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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PEGASUS_NEIGHBORHOOD_EXIT_H
#define PEGASUS_NEIGHBORHOOD_EXIT_H
#include "common/array.h"
#include "common/endian.h"
#include "pegasus/constants.h"
namespace Common {
class SeekableReadStream;
}
namespace Pegasus {
class ExitTable {
public:
ExitTable() {}
~ExitTable() {}
static uint32 getResTag() { return MKTAG('E', 'x', 'i', 't'); }
void loadFromStream(Common::SeekableReadStream *stream);
void clear();
struct Entry {
Entry() { clear(); }
bool isEmpty() { return movieStart == 0xffffffff; }
void clear() {
room = kNoRoomID;
direction = kNoDirection;
altCode = kNoAlternateID;
movieStart = 0xffffffff;
movieEnd = 0xffffffff;
exitEnd = 0xffffffff;
originalEnd = 0xffffffff;
exitLoop = 0xffffffff;
exitRoom = kNoRoomID;
exitDirection = kNoDirection;
}
RoomID room;
DirectionConstant direction;
AlternateID altCode;
TimeValue movieStart;
TimeValue movieEnd;
// exitEnd is the end of the optimized run of walks.
TimeValue exitEnd;
TimeValue originalEnd;
// exitLoop is the loop start time of the optimized run of walks if the run
// loops back on itself (so far, only in TSA).
TimeValue exitLoop;
RoomID exitRoom;
DirectionConstant exitDirection;
};
Entry findEntry(RoomID room, DirectionConstant direction, AlternateID altCode);
typedef Common::Array<Entry>::iterator iterator;
iterator begin() { return _entries.begin(); }
iterator end() { return _entries.end(); }
private:
Common::Array<Entry> _entries;
};
} // End of namespace Pegasus
#endif
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