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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PEGASUS_NEIGHBORHOOD_H
#define PEGASUS_NEIGHBORHOOD_H
#include "common/queue.h"
#include "common/str.h"
#include "pegasus/fader.h"
#include "pegasus/hotspot.h"
#include "pegasus/input.h"
#include "pegasus/movie.h"
#include "pegasus/notification.h"
#include "pegasus/sound.h"
#include "pegasus/timers.h"
#include "pegasus/util.h"
#include "pegasus/neighborhood/door.h"
#include "pegasus/neighborhood/exit.h"
#include "pegasus/neighborhood/extra.h"
#include "pegasus/neighborhood/hotspotinfo.h"
#include "pegasus/neighborhood/spot.h"
#include "pegasus/neighborhood/turn.h"
#include "pegasus/neighborhood/view.h"
#include "pegasus/neighborhood/zoom.h"
namespace Pegasus {
class PegasusEngine;
// Pegasus Prime neighborhood id's
const tNeighborhoodID kCaldoriaID = 0;
const tNeighborhoodID kFullTSAID = 1;
const tNeighborhoodID kFinalTSAID = 2;
const tNeighborhoodID kTinyTSAID = 3;
const tNeighborhoodID kPrehistoricID = 4;
const tNeighborhoodID kMarsID = 5;
const tNeighborhoodID kWSCID = 6;
const tNeighborhoodID kNoradAlphaID = 7;
const tNeighborhoodID kNoradDeltaID = 8;
// The sub chase is not really a neighborhood, but we define a constant that is used
// to allow an easy transition out of Norad Alpha.
const tNeighborhoodID kNoradSubChaseID = 1000;
enum tQueueRequestType {
kNavExtraRequest,
kSpotSoundRequest,
kDelayRequest
};
// For delay requests, start is interpreted as the total delay and stop is interpreted
// as the scale the delay is in.
// For extra requests, start and stop are not used.
struct tQueueRequest {
tQueueRequestType requestType;
tExtraID extra;
TimeValue start, stop;
tInputBits interruptionFilter;
bool playing;
tNotificationFlags flags;
Notification *notification;
};
bool operator==(const tQueueRequest &arg1, const tQueueRequest &arg2);
bool operator!=(const tQueueRequest &arg1, const tQueueRequest &arg2);
class Neighborhood;
class StriderCallBack : public TimeBaseCallBack {
public:
StriderCallBack(Neighborhood *);
virtual ~StriderCallBack() {}
protected:
virtual void callBack();
Neighborhood *_neighborhood;
};
typedef Common::Queue<tQueueRequest> NeighborhoodActionQueue;
class Neighborhood : public IDObject, public NotificationReceiver, public InputHandler {
friend class StriderCallBack;
public:
Neighborhood(InputHandler *nextHandler, PegasusEngine *vm, const Common::String &resName, tNeighborhoodID id);
virtual ~Neighborhood();
virtual void init();
void start();
void arriveAt(tRoomID room, tDirectionConstant direction);
virtual void getExitEntry(const tRoomID room, const tDirectionConstant direction, ExitTable::Entry &entry);
virtual TimeValue getViewTime(const tRoomID room, const tDirectionConstant direction);
virtual void getDoorEntry(const tRoomID room, const tDirectionConstant direction, DoorTable::Entry &doorEntry);
virtual tDirectionConstant getTurnEntry(const tRoomID room, const tDirectionConstant direction, const tTurnDirection turn);
virtual void findSpotEntry(const tRoomID room, const tDirectionConstant direction, tSpotFlags flags, SpotTable::Entry &spotEntry);
virtual void getZoomEntry(const tHotSpotID id, ZoomTable::Entry &zoomEntry);
virtual void getHotspotEntry(const tHotSpotID id, HotspotInfoTable::Entry &hotspotEntry);
virtual void getExtraEntry(const uint32 id, ExtraTable::Entry &extraEntry);
tCanMoveForwardReason canMoveForward(ExitTable::Entry &entry);
tCanTurnReason canTurn(tTurnDirection turn, tDirectionConstant &nextDir);
tCanOpenDoorReason canOpenDoor(DoorTable::Entry &entry);
void requestExtraSequence(const tExtraID, const tNotificationFlags, const tInputBits interruptionFilter);
void requestSpotSound(const TimeValue, const TimeValue, const tInputBits interruptionFilter, const tNotificationFlags);
void requestDelay(const TimeValue, const TimeScale, const tInputBits interruptionFilter, const tNotificationFlags);
virtual bool actionQueueEmpty() { return _actionQueue.empty(); }
virtual Common::String getBriefingMovie();
virtual Common::String getEnvScanMovie();
virtual uint getNumHints();
virtual Common::String getHintMovie(uint);
virtual bool canSolve();
virtual void prepareForAIHint(const Common::String &) {}
virtual void cleanUpAfterAIHint(const Common::String &) {}
virtual void doSolve();
virtual bool okayToJump();
virtual tAirQuality getAirQuality(const tRoomID);
virtual void checkAirMask() {}
virtual void checkFlashlight() {}
virtual void shieldOn() {}
virtual void shieldOff() {}
virtual void scheduleNavCallBack(tNotificationFlags);
protected:
PegasusEngine *_vm;
Common::String _resName;
virtual void receiveNotification(Notification *, const tNotificationFlags);
virtual void createNeighborhoodSpots();
virtual void loadSoundSpots();
// Nav movie sequences.
virtual void checkStriding();
virtual void keepStriding(ExitTable::Entry &);
virtual void stopStriding();
virtual bool stillMoveForward();
virtual void scheduleStridingCallBack(const TimeValue, tNotificationFlags flags);
// Action queue stuff
void popActionQueue();
void serviceActionQueue();
void requestAction(const tQueueRequestType, const tExtraID, const TimeValue, const TimeValue, const tInputBits, const tNotificationFlags);
// Navigation Data
DoorTable _doorTable;
ExitTable _exitTable;
ExtraTable _extraTable;
HotspotInfoTable _hotspotInfoTable;
SpotTable _spotTable;
TurnTable _turnTable;
ViewTable _viewTable;
ZoomTable _zoomTable;
virtual uint16 getStaticCompassAngle(const tRoomID, const tDirectionConstant dir);
virtual void getExitCompassMove(const ExitTable::Entry &, FaderMoveSpec &);
// Graphics
Movie _navMovie;
// Callbacks
Notification _neighborhoodNotification;
NotificationCallBack _navMovieCallBack;
StriderCallBack _stridingCallBack;
tAlternateID _currentAlternate;
HotspotList _neighborhoodHotspots;
NeighborhoodActionQueue _actionQueue;
Sound _spotSounds;
tInputBits _interruptionFilter;
};
extern Neighborhood *g_neighborhood;
} // End of namespace Pegasus
#endif
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