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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_NORADALPHA_H
#define PEGASUS_NEIGHBORHOOD_NORAD_ALPHA_NORADALPHA_H
#include "pegasus/neighborhood/norad/norad.h"
namespace Pegasus {
class Item;
class NoradAlpha : public Norad {
public:
NoradAlpha(InputHandler *, PegasusEngine *);
virtual ~NoradAlpha() {}
virtual void init();
void start();
virtual bool okayToJump();
void playClawMonitorIntro();
void getExtraCompassMove(const ExtraTable::Entry &, FaderMoveSpec &);
void turnOnFillingStation();
void turnOffFillingStation();
Item *getFillingItem() { return _fillingStationItem; }
bool gasCanisterIntake();
virtual void takeItemFromRoom(Item *);
virtual void dropItemIntoRoom(Item *, Hotspot *);
virtual GameInteraction *makeInteraction(const InteractionID);
virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID, HotSpotID &clawControlSpotID,
HotSpotID &pinchClawSpotID, HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID,
HotSpotID &moveClawLeftSpotID, HotSpotID &moveClawUpSpotID, HotSpotID &clawCCWSpotID,
HotSpotID &clawCWSpotID, uint32 &, const uint32 *&);
void loadAmbientLoops();
Common::String getEnvScanMovie();
uint getNumHints();
Common::String getHintMovie(uint);
void setUpAIRules();
void setSubPrepFailed(bool value) { _subPrepFailed = value; }
bool getSubPrepFailed() { return _subPrepFailed; }
void closeDoorOffScreen(const RoomID, const DirectionConstant);
void findSpotEntry(const RoomID, const DirectionConstant, SpotFlags, SpotTable::Entry &);
void clickInHotspot(const Input &, const Hotspot *);
void checkContinuePoint(const RoomID, const DirectionConstant);
bool canSolve();
void doSolve();
protected:
static const uint32 _noradAlphaClawExtras[22];
virtual void arriveAtNorad01();
virtual void arriveAtNorad01East();
virtual void arriveAtNorad01West();
virtual void arriveAtNorad04();
virtual void arriveAtNorad22();
virtual void arriveAt(const RoomID, const DirectionConstant);
virtual void getZoomEntry(const HotSpotID, ZoomTable::Entry &);
virtual TimeValue getViewTime(const RoomID, const DirectionConstant);
virtual void receiveNotification(Notification *, const NotificationFlags);
virtual void activateHotspots();
Hotspot *getItemScreenSpot(Item *, DisplayElement *);
void bumpIntoWall();
Item *_fillingStationItem;
bool _subPrepFailed;
Common::String getSoundSpotsName();
Common::String getNavMovieName();
};
} // End of namespace Pegasus
#endif
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