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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H
#define PEGASUS_NEIGHBORHOOD_NORAD_NORAD_H
#include "pegasus/neighborhood/neighborhood.h"
namespace Pegasus {
// This is the code common to both Norad Alpha and Norad Delta
class Norad : public Neighborhood {
public:
Norad(InputHandler *, PegasusEngine *owner, const Common::String &resName, const NeighborhoodID);
virtual ~Norad() {}
void flushGameState();
virtual void start();
virtual void getClawInfo(HotSpotID &outSpotID, HotSpotID &prepSpotID,
HotSpotID &clawControlSpotID, HotSpotID &pinchClawSpotID,
HotSpotID &moveClawDownSpotID, HotSpotID &moveClawRightSpotID,
HotSpotID &moveClawLeftSpotID,HotSpotID &moveClawUpSpotID,
HotSpotID &clawCCWSpotID, HotSpotID &clawCWSpotID, uint32 &, const uint32 *&) = 0;
void checkAirMask();
virtual uint16 getDateResID() const;
virtual GameInteraction *makeInteraction(const InteractionID);
Common::String getBriefingMovie();
void pickedUpItem(Item *);
virtual void playClawMonitorIntro() {}
void doneWithPressureDoor();
protected:
CanOpenDoorReason canOpenDoor(DoorTable::Entry &);
void cantOpenDoor(CanOpenDoorReason);
int16 getStaticCompassAngle(const RoomID, const DirectionConstant);
virtual void startExitMovie(const ExitTable::Entry &);
void startZoomMovie(const ZoomTable::Entry &);
virtual void upButton(const Input &);
virtual void activateHotspots();
virtual void arriveAt(const RoomID, const DirectionConstant);
virtual void arriveAtNoradElevator();
virtual void arriveAtUpperPressureDoorRoom();
virtual void arriveAtLowerPressureDoorRoom();
virtual void arriveAtSubPlatformRoom();
virtual void arriveAtSubControlRoom();
void setUpAirMask();
virtual void receiveNotification(Notification *, const NotificationFlags);
virtual bool playingAgainstRobot() { return false; }
Notification _noradNotification;
bool _doneWithPressureDoor;
RoomID _elevatorUpRoomID;
RoomID _elevatorDownRoomID;
HotSpotID _elevatorUpSpotID;
HotSpotID _elevatorDownSpotID;
TimeBase _airMaskTimer;
NotificationCallBack _airMaskCallBack;
RoomID _subRoomEntryRoom1;
DirectionConstant _subRoomEntryDir1;
RoomID _subRoomEntryRoom2;
DirectionConstant _subRoomEntryDir2;
RoomID _upperPressureDoorRoom;
RoomID _lowerPressureDoorRoom;
HotSpotID _upperPressureDoorUpSpotID;
HotSpotID _upperPressureDoorDownSpotID;
HotSpotID _upperPressureDoorAbortSpotID;
HotSpotID _lowerPressureDoorUpSpotID;
HotSpotID _lowerPressureDoorDownSpotID;
HotSpotID _lowerPressureDoorAbortSpotID;
TimeValue _pressureSoundIn;
TimeValue _pressureSoundOut;
TimeValue _equalizeSoundIn;
TimeValue _equalizeSoundOut;
TimeValue _accessDeniedIn;
TimeValue _accessDeniedOut;
RoomID _platformRoom;
RoomID _subControlRoom;
};
} // End of namespace Pegasus
#endif
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