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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PEGASUS_MOVIE_H
#define PEGASUS_MOVIE_H
#include "common/str.h"
#include "pegasus/elements.h"
#include "pegasus/surface.h"
namespace Video {
class SeekableVideoDecoder;
}
namespace Pegasus {
class Movie : public Animation, public PixelImage {
public:
Movie(const DisplayElementID);
virtual ~Movie();
virtual void initFromMovieFile(const Common::String &fileName, bool transparent = false);
bool isMovieValid() { return _video != 0; }
virtual void releaseMovie();
virtual void draw(const Common::Rect &);
virtual void redrawMovieWorld();
virtual void setTime(const TimeValue, const TimeScale = 0);
virtual void setRate(const Common::Rational);
virtual void start();
virtual void stop();
virtual void resume();
virtual void pause();
virtual void moveMovieBoxTo(const CoordType, const CoordType);
virtual TimeValue getDuration(const TimeScale = 0) const;
// *** HACK ALERT
Video::SeekableVideoDecoder *getMovie() { return _video; }
void setVolume(uint16);
protected:
void updateTime();
Video::SeekableVideoDecoder *_video;
Common::Rect _movieBox;
};
class GlowingMovie : public Movie {
public:
GlowingMovie(DisplayElementID);
virtual ~GlowingMovie() {}
virtual void draw(const Common::Rect &);
void setBounds(const Common::Rect &);
void setGlowing(const bool glowing) { _glowing = glowing; }
protected:
bool _glowing;
};
class ScalingMovie : public GlowingMovie {
public:
ScalingMovie(DisplayElementID);
virtual ~ScalingMovie() {}
virtual void draw(const Common::Rect &);
};
} // End of namespace Pegasus
#endif
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