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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/error.h"
#include "common/stream.h"
#include "pegasus/pegasus.h"
#include "pegasus/items/item.h"
#include "pegasus/items/itemlist.h"
namespace Pegasus {
ItemList::ItemList() {
}
ItemList::~ItemList() {
}
void ItemList::writeToStream(Common::WriteStream *stream) {
stream->writeUint32BE(size());
for (ItemIterator it = begin(); it != end(); it++) {
stream->writeUint16BE((*it)->getObjectID());
(*it)->writeToStream(stream);
}
}
void ItemList::readFromStream(Common::ReadStream *stream) {
uint32 itemCount = stream->readUint32BE();
for (uint32 i = 0; i < itemCount; i++) {
ItemID itemID = stream->readUint16BE();
g_allItems.findItemByID(itemID)->readFromStream(stream);
}
}
Item *ItemList::findItemByID(const ItemID id) {
for (ItemIterator it = begin(); it != end(); it++)
if ((*it)->getObjectID() == id)
return *it;
return 0;
}
void ItemList::resetAllItems() {
for (ItemIterator it = begin(); it != end(); it++)
(*it)->reset();
}
} // End of namespace Pegasus
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