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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "pegasus/hotspot.h"
#include "pegasus/pegasus.h"
#include "pegasus/neighborhood/norad/pressuredoor.h"
#include "pegasus/neighborhood/norad/pressuretracker.h"
namespace Pegasus {
PressureTracker::PressureTracker(PressureDoor *pressureDoor) {
_pressureDoor = pressureDoor;
_trackSpot = 0;
_trackTime = 0;
}
void PressureTracker::setTrackParameters(const Hotspot *trackSpot, Sprite *trackButton) {
_trackSpot = trackSpot;
_trackButton = trackButton;
_trackTime = 0;
}
void PressureTracker::activateHotspots() {
Tracker::activateHotspots();
if (_trackSpot)
g_allHotspots.activateOneHotspot(_trackSpot->getObjectID());
}
// For click-hold dragging.
bool PressureTracker::stopTrackingInput(const Input &input) {
return !JMPPPInput::isPressingInput(input);
}
void PressureTracker::continueTracking(const Input &input) {
Common::Point where;
input.getInputLocation(where);
if (g_allHotspots.findHotspot(where) == _trackSpot) {
trackPressure();
_trackButton->setCurrentFrameIndex(1);
} else {
_trackButton->setCurrentFrameIndex(0);
}
}
void PressureTracker::startTracking(const Input &input) {
Tracker::startTracking(input);
trackPressure();
}
void PressureTracker::stopTracking(const Input &input) {
_trackButton->setCurrentFrameIndex(0);
_pressureDoor->stopChangingPressure();
Tracker::stopTracking(input);
}
void PressureTracker::trackPressure() {
if (g_system->getMillis() - _trackTime > kPressureDoorTrackInterval * 1000 / 60) {
_pressureDoor->incrementPressure(_trackSpot->getObjectID());
_trackTime = g_system->getMillis();
}
}
} // End of namespace Pegasus
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