlags kPickUpItemSpotFlag = kPlayExtraSpotFlag << 1;
const tHotSpotFlags kDropItemSpotFlag = kPickUpItemSpotFlag << 1;
const tHotSpotFlags kOpenDoorSpotFlag = kDropItemSpotFlag << 1;

const tHotSpotFlags kZoomSpotFlags = kZoomInSpotFlag | kZoomOutSpotFlag;

const tHotSpotFlags kHighestGameShellSpotFlag = kOpenDoorSpotFlag;

/////////////////////////////////////////////
//
//	Hot spots.

//	Shell hot spots.
//	The shell reserves all hot spot IDs from 0 to 999

const tHotSpotID kCurrentItemSpotID = 0;
const tHotSpotID kCurrentBiochipSpotID = kCurrentItemSpotID + 1;

const tHotSpotID kInventoryDropSpotID = kCurrentBiochipSpotID + 1;
const tHotSpotID kBiochipDropSpotID = kInventoryDropSpotID + 1;

const tHotSpotID kInfoReturnSpotID = kBiochipDropSpotID + 1;

const tHotSpotID kAIHint1SpotID = kInfoReturnSpotID + 1;
const tHotSpotID kAIHint2SpotID = kAIHint1SpotID + 1;
const tHotSpotID kAIHint3SpotID = kAIHint2SpotID + 1;
const tHotSpotID kAISolveSpotID = kAIHint3SpotID + 1;
const tHotSpotID kAIBriefingSpotID = kAISolveSpotID + 1;
const tHotSpotID kAIScanSpotID = kAIBriefingSpotID + 1;

const tHotSpotID kPegasusRecallSpotID = kAIScanSpotID + 1;

const tHotSpotID kAriesSpotID = kPegasusRecallSpotID + 1;
const tHotSpotID kMercurySpotID = kAriesSpotID + 1;
const tHotSpotID kPoseidonSpotID = kMercurySpotID + 1;

const tHotSpotID kAirMaskToggleSpotID = kPoseidonSpotID + 1;

const tHotSpotID kShuttleEnergySpotID = kAirMaskToggleSpotID + 1;
const tHotSpotID kShuttleGravitonSpotID = kShuttleEnergySpotID + 1;
const tHotSpotID kShuttleTractorSpotID = kShuttleGravitonSpotID + 1;
const tHotSpotID kShuttleViewSpotID = kShuttleTractorSpotID + 1;
const tHotSpotID kShuttleTransportSpotID = kShuttleViewSpotID + 1;

//	Most of these are obsolete:

//	kInventoryDropSpotFlag is a flag which marks hot spots which are valid drop spots
//	for inventory items.
//	const tHotSpotFlags kInventoryDropSpotFlag = kHighestGameShellSpotFlag << 1;

//	kBiochipDropSpotFlag is a flag which marks hot spots which are valid drop spots
//	for biochips.
//	const tHotSpotFlags kBiochipDropSpotFlag = kInventoryDropSpotFlag << 1;

//	kInventorySpotFlag is a flag which marks hot spots which indicate inventory items
//	in the environment.
//	const tHotSpotFlags kInventorySpotFlag = kBiochipDropSpotFlag << 1;

//	kBiochipSpotFlag is a flag which marks hot spots which indicate biochips
//	in the environment.
const tHotSpotFlags kPickUpBiochipSpotFlag = kHighestGameShellSpotFlag << 1;
const tHotSpotFlags kDropBiochipSpotFlag = kPickUpBiochipSpotFlag << 1;

const tHotSpotFlags kInfoReturnSpotFlag = kDropBiochipSpotFlag << 1;

//	Biochip and inventory hot spot flags...

const tHotSpotFlags kAIBiochipSpotFlag = kInfoReturnSpotFlag << 1;
const tHotSpotFlags kPegasusBiochipSpotFlag = kAIBiochipSpotFlag << 1;
const tHotSpotFlags kOpticalBiochipSpotFlag = kPegasusBiochipSpotFlag << 1;
const tHotSpotFlags kAirMaskSpotFlag = kOpticalBiochipSpotFlag << 1;

const tHotSpotFlags kJMPClickingSpotFlags = kClickSpotFlag |
											kPlayExtraSpotFlag |
											kOpenDoorSpotFlag |
											kInfoReturnSpotFlag |
											kAIBiochipSpotFlag |
											kPegasusBiochipSpotFlag |
											kOpticalBiochipSpotFlag |
											kAirMaskSpotFlag;


} // End of namespace Pegasus

#endif