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MODULE := engines/pegasus
MODULE_OBJS = \
console.o \
credits.o \
detection.o \
graphics.o \
menu.o \
overview.o \
pegasus.o \
video.o \
Game_Shell/CGameState.o \
Game_Shell/CInventory.o \
Game_Shell/CItem.o \
Game_Shell/CItemList.o \
MMShell/Base_Classes/MMFunctionPtr.o \
MMShell/Sounds/MMSound.o \
MMShell/Utilities/MMResourceFile.o \
MMShell/Utilities/MMUtilities.o
# This module can be built as a plugin
ifeq ($(ENABLE_PEGASUS), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
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